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Happiness at the House of Mouse:
How Disney Negotiates to Create
the Happiest Place on Earth
Lauren A. Newell*
I. INTRODUCTION
Poets rhapsodize about it, the Beatles sing about it, philosophers debate
it, psychologists study it, and chocolate induces it. Disney,
1
on the other
hand, claims title to it: happiness. Walt Disney,
2
founder of The Walt
Disney Company (Disney or the Company)
3
and the creative force behind
the Parks
4
and Resorts,
5
referred to his flagship Resort in California as the
happiest place on Earth.
6
As Disney has expanded its presence beyond
Disneyland,
7
the media have employed the phrase the happiest place on
* Assistant Professor of Law, Ohio Northern University Pettit College of Law; B.A., Georgetown
University, 2004; J.D., Harvard Law School, 2007. I would like to thank Dan Shapiro for his
mentorship and advice, as well as for teaching the wonderful course that inspired this Article.
Special thanks also to Caroline and Rod Salvati for their boundless encouragement, love, and
support
1. For the sake of brevity, this Article assumes a certain degree of familiarity with The Walt
Disney Company’s theme parks, resorts, products, films, and terminology, so many references to
attractions at the Walt Disney World Resort and to Disney characters are not defined. See generally
DISNEY, http://disney.go.com (last visited July 13, 2012); see also Attractions at Walt Disney World
Resort, WALT DISNEY WORLD, http://disneyworld.disney.go.com/attractions/ (last visited July 13,
2012) [hereinafter Attractions]; see also All Characters, DISNEY,
http://disney.go.com/characters/#/characters/allcharacters/ (last visited July 13, 2012) [hereinafter
Characters]; see also infra Appendix A for Disney-specific definitions.
2. See infra Appendix A.
3. See infra Appendix A.
4. See infra Appendix A.
5. See infra Appendix A.
6. Anthony Lane, Wonderful World: What Walt Disney Made, THE NEW YORKER, Dec. 11,
2006, available at http://www.newyorker.com/archive/2006/12/11/061211fa_fact (quoting Walt
Disney’s reference to the Disneyland Resort in Anaheim, California); see also infra Appendix A.
7. Disney currently owns, operates, manages, and/or licenses, directly or indirectly, six
Resorts worldwide, with a seventh currently under construction. The Walt Disney Co., Annual
Report (Form 10-K), at 7, 11 (Nov. 23, 2012) [hereinafter Annual Report]. These include the
Disneyland Resort in California, the Walt Disney World Resort in Florida, the Tokyo Disney Resort
in Japan, Disneyland Resort Paris in France, the Hong Kong Disneyland Resort in China, Aulani, a
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Earth (the Happiest Place on Earth or the HPOE
8
) to refer also to other
Resorts, including the Walt Disney World Resort in Lake Buena Vista,
Florida (Walt Disney World or WDW).
9
For WDW to deserve the title of
the HPOE, it must cultivate an atmosphere that stimulates happiness to an
unusually great extent. This Article examines, in the context of negotiation
theory, the degree to which Disney creates happiness for those inside WDW,
particularly WDWs guests
10
and cast members (Cast Members or CMs
11
).
It begins with a brief discussion of happiness, the emotion
12
in question, and
of negotiation theory. This Article next examines how Disney creates at
WDW a negotiating environment conducive to the stimulation of happiness.
It then analyzes personal observations
13
of Disneys negotiations with guests
and CMs and offers suggestions for how Disney could negotiate more
effectively. Finally, this Article concludes with a judgment about Disneys
success in presenting WDW as the HPOE and with contemplation of how
lessons learned from Disney are applicable to other companies.
A. Emotion Theory: An Understanding of Happiness
Emotions are influential and ever-present factors of daily life. Although
the words used to describe emotions vary across cultures, the emotions
themselves seem to be universal.
14
The emotion of happiness is a positive
emotion
15
generally understood to refer to a state involving positive feelings
or positive judgments about feelings.
16
Theorists distinguish between the
different senses in which happiness can be understood. One useful construct
Disney Resort & Spa in Hawaii, and the Shanghai Disney Resort in China (under construction). Id.
at 7-11; see also infra Appendix A. Disney also operates several other resort and vacation facilities,
including through the Disney Vacation Club, which offers ownership interests in resort facilities
through a vacation ownership plan, the Disney Cruise Line, a vacation cruise line with three ships in
operation and one under construction, and Adventures by Disney, which provides all-inclusive,
guided vacation tour packages, mainly at non-Disney sites. Annual Report, supra note 7, at 11-12.
8. See infra Appendix A.
9. See, e.g., Millie Alexander, Go Where the Dream Takes You”: Disneyland Then and
Now, THE SUNDAY OREGONIAN, Apr. 24, 2005, at T01 (noting that, at that time, the so-called
happiest places on earth included all five of Disney’s then-existing Resorts); see also infra Appendix
A.
10. See infra Appendix A.
11. See infra Appendix A.
12. See infra Appendix B for definitions of terms relevant to emotions.
13. The information and assertions made throughout this Article and not attributed to another
source come from interviews I conducted, my personal observations, and my first-hand experience
derived from recent trips to WDW to conduct research for this Article.
14. See STEVEN PINKER, HOW THE MIND WORKS 365 (1997).
15. See infra Appendix B.
16. DANIEL NETTLE, HAPPINESS: THE SCIENCE BEHIND YOUR SMILE 29 (2005); see also infra
Appendix B.
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is Daniel Nettles levels of happiness framework. Nettle refers to happiness
at its most instinctual, sensory level as level one happiness, roughly
equivalent to joy or pleasure.
17
At this level, happiness is a transient
and unmistakable positive feeling induced by attainment of a desired state.
18
The next level, level two happiness, is characterized by reflection upon
which, on balance, pleasures outweighs pains; it is a hybrid of emotion and
judgment about emotion that is roughly equivalent to contentment or
satisfaction.
19
The happiness in question at WDW can be understood as a
combination of level one and level two happiness, meaning that WDW
provides guests and CMs with a significant number of pleasures and, on
balance, the pleasures they experience at WDW outweigh the inevitable
instances of discontent.
20
For WDW rightly to be considered the HPOE, the
happiness it offers guests and CMs in this hybrid sense of the emotion must
be relatively greater than that outside of the Disney property. Because such
an objective comparison of happiness levels inside and outside of WDW is
infeasible, this Article will focus upon the balance of happiness and
unhappiness within WDW on the theory that finding WDWs balance
strongly in favor of happiness at least entitles Disney to assert that WDW is
the HPOE, unless another place is proved to be happier.
B. Negotiation Theory: The Core Concerns
Negotiation can be understood to mean all back-and-forth
communication designed to reach an agreement when the parties have some
shared and some opposing interests.
21
This Article adopts the premise that
all interactions between two parties involve negotiations, and all
17. See NETTLE, supra note 16, at 17; see also infra Appendix B. Seligman’s “present
happiness embodies a similar concept of this type of happiness, viewing it as a combination of
pleasures and gratifications. See MARTIN E.P. SELIGMAN, AUTHENTIC HAPPINESS: USING THE NEW
POSITIVE PSYCHOLOGY TO REALIZE YOUR POTENTIAL FOR LASTING FULFILLMENT 102 (2002); see
also infra Appendix B for definitions of present happiness and pleasures.
18. See NETTLE, supra note 16, at 17.
19. See id.; see also infra Appendix B. Nettle’s third level of happiness, “level three
happiness,” contemplates a life in which a person flourishes or fulfills his true potential. See
NETTLE, supra note 16, at 20. Level three happiness is beyond the scope of this analysis and is not
addressed in this Article.
20. Discontent is “inevitable” because even if WDW is the HPOE, it is still part of Earthi.e.,
occupants of WDW are not immune from inclement weather, technical malfunctions, hunger,
fatigue, or any other source of unpleasantness that exists in life outside of the Resort.
21. See ROGER FISHER, WILLIAM URY & BRUCE PATTON, GETTING TO YES: NEGOTIATING
AGREEMENT WITHOUT GIVING IN xvii (2d ed. 1991); see also infra Appendix B.
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negotiations involve the parties emotions. Negotiations can either benefit
from or be hindered by the parties emotional experiences.
22
The ability to
manage emotions effectively is a desirable negotiating skill because of
emotions potential to impact negotiations positively or negatively.
23
As a
proxy for confronting emotions directly, negotiators may choose to address
each persons core concerns, what Fisher and Shapiro define as human
want[s] of personal significance, usually arising within a relationship (the
Core Concerns).
24
The Core Concerns framework provides negotiators with
the ability to manage emotions without becoming overwhelmed by them.
25
In essence, this framework asserts that negotiators can stimulate positive
emotions in themselves and in their counterparties by dealing effectively and
to an appropriate extent with both parties five Core Concerns: affiliation,
autonomy, status, role, and appreciation.
26
Ignoring or failing to meet the
Core Concerns can have the opposite effect: the stimulation of negative
emotions.
27
C. Implications for Disney
In its operation of WDW, Disney interacts constantly with guests and
CMs. Each of these interactions is a negotiation, and each is an opportunity
for Disney to meet its counterparties Core Concerns effectively. This
Article asserts that the result of Disneys effective negotiation at WDW is
the stimulation of positive emotionsparticularly happinessin the guests
and CMs with whom it interacts; conversely, the result of Disneys
negotiation failures is the stimulation of negative emotions. Thus, WDWs
claim to the title of the HPOE hinges upon Disneys ability to meet guests
and CMs Core Concerns, and thereby to stimulate a favorable balance of
happiness.
28
22. For example, negative emotions can draw attention away from substantive matters,
damage relationships, or be used to exploit one of the negotiators. See ROGER FISHER & DANIEL
SHAPIRO, BEYOND REASON: USING EMOTIONS AS YOU NEGOTIATE 5 (2005). Positive emotions can
facilitate the meeting of substantive interests and enhance relationships. See id. at 7-8.
23. See id. at 5-8.
24. Id. at 210; see also infra Appendix B.
25. FISHER & SHAPIRO, supra note 22, at 15.
26. Id. at 15-16. See infra Appendix B for definitions of the five Core Concerns.
27. FISHER & SHAPIRO, supra note 22, at 17-19. See infra Appendix B.
28. Since Disney is not a natural person, the extent to which guests and CMs meet “Disney’s”
Core Concerns will be ignored in favor of a discussion of the importance to the Company of WDW’s
being the HPOE. See infra Part VI.A.
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II. SETTING THE STAGE FOR NEGOTIATION SUCCESS: HOW DISNEY
PREPARES TO NEGOTIATE
One of Disneys greatest negotiation strengths is its nearly total control
over the negotiation setting.
29
Disney negotiates on its home turf: Walt
Disney World is Disneys version of Camp Davidan environment that
Disney can structure to its negotiating advantage. Walt Disney Worlds
design (of which the CMs are a part) is notable both in how it stimulates
positive emotions and also in how it minimizes the stimulation of negative
emotions, and creating this environment is an important aspect of Disneys
preparation for negotiations.
Disney also prepares for negotiations by training its CMs rigorously.
Though CMs do not undergo any formal negotiation training or any specific
training on how to deal with difficult guests,
30
Disney does require all
CMs to undergo a special training program at Disney University
31
to instill
in them Disneys values and approach to customer service.
32
This training
program, called Traditions, is important because it establishes strict
guidelines for CM behavior and interaction with guests,
33
all of which
shapes CMguest negotiations.
A. Elements of WDW that Stimulate Positive Emotions
Scholar Yi-Fu Tuan comments that the overarching purpose of the
Disney park is to promote happiness,
34
and Disney endeavors to achieve
29. As Jane Kuenz comments, “Disney protects its borders . . . . The concern is to let nothing
enter or exit the property unregulated or uncontrolled.” THE PROJECT ON DISNEY, INSIDE THE
MOUSE: WORK AND PLAY AT DISNEY WORLD 115 (Jane Kuenz, Susan Willis, Shelton Waldrep &
Stanley Fish eds., 5th ed. 1995).
30. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
Much of the information for this Article comes from personal observations of, and interviews with,
guests and CMs throughout WDW. These conversations took place in January of 2007 (unless
otherwise indicated). Due to the necessity of conducting most of the interviews spontaneously,
informally, and anonymously, the various interviewees cannot be identified by name or specific job
function.
31. See infra Appendix A.
32. See BILL CAPODAGLI & LYNN JACKSON, THE DISNEY WAY: HARNESSING THE
MANAGEMENT SECRETS OF DISNEY IN YOUR COMPANY 36 -37 (1999).
33. See id. at 37. See infra Part II.C for a description of Traditions; see also infra Appendix A.
34. Yi-Fu Tuan & Steven D. Hoelscher, Disneyland: Its Place in World Culture, in
DESIGNING DISNEYS THEME PARKS: THE ARCHITECTURE OF REASSURANCE 191 (Karal Ann
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this end through exacting and purposeful Resort design. According to Tuan,
Disney immerses guests in an ambiance that they may not consciously
perceive, but that generate[s] a sense of well-being, a fragrance that
lingers.
35
This ambiance is first established by WDWs impressive
skyline,
36
which treats guests from afar to a view of futuristic Space
Mountain
37
and, of course, Cinderella Castle,
38
which unfailingly inspires
awed gasps and squeals of excitement from guests and CMs alike.
39
Upon
entering the Magic Kingdom,
40
guests arrive on Main Street, U.S.A.
41
Main
Street is designed to be aesthetically unthreatening and to lack any
disquieting cacophony of visual stimuli that might detract from guests
good moods; from its inception, its clean streets and bright colors were
intended to convey hope and cheerfulness:
42
It aimed to soothe and reassure. It aimed to give pleasure. Joy. A flash of sunny
happiness. The small, sweet, ordinary, domestic emotions seldom implicit in the
definition of aesthetic pleasure. The architecture of reassurance. All I want you to think
about, Walt told his non-architects, is that when people walk through . . . anything you
design, I want them, when they leave, to have smiles on their faces.
43
Like Main Street, the rest of the Magic Kingdom is designed to delight
and to entertain its guests. Throughout the Resort, WDWs designers have
transformed nature to make it more aesthetic and amusing.
44
Stimulating a
sense of wonder and newness, Disney frequently replants trees and
flowers.
45
Disney even imported aesthetically-pleasing, bluish water to fill a
lake whose water was tea-colored due to the cypress bark on the surrounding
Marling ed., 1997). Though Tuan’s essay specifically comments on Disneyland, the same principles
apply to WDW.
35. Id. at 196.
36. The majority of references to WDW (unless otherwise indicated) concern the Magic
Kingdom, the first Park built in Florida, and the Park that is most often associated with WDW. See
infra Appendix A.
37. See Attractions, supra note 1.
38. See infra Appendix A.
39. One CM who works in Disney’s Hollywood Studios reports that despite having worked for
Disney for several years, he is still awestruck by the Castle every time he ventures into the Magic
Kingdom. Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15,
2007); see also infra Appendix A.
40. See infra Appendix A.
41. See infra Appendix A.
42. Karal Ann Marling, Imagineering the Disney Theme Parks, in DESIGNING DISNEYS
THEME PARKS: THE ARCHITECTURE OF REASSURANCE 81 (Karal Ann Marling ed., 1997) (referring
to the very similar Main Street, U.S.A. at Disneyland).
43. Id. at 83.
44. Tuan & Hoelscher, supra note 34, at 192 (discussing using water jets to create dancing”
water, rather than incorporating only naturalistic streams); see also supra note 34.
45. Id. at 195.
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trees.
46
Walt Disney World exudes a carefully contrived sunny
exuberance . . . [and an] overarching theme of optimism
47
that set the stage
for negotiations predominated by positive emotions.
The use of WDWs design to promote happiness can also be examined
through the lens of feng shui, a doctrine of ancient principles of design
focused upon maximizing positive energy and minimizing negative forces
through the use of certain shapes, placements, objects, and colors.
48
According to feng shui, every solid object is a mass of vibrating energy
that can exude either positive or negative forces.
49
Everything is linked
through chi, an energetic, formative principle [of energy] that is
spontaneously expressed through life.
50
The presence of balanced, active,
and sufficient chi contributes to a healthy and happy environment, while
negative chi (sha) imparts rotten, toxic, painful, contaminated, and
dangerous qualities to ones social, physical, and mental condition.
51
Following feng shui principles, maximizing WDWs chi would contribute
importantly to the Resorts being the HPOE. Feng shui offers guidance on
how to maximize chi in a given space.
52
Planners should use curves
wherever possible to attract chi, and should avoid straight lines because they
can produce secret arrows that threaten to wound whatever is at the
receiving end.
53
Chi can also be invited into spaces by light, living things,
bold colors, eye-catching objects, pleasant sounds, running water, plants,
and flowers.
54
As though Walt Disney and his Imagineers
55
had studied feng
shui principles,
56
the Magic Kingdom seems designed to be attractive to chi:
The Park is a mass of curves leading from one whimsical display to the next;
46. JANET WASKO, UNDERSTANDING DISNEY: THE MANUFACTURE OF FANTASY 169 (2001).
47. Tuan & Hoelscher, supra note 34, at 198; see also supra note 34.
48. ALBERT LOW, FENG SHUI: THE WAY TO HARMONY 6 (1993).
49. Id.
50. Angel Thompson, The Power of Chi, in CONTEMPORARY EARTH DESIGN: A FENG SHUI
ANTHOLOGY 49 (Jami Lin ed., 1997). The author conceptualizes chi as “spirit.” Id.
51. Id. at 50-51.
52. See id. at 49-56.
53. See id. at 51-52.
54. Id. at 55.
55. See infra Appendix A.
56. In fact, Disney has previously incorporated principles of feng shui into its Resort designs,
most notably at the Hong Kong Disneyland Resort. See THE WALT DISNEY COMPANY, FACT BOOK
2005, at 56 (Jan. 26, 2005), available at
http://thewaltdisneycompany.com/sites/default/files/reports/factbook_2005.pdf [hereinafter FACT
BOOK 2005].
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it is studded with streams and ponds, accented by indigenous flora, host to
several types of birds, and constantly enlivened by laughter, cheers, and
music. The Resorts ability to attract chi contributes to WDWs bid to be the
HPOE because it infuses the Resort with positive energy.
Walt Disney Worlds design seems intended to instill in guests a feeling
of excitement and wonder. Thrilling rides, shows, parades, fireworks, and
encounters with Characters
57
all contribute to the guests sense of wonder.
What guests perceive as random and unexpected is actually carefully
choreographed by Disney, creating two advantages for Disney in its
negotiations with guests. First, Disney is prepared for the negotiations
because it controls the environment and can better plan for them. Second,
providing guests with an experience that blends pleasure with uncertainty
may increase the duration of their pleasurable experiences.
58
Known as the
pleasure of uncertainty hypothesis,
59
this theory argues that people
automatically attempt to make sense of events to which they react
emotionally, and if successful, they adapt to them emotionally (i.e., have a
less intense emotional reaction to them).
60
There is some evidence that
positive moods are more sustainable when a contributing factor to them is
more difficult to make sense of or is mysterious.
61
Disney appears to create
deliberate uncertainty for guests through the Parks myriad spectacles and
attractions, possibly in hopes that guests positive emotional reactions to
WDW will be long-lived. An important factor in Disneys creation of
wonder and uncertainty is the parallel reassurance of guests that if the
uncertainty is resolved, it will be resolved happily. Disney provides this
reassurance particularly because of its control over the environment of
WDW
62
the Resort is a safe haven focused on the pursuit of pleasure.
Expecting to find WDW to be the HPOE, guests are secure in the belief that
57. See infra Appendix A.
58. Timothy D. Wilson, David B. Centerbar, Deborah A. Kermer & Daniel T. Gilbert, The
Pleasures of Uncertainty: Prolonging Positive Moods in Ways People Do Not Anticipate, 88 J.
PERSONALITY & SOC. PSYCHOL. 5, 6 (2005).
59. Id. at 7 (internal quotations omitted); see also infra Appendix B.
60. Wilson, Centerbar, Kermer & Gilbert, supra note 58, at 6. In support of this hypothesis,
the authors cite Mellers, Schwartz, and Ritov for the finding that stronger emotional reactions follow
events that are more unexpected. Further, they note that the brain’s reward pathways are activated
by a stimulus’ lack of predictability. In addition, since unexpected events increase physiological
arousal, and arousal is likely to intensify emotional reactions to events, the authors contend that
uncertainty leads to more sustainable positive emotions. See id. (internal citations omitted).
61. Id. at 17.
62. See WASKO, supra note 46, at 166-70 (discussing the theme of control in reference to
Disney’s management of the Parks).
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unexpected events will be happy ones.
63
And because guests hold this
expectation, their excitement and wonder are expressions of their happiness.
Walt Disney World sets the stage for happiness also by appealing to the
senses. Guests arriving at the Parks are greeted by music, all of which is
designed to coordinate with guests moods at the time they hear it: The
morning music is upbeat and lively, but it mellows by night.
64
Presumably,
a mismatch of sound and mood could be perceived as unpleasant by the
listeners, and could diminish their happiness. Not only is the choice of
music intuitively important, but psychological studies have also
demonstrated instances of musics influence on consumers interactions with
commercial environments. For example, one study found that customers
higher desire to affiliate with employees was generally associated with
higher degrees of music-induced pleasure and arousal;
65
thus, utilizing
pleasing music throughout the Resort could presumably facilitate guestCM
negotiations because the guests may be more inclined to affiliate with
CMs.
66
Similarly, psychologists have found a positive relationship between
peoples liking music at a particular place and (1) their willingness to return
to it and (2) the extent to which they are willing to interact with others
there.
67
This suggests that if guests enjoy the music at WDW, they may be
more likely to visit the Resort again and may also be more disposed to
negotiate with CMs while they are there.
Walt Disney World is also filled with olfactory delights. For instance,
many of the plants within the Parks are flowering plants. Because Disney
replants trees and flowers frequently,
68
WDW is almost always in bloom.
63. Much of this expectation derives from Disney’s efforts to eliminate elements from WDW
that stimulate negative emotions. See infra Part II.B.
64. TOM CONNELLAN, INSIDE THE MAGIC KINGDOM: SEVEN KEYS TO DISNEYS SUCCESS 67-
68 (1997).
65. Adrian C. North, David J. Hargreaves & Jennifer McKendrick, The Influence of In-Store
Music on Wine Selections, 84 J. APPLIED PSYCHOL. 271, 272 (1999) (internal citations omitted).
66. Playing Disney music throughout the Parks could also be a technique for encouraging
guests to purchase Disney products: The neural network approach to cognition suggests that stimuli
activate certain related knowledge units, such that stereotypically “Disney” music should trigger
knowledge related to Disney and prime selection of products related to Disney because they accord
with the music. See id. at 272-73. In this way, pleasant music may not only boost guests’ moods
and encourage them to affiliate with CMs, but it may also be a factor in their purchasing behavior
while visiting the Resort.
67. Id. at 272 (internal citations omitted).
68. See supra text accompanying note 45.
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Studies have shown that floral scents are universally pleasant.
69
Other less
subtle, but equally pleasant, scents pervade WDW: A stroll through the
different areas of the Magic Kingdom treats guests to whiffs of popcorn,
roasting turkey legs, caramel apples, cinnamon-covered churros, and fresh
baked goods. Disney even manipulates these pleasant aromas to enhance the
guest experiencefor example, by creating the scent of chocolate chip
cookies near the Main Street Bakery,
70
even when no cookies are actually
being baked. Professors Gulas and Bloch argue that the combination of
pleasant ambient scents with preexisting scent preferences results in positive
affective reactions (i.e., elevated moods).
71
It follows that the scents of
fragrant flowers and delicious edibles contribute to WDWs being the HPOE
insofar as they accord with CMs and guests scent preferences. Moreover,
the pleasant scents may lead to increases in spending levels and lengths of
stay where they are experienced.
72
From Disneys perspective, then,
WDWs pleasing scents are desirable not only because they may help to
elevate CMs and guests moods, but also because they may encourage
guests to spend a longer time at WDW and to purchase more while there.
Even more notable in WDWs endeavor to become the HPOE through
its physical environment is the Resorts stunning visual display. One of the
cornerstones of WDWs visual appeal is its use of color. Planning the color
scheme is the first step of Disneys building processDisney artists and
Imagineers choose colors for every part of the Resort with such painstaking
detail that they even consider where the sun will fall at different times of the
year.
73
Color is an important consideration because of its psychological and
physiological effects on viewers. Perhaps the most dominant color at WDW
is purple, which pervades Fantasyland,
74
Disneys Contemporary Resort,
75
many of the main public areas (such as the Transportation and Ticket
Center
76
), and various CM uniforms (including those worn by the bus
69. Charles S. Gulas & Peter H. Bloch, Right Under Our Noses: Ambient Scent and Consumer
Responses, 10 J. BUS. & PSYCHOL. 87, 91 (1995) (internal citations omitted).
70. See WASKO, supra note 46, at 166 & n.51. See also Restaurants at Walt Disney World
Resort, WALT DISNEY WORLD, http://disneyworld.disney.go.com/dining/listing/ (last visited July 13,
2012) [hereinafter Restaurants].
71. Gulas & Bloch, supra note 69, at 91.
72. Id. at 93. Gulas and Bloch note that the perceived congruity of scent with other
atmospheric elements may be significant in eliciting positive affective responses, which may not
result when pleasant scents are mismatched with other features of the environment. See id. at 92.
Presumably, guests would not perceive flowers and edible treats as incongruous at an open-air theme
park such as WDW.
73. CONNELLAN, supra note 64, at 34-35.
74. See infra Appendix A.
75. See infra Appendix A.
76. See infra Appendix A.
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drivers). The color purple combines reds power with blues elegance, and
is used to connote grandeur and luxury.
77
It is frequently associated with
childrens products and characters.
78
Purple is a wise choice for the
dominant color of the HPOE because it does not trigger negative emotions,
as do, for instance, its component colors: Red stimulates anger and connotes
danger and war, and in large doses it can be distracting and exhausting.
79
Blue, on the other hand, can be perceived as melancholy and result in
depression, and so should be avoided in large areas and near food.
80
As
accent colors, Disney employs mainly yellow, orange, and green, each of
which has positive connotations (particularly in the small doses in which
Disney uses them). Yellow is an appropriate accent color for WDW because
it conveys excitement, fun, and surprise; it is an upbeat, cheerful, and lively
color that signals to the brain the presence of something new and unusual.
81
Orange is another attention-grabbing color that is best appreciated in small
amounts because it can be jarring and exhausting.
82
Orange is a warm color,
meaning that it increases the heart rate and pulse.
83
It is used to convey
creativity and exoticism.
84
From a practical perspective, orange is useful as
an accent color in areas of heavy traffic flowbecause it is physically
exhausting for the eyes to look at the color for long, people tend to move
quickly through areas with orange.
85
As could be expected, Disney uses
orange accents in places such as the Transportation and Ticket Center, where
guests do not often (and are not encouraged to) linger. Lastly, Disney
incorporates a great deal of green into WDW, both in its natural state, as
foliage, and as an accent paint color. Natural green, which combines green
and yellow, signifies optimism, well-being, renewal, and vitality.
86
The
bluegreen accent paint Disney uses conveys a sense of calming luxury.
87
Further, Disneys use of jewel tones contributes to WDWs seeming upscale
77. MIMI COOPER & ARLENE MATTHEWS, COLOR SMART: HOW TO USE COLOR TO ENHANCE
YOUR BUSINESS AND PERSONAL LIFE 33, 41 (2000).
78. Id. at 33.
79. Id. at 26, 39.
80. Id. at 32, 41.
81. Id. at 29-30, 40.
82. Id. at 27-28, 40.
83. Id. at 27.
84. Id. at 39-40.
85. Id. at 87.
86. COOPER & MATTHEWS, supra note 77, at 31, 40.
87. Id. at 30-31, 41.
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and welcoming.
88
And in areas emphasizing nature and the outdoors, such
as Frontierland
89
and Disneys Animal Kingdom Park,
90
Disney incorporates
various shades of brown. Brown is the color of earth, home, and hearth; it is
relaxing and inspires confidence.
91
Only infrequently at WDW are white,
gray, and black used, perhaps because white can seem cold, artificial, and
sterile;
92
gray can be serious, old, and dull;
93
and black can suggest fear,
anger, depression, sex, and death.
94
Walt Disney Worlds colors seem
intended to delight and enthuse, and thereby, to set the stage for negotiations
with guests that stimulate positive emotions.
B. How Disney Avoids Elements that Stimulate Negative Emotions
Just as Disney specifically incorporates some features into WDW
because they contribute to guests happiness, it also assiduously avoids other
elements of the real world that could have the opposite effect. One such
element is crime. Disney employs and trains its own security firm to keep
WDW safe.
95
While some security officers are uniformed and visible
throughout the Parks, others are foxesofficers disguised as guests who
monitor the stores to prevent shoplifting.
96
Another factor is the lack of
cigarette smoke: Disney prohibits smoking in all of its restaurants and
throughout the Resort, except for specially-designated areas. This technique
of environmental control provides for the enjoyment of nonsmoking guests,
particularly those concerned about their childrens exposure to second-hand
smoke, while it makes some accommodation for smokers. Disney strikes a
similar balance with alcohol. Alcoholic beverages are not served anywhere
inside the Magic Kingdom; elsewhere throughout the Resort, they are
carefully restricted to the less family-oriented areas.
97
Controlling the
consumption of alcohol contributes to making WDW the HPOE because it
88. Id. at 31, 86.
89. See infra Appendix A.
90. See infra Appendix A.
91. COOPER & MATTHEWS, supra note 77, at 37-38.
92. Id. at 35, 42.
93. Id. at 36.
94. Id. at 36-37.
95. CAPODAGLI & JACKSON, supra note 32, at 37.
96. THE PROJECT ON DISNEY, supra note 29, at 124.
97. For example, street vendors in Epcot’s World Showcase (the area of the Park focused upon
restaurants, shops, and cultural learning) serve wine, beer, and margaritas, while vendors in Future
World (the area of the Park with most of the rides and other attractions) serve only soft drinks. See
infra Appendix A.
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keeps WDW a place to which parents are comfortable bringing their
children, and because it minimizes destructive, drunken behavior.
Another form of social control that Disney employs, one that has
attracted the attention of social critics, is designing the Parks so as to
minimize contact and interaction between guests.
98
When visiting WDW
rides by myself, I was consistently seated alone,
99
rather than joined with
other odd-numbered parties to fill an even number of seats. Disney makes
great efforts not to commingle groups, and provides distractions when guests
are assembled together in lines.
100
The practical effect of this design is the
minimization of negotiations between guests. In a sense, this contributes to
WDWs being the HPOEbecause guests participate in few negotiations
amongst each other, the potential that they will engage in a negotiation that
stimulates negative emotions is diminished.
101
Arguably, this results in an
isolating experience for guests; however, guests are free to seek each other
out everywhere except the actual seats of the rides if they are so inclined.
Viewed in another way, the design-induced isolation contributes to WDWs
being the HPOE because it provides guests with an oasis of calm and a
respite from negotiations with unfamiliar counterparties.
In addition to employing wide scale social controls of the types
discussed above, Disney also carefully avoids sensory stimuli that might
trigger a negative emotional reaction. Walt Disney World is a wholesome
and inoffensive auditory environmentthere is no music with lyrics that
might offend guests or cause parents to worry about their children hearing
them. Unlike the real world, at WDW there are no screeching sirens or
98. See, e.g., THE PROJECT ON DISNEY, supra note 29, at 62-63 (“[C]ontact with other people
is only minimally available and not at all desirable. Most of the rides are intentionally designed to
disallow seeing anyonemuch less touching or talking to them—other than who you’re sitting
immediately next to and probably came with.”).
99. This was the case even on rides such as Pirates of the Caribbean, on which the boats can
accommodate at least four adults per row. However, Disney does commingle guests on a few very
popular attractions at WDW, such as Test Track at Epcot. These attractions have a separate line for
single riders, who join with odd-numbered parties to fill an even number of seats. See Attractions,
supra note 1; see also infra note 283 and accompanying text.
100. For example, guests waiting to watch the attraction Muppet Vision 3-D at Hollywood
Studios can focus on the pre-show playing on video monitors rather than interact with other guests.
Accord THE PROJECT ON DISNEY, supra note 29, at 63 (the screens direct the attention and any
possible exchanges of “waiting visitors away from each other”). See Attractions, supra note 1.
101. Of course, the reverse is also true: The potential for inter-guest negotiations that stimulate
positive emotions is likewise diminished. But considering the guests’ negotiations would be
spontaneous, and probably influenced by their fatigue, hunger, impatience, and unruly children, it
seems likely that separating the guests would prevent more negative interactions than positive ones.
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CMs uttering expletives.
102
In fact, CMs are even instructed in emergencies
to avoid using panic words (e.g., fire, car accident, ambulance,
evacuation) that might upset guests; instead, they use Disney terminology
(e.g., Signal 25, Signal 4, Alpha Unit, Exiting).
103
Likewise, because WDW
is clean and kempt, guests are not assaulted by smells of decaying garbage,
which is universally considered unpleasant.
104
And as discussed above,
Disney largely avoids the use of certain colors throughout the Resort,
perhaps because of the colors potential to stimulate negative emotions.
105
This idyllic environment stems from Walt Disneys own experience bringing
his daughter to carnivals: Upset by the dirty, unpleasant conditions he found
there, Disney was inspired to create an atmosphere to which no parent would
hesitate to bring a child.
106
The beneficial result of Walt Disneys parental
experience is a Resort that minimizes the presence stimuli of negative
emotions and is conducive to positive negotiations.
C. How Disneys Training Serves as Preparation for Negotiations that
Stimulate Positive Emotions
One of the main reasons why customers fire companies is poor
training of employees.
107
With this in mind, Disneys corporate success may
102. Disney forbids CMs to use foul language. See Janis Forman, Corporate Image and the
Establishment of Euro Disney: Mickey Mouse and the French Press, 7 TECHNICAL COMM. Q. 247,
252 (1998).
103. WASKO, supra note 46, at 93-94. An example of Disneys avoidance of panic words came
when the Disney bus I was riding between the Magic Kingdom and the Animal Kingdom blew a tire.
Hearing the gunshot-like bang, the driver knew the bus had a problem. Rather than become upset,
he quietly radioed his supervisor, alerting him that our bus had a problem, and calmly maneuvered
the bus to the nearby Disney service station. The CM explained the situation to us using measured
tones with no outward display of negative emotion; he presented the bus problem as a minor
inconvenience that would soon be rectified and apologized to us for the delay. When we arrived at
the service station a new bus was waiting for us. The transportation manager came onto the bus to
talk to us after we were seated, apologized again for the inconvenience and pointed out the positive
fact that we were now on a brand new bus. Wishing us amagical day,” he waved goodbye and we
got back en route. The significance of this negotiation was the avoidance of emotional contagion:
Our driver was calm, so weeven though half the passengers were under the age of tenwere
calm.
104. Gulas & Bloch, supra note 69, at 91 (noting that smells from the chemical family of
mercaptans, including decaying vegetation, spoiled milk, and skunk secretions, are universally
considered unpleasant) (internal citations omitted).
105. See supra Part II.B (discussing the negative associations of several colors).
106. CONNELLAN, supra note 64, at 47.
107. JEFFREY GITOMER, CUSTOMER SATISFACTION IS WORTHLESS, CUSTOMER LOYALTY IS
PRICELESS: HOW TO MAKE CUSTOMERS LOVE YOU, KEEP THEM COMING BACK AND TELL
EVERYONE THEY KNOW 59-60 (1998). Gitomer presents an expansive list of reasons why customers
fire companies. See id.
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largely be due to the fact that the Company has a long-standing training
program that every Disney CM undergoes.
108
All CMs participate in
Traditions, a mix of company legend, behavioral guidelines, and psycho-
social bonding.
109
Traditions begins with an explanation of Disneys
corporate values and traditions, and proceeds to on-the-job training.
110
Through Traditions and the rest of the Disney University experience, CMs
learn Disneys approach to serving the public and about preserving the
integrity of the WDW experience.
111
Cast Members are instructed to smile,
to make eye contact, and to seek out guests
112
in a manner Disney terms
aggressively friendly.
113
A CM who shows exceptional customer service
is rewarded with the title Guest Service Fanatic.
114
Ensuring that all CMs
are proficient in guest service is crucial for Disney because guests average
sixty CM contact opportunities while at WDW, and any of these
negotiations could be what a guest remembers after leaving the Resort.
115
An intriguing aspect of Disneys training and CM guidelines is the
requirement that CMs display appropriate body language at all times.
116
108. This applies unilaterally to everyone employed at WDW; even the security officers are
recruited and trained by Disney. See supra text accompanying note 95.
109. WASKO, supra note 46, at 92 (internal quotations omitted).
110. CAPODAGLI & JACKSON, supra note 32, at 133-34.
111. See id.
112. WASKO, supra note 46, at 92. These guidelines are similar to those utilized by the airline
industry for their flight attendants. See ARLIE RUSSELL HOCHSCHILD, THE MANAGED HEART:
COMMERCIALIZATION OF HUMAN FEELING 95-97 (1983) (noting that flight attendants are instructed
to be outgoing, smile, make eye contact, have sincere and unaffected facial expressions, and project
a friendly personality). Further parallels between the work performed by flight attendants and CMs
are discussed infra.
113. CONNELLAN, supra note 64, at 40 (internal quotations omitted). Being aggressively
friendly involves stopping whatever the CM is doing and helping a guest in any way possible. Id.
114. WASKO, supra note 46, at 93 (citing literature distributed by the Walt Disney Company).
Four main elements contribute to the making of a Guest Service Fanatic: (1) Service (making eye
contact, smiling, exceeding guest expectations, seeking out guest contact, greeting every guest,
giving outstanding quality service, and maintaining a high personal standard of quality in one’s
work); (2) Teamwork (going beyond the call of duty, displaying a strong team initiative,
communicating actively with guests and fellow CMs, and preserving the magical” guest
experience); (3) Attitude (giving 100% performance, being extremely courteous and friendly,
exemplifying the Disney Look, thanking every guest, and maintaining appropriate body language);
and (4) Recovery (providing immediate service recovery, aggressively seeking opportunities to
satisfy guests fully, solving guests’ problems before guests become dissatisfied, demonstrating
patience and honesty in handling complaints, and preserving the integrity of the show). Id. See infra
Appendix A; see also infra Appendix C.
115. CONNELLAN, supra note 64, at 41.
116. WASKO, supra note 46, at 92, 93.
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Body language is an important aspect of negotiation, in part because
emotions can have a strong physiological impact upon the body, such that
body language communicates emotions.
117
This communicative type of
body language involves instinctive gestures, which are universally
significant such that guests of any nationality can understand them.
118
As
emotions are usually contagious,
119
if guests perceive CMs negative
emotions through CMs body language, the guests happiness can similarly
be dampened.
Another form of body language significant in negotiation is acquired
gestures,
120
which vary cross-culturally. Disney is wise to proscribe use of
certain types of body language because, aside from the possibility of CMs
conveying negative emotions through instinctive gestures, acquired gestures
have different meanings in different countries. This creates the potential that
a CMs hand motion that is innocuous in the United States would be very
insulting to a foreign visitor. For example, the thumbs up, which in the
U.S. means everything is OK or good going, is considered a rude
gesture in Nigeria and Australia, while in Germany and Japan it represents
the numbers one and five, respectively.
121
A similar example is the North
American OK sign, which can alternately signify a pejorative name
(Germany, Latin America), the giving of a curse (Saudi Arabia), zero
(France), or money (Japan).
122
Even the amount of personal space
expected varies across cultures.
123
Considering Disney has six Resorts on
three continents and receives guests from all over the world, it is important
for Disney to take steps not to offend any of its clientele, international or
domestic.
Training CMs in displaying universally inoffensive body language is
one way in which Disney prepares for successful negotiations. For instance,
when asked for directions, CMs are instructed to point with no fewer than
two fingers, since it is impolite in some cultures to point with only one.
124
117. FISHER & SHAPIRO, supra note 22, at 11.
118. See ROGER E. AXTELL, GESTURES: THE DOS AND TABOOS OF BODY LANGUAGE AROUND
THE WORLD 4 (1998); see also infra Appendix B.
119. FISHER & SHAPIRO, supra note 22, at 13.
120. See AXTELL, supra note 118, at 5; see also infra Appendix B.
121. Id. at 45.
122. Id. at 10, 17, 43-44.
123. For example, Americans generally expect 12-15 inches of personal space (a total of 24-30
inches between people), while Asians, especially the Japanese, leave more space. Id. at 42. In
contrast, Latin Americans and Middle Easterners often stand toe-to-toe with each other, possibly
with a hand on the other persons forearm, elbow, or lapel. Id.
124. See CONNELLAN, supra note 64, at 136-37. Pointing with two fingers has a practical
purpose, as well: It is easier to keep the arm straight so that guests can tell where the CM is pointing.
Id. at 136.
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Likewise, CMs are not seen conversing with their hands in their pockets
125
or with their hands on their hips.
126
The most prevalent gesture displayed by
CMs during their negotiations with guests is the smile, the so-called
ultimate gesture, which is universally understood as an indication of
positive emotions and which releases endorphins, creating a mild
euphoria.
127
By training CMs to avoid gestures that might offend guests, and
to utilize ones that stimulates positive emotions, Disneys preparation with
respect to body language contributes to WDWs being the HPOE.
Drawing these observations together, one of Disneys great strengths in
negotiations with guests and CMs is its control over the WDW environment,
which functions as a type of preparation for Disneys negotiations.
Preparation can aid a negotiator in stimulating positive emotions and is an
important part of an effective negotiation.
128
Walt Disney Worlds design
stimulates positive emotions by creating a feeling of harmony, wonder, and
positive energy and by appealing to the senses. Disney also conscientiously
avoids stimulating negative emotions at WDW by employing social controls
and by minimizing unpleasant sensory stimuli at the Resort. Another form
of preparation Disney utilizes is its CM training, which ensures that CMs are
well-equipped for negotiations with guests. Thanks to such elaborate
preparation of the negotiation environment, Disney is able to negotiate with
guests and CMs in a manner that contributes to WDWs being the HPOE.
III. HOW DISNEY SUCCESSFULLY UTILIZES THE CORE CONCERNS IN
NEGOTIATIONS
Guests negotiate with Disney on two levels: first, with the Company and
the Disney brand via television, movies, merchandise, and the Resorts, and
second, with Disneys agents through its CMs.
129
The Disney brands power
is significant: With $40.9 billion in revenue in 2011, six theme parks and
more than a dozen other vacation and resort destinations worldwide, and
125. This is considered impolite in many countries, including Belgium, Indonesia, France,
Finland, Japan, and Sweden. AXTELL, supra note 118, at 101.
126. This is a gesture of challenge or defiance in Indonesia and throughout much of Latin
America. Id.
127. Id. at 118 (internal quotations omitted).
128. See FISHER & SHAPIRO, supra note 22, at 170.
129. For example, Disney can build affiliation with a guest either by using the Castle as a
nostalgic reminder of the guest’s childhood dream to be a princess or by a CMs discussing with the
guest how she had wanted to be a princess too.
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diversified business segments that include media networks, studio
entertainment, consumer products, and interactive media,
130
Disney is more
than just a company. It is an entertainment empire and an icon in many
guests lives.
131
Thus, in examining how Disney meets guests Core
Concerns in negotiating to make Walt Disney World the Happiest Place on
Earth, it is important to consider both guests more remote interactions with
Disney through features of the Resort, as well as their immediate exchanges
with CMs. Similarly, evaluating Disneys negotiations with CMs requires a
type of entity approach to understanding Disney as a negotiator.
132
This Part
examines Disneys success in meeting the Core Concerns in its negotiations
with guests and CMs.
A. Negotiations with Guests
1. Affiliation
Disney starts building affiliation with guests before they even arrive at
WDW. Guests become familiar with Disney through the Companys
television channel, radio network, movies, and stores; by the time they come
to the Resort, guests feel familiar and affiliated with Disney. This is
particularly the case for foreign guests who grew up without a Resort in
proximity, since their main sources of contact with Disney are magazines,
films, and toys.
133
In this way, Disneys status as a brand empire is
significant in meeting guests concern for affiliation,
134
also because the
Disney brand translates cross-culturally. Regardless of their national origin,
guests can share the common bond of being Disney guests. Moreover,
guests returning to WDW after having visited previously enjoy a sense of
130. See Annual Report, supra note 7, at 1-15, 25.
131. For instance, one guest chatted with me about how she had grown up watching Disney on
television and had always told herself, “Someday I’ll go there!” Interview with a guest, at Walt
Disney World (Jan. 15, 2007). Disney’s status as a brand empire is significant because many guests
feel a sense of affiliation with the Company distinct from that which they may develop with the
CMs.
132. For example, understanding CMs’ pay as an indication of Disney’s appreciation of the
CMs depends in some sense upon viewing Disney’s hiring and employment practices and policies as
a negotiation between the individual CMs and the Company as an entity.
133. This affiliation with Disney’s merchandise and media sectors instead of with its Parks is
one reason why Disneyland Paris was initially unsuccessful: Europeans associated Disney with its
products and entertainment rather than with its vacation opportunities, and thought Disney’s “theme
park” was merely an overpriced fair. The Kingdom Inside a Republic (New Management Strategy at
Euro Disney), ECONOMIST (US), Apr. 13, 1996, at 66-67.
134. See supra text accompanying notes 130-31 (discussing Disney as a brand empire).
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nostalgic affiliation with Disneytheir memories of Disney make them feel
connected to it.
135
Disney is a repeat player in many of its guest
negotiations, and presumably, most of the guests returning to WDW feel in
some way affiliated with Disney. This is particularly the case because
Disney tends to redefine and remarket itself every five or ten years, [so] we can all visit
Disney World and discover some nostalgic connection to our childhoods. Disney World
might be thought of as an immense nostalgia machine whose staging and specific
attractions are generationally coded to strike a chord with the various age categories of its
guests.
136
This reinvention means that guests of all ages can feel connected to
Disney. Fulfilling guests concern for affiliation by establishing an ongoing
relationship with them aids Disney in its efforts to make WDW the HPOE.
Offering guests a variety of Disney merchandise (effectively dress-up
clothing) is another way in which Disney appeals to guests concern for
affiliation. At WDW, grown men walk around with Goofy hats on,
grandmothers wear Minnie Mouse ears, little boys dress as Captain Hook,
and little girls parade down the street in full Cinderella costumes, complete
with glass slippers.
137
Encouraging guests to dress as Disney characters
helps guests to affiliate with Disney because it makes them part of Disney.
Though few guests go about their real lives sporting cartoon ears,
138
at the
HPOE they are part of the show, and being part of the show makes them feel
more emotionally connected to Disney.
Perhaps a more significant method by which Disney meets guests
concern for affiliation is through the CMs. As a threshold matter, CMs
minimize personal distance between themselves and guests by being
constantly present and available for personal contact. From the greeter
wearing a big Mickey Mouse
139
hand, waiving at guests as they enter the
Magic Kingdom through the bag check line, to the tram drivers who wish
135. This type of nostalgic affiliation with WDW was strikingly evident for a guest who had
visited WDW frequently because her parents lived nearby. When her mother passed away, returning
to WDW was “good medicine” for her. She perceives WDW as a comfortable and familiar place to
which she has an emotional connection. Interview with a guest, at Walt Disney World (Jan. 16,
2007).
136. THE PROJECT ON DISNEY, supra note 29, at 9-10.
137. See Characters, supra note 1.
138. One family explained the inevitable purchase of silly hats: “We’ll never wear them again,
but we’re on vacation and we want to have a good time.” Dressing as the characters was part of
having a good time because it made them feel more personally involved with WDW. Interview with
a family of four guests, at Walt Disney World (Jan. 13, 2007).
139. See Characters, supra note 1.
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guests a magical evening as they drop them off at their cars, CMs seek out
personal contact. Cast Members are always present and happy to talk to
guests in every area of the Resort. In addition, Transportation
140
CMs also
frequently introduce themselves, thereby transforming an employee who
drives the bus into a first-name-basis friend joining guests for a ride. This
type of personal contact is crucial for Disneys negotiating success because
it puts real, human faces on what is otherwise an enormous, anonymous
company. Following Fisher and Shapiros suggested negotiating strategy,
141
Disney maximizes the number of face-to-face interactions between CMs and
guests, and thereby minimizes personal distance between them.
Moreover, these interactions are designed to encourage affiliation
between CMs and guests. All CMs wear name tags with their first name and
place of origin. Inviting guests to call CMs by their first names makes
guests feel closer to the CMs and more able to connect with them on a
personal level. Additionally, stating CMs hometowns on their name tags
facilitates the creation of structural connections
142
between the CMs and the
guests. This is an effective negotiation technique, as I discovered upon
encountering a CM on Big Thunder Mountain Railroad
143
collecting
FastPasses
144
whose tag said she came from the town next to mine. I was
encouraged to strike up a conversation with her based on this connection,
and found that she frequently visits my hometown. Finding a structural
connection during a quick interchange (lasting no more than a minute) while
I was in line for a ride left me with a smile on my face and feeling closer to
Disney than I had prior to entering the line. Walt Disney World became a
happier place for me because someone knewif not meat least where I
come from, and sharing this familiarity with her made me feel almost as
though I had a friend.
One perceptive, management-level CM commented upon the building of
relationships with guests as a way in which he copes with guests negative
emotions: When guests are upset, he tries to engage them and become
friendly with them.
145
Encouraging the feeling of friendship to build
affiliation is one of Disneys negotiation strengths. This is evidenced by
guests interactions with the Characters. The costumed CMs encourage
guests to interact with them as friends by hugging them and posing with
them for pictures. Disney even offers Character meals, where Characters
140. See infra Appendix A.
141. FISHER & SHAPIRO, supra note 22, at 61.
142. Id. at 54-56; see also infra Appendix B.
143. See Attractions, supra note 1.
144. See infra Appendix A for an explanation of the FastPass system.
145. Interview with an Epcot Cast Member, at Walt Disney World (Jan. 14, 2007).
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greet guests at their tables, offering hugs and kisses and innumerable photo
opportunities.
146
While the Characters do not speak, their body language
conveys every indication of a personal connection between them and the
guests. Guests feel affiliated with the Characters because of having watched
Disney characters films and purchased their toys, and the Characters
reciprocate that sense of affiliation by treating guests as intimates, playfully
teasing them and commenting on their personal lives.
147
The Characters
mute negotiations with guests contribute significantly to WDWs being the
HPOE because they make guests feel as though WDW is full of their
intimate friends. By being so deliberately and immediately intimate with
guests, CMs fill guests need for affiliation.
It is important to note, however, that though CMs sometimes reduce
personal distance to the point of nonexistence, they are careful to respect
personal boundaries and not to force guests to become more intimate than
they are comfortable being. For instance, though CMs wear name tags
bearing their first names and hometowns, they consistently address guests as
Sir and Maam unless encouraged to do otherwise.
148
While CMs
always smiled as I approached and were always willing to talk to meeven
about their personal lives outside of Disneyafter I struck up a
conversation, they almost never initiated a conversation with me by asking
for my personal details.
149
Interestingly also, CMs were never the first to
end the conversationthey continued speaking with me until I indicated that
the conversation was over. The import of the CMs negotiation style with
respect to affiliation was that they were friendly, but careful to relate with
me on terms with which I was comfortable. They were receptive to
establishing a personal connection, but comported themselves so as to avoid
offending guests who wished to maintain greater emotional distance than I
did. The Disney term aggressively friendly notwithstanding, CMs
146. As Fisher and Shapiro note, hugs and kisses are physical signals of emotional closeness.
FISHER & SHAPIRO, supra note 22, at 61.
147. Notably, Chip and Dale teased one teenage boy dining with his parents and younger sister
by removing his hat, turning it inside out, replacing it, and patting him on his head before posing for
the camera. Captain Hook repeatedly attempted to “steal” my earrings. Pluto has a penchant for
licking unsuspecting fathers. And when I attended a Character dinner, every single Character
pointed to the empty seat across from me and raised his arms in a gesture that screamed, “Why are
you all alone? Where is your date?” before coming around the table and smothering me in hugs.
See Characters, supra note 1.
148. An exception is made to this general rule when guests are wearing celebratory buttons.
See infra text accompanying notes 184-85.
149. The exception was an occasional question where I came from.
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negotiation style contributes to establishing the HPOE because it invites
emotional contact to the extent that it meets guests need for affiliation, but
does not push it to the extent that it becomes intrusive and disaffiliating.
2. Autonomy
Autonomy is a difficult concern to meet in the context of a theme park
such as WDW, where guests pay to be provided with consistent, familiar
entertainment and attractions that numerous others want to experience at
exactly the same time. To stimulate positive emotions so as to make WDW
the HPOE, Disney must strive to avoid impinging upon guests autonomy.
150
An obvious challenge to fulfilling guests concern for autonomy is that
Disney is negotiating simultaneously with thousands of guests, many of
whom have competing autonomy concerns. Certain impingements upon
guests autonomy are unavoidable; that is, no guest can reasonably expect to
visit WDW and be able to ride any ride of his choosing without waiting in a
line. Waiting ones turn is part of the theme park experience. Nor can a
guest expect to dictate that his favorite ride not be closed for refurbishment
during his visit.
151
What Disney canand doesdo is maximize the
number of ways in which guests can customize their experiences to their
liking, thereby meeting their need for autonomy.
Disney expands guests autonomy at a threshold level by providing a
plethora of different types of experiences for guests to choose when visiting
WDW. For example, not only can guests ride rides and watch parades and
street shows, but golfers can play golf, shoppers can shop, beach lovers can
lounge in the sun at the lake-side hotels,
152
racing enthusiasts can drive race
cars at the Richard Petty Driving Experience,
153
water park fans can visit
WDWs two water parks,
154
animal lovers can embark on African safaris,
155
150. See FISHER & SHAPIRO, supra note 22, at 74-75.
151. See infra text accompanying notes 369-72 (discussing the emotional implications of
refurbishment).
152. For example, Disney’s Caribbean Beach Resort or Disney’s Grand Floridian Resort & Spa.
See Accommodations, WALT DISNEY WORLD, http://disneyworld.disney.go.com/resorts/ (last visited
July 11, 2012).
153. See Richard Petty Driving Experience: Sports and Recreation at Walt Disney World
Resort, WALT DISNEY WORLD, http://disneyworld.disney.go.com/recreation/richard-petty-driving-
experience/ (last visited July 13, 2012).
154. Disney’s Blizzard Beach and Disney’s Typhoon Lagoon. See Water Parks, WALT DISNEY
WORLD, http://disneyworld.disney.go.com/water-parks/ (last visited July 13, 2012).
155. At the Animal Kingdom and Disney’s Animal Kingdom Lodge. See Accommodations,
supra note 152.
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gardeners can learn about horticulture,
156
gourmands can choose from every
imaginable cuisine, and club-goers can dance the night away.
157
In other
words, while the Parks may feature carefully scripted rides that offer guests
little in the way of choice, guests are nonetheless free to choose the type of
entertainment they care to enjoy while visiting WDW. Disney meets guests
concern for autonomy first by providing them with a breadth of options, both
in the nature of Park they choose to visit, and also in the activities they select
while at the chosen Park.
Disney strives to expand guests autonomy inside the Parks as well. A
primary method by which Disney accomplishes this is by helping guests to
manage their time. Displayed at the entrance of each ride is the expected
wait time.
158
Posting the wait time is important because it allows guests to
choose whether to devote that amount of time to standing in the line. Disney
expands guests autonomy by providing them with input so they have an
informed basis for making their decision about how to spend their time.
However, when the Park is busy, merely informing guests of their expected
wait is insufficient, as many guests would wait as long as it takes to ride
their favorite rides. The FastPass system enables guests to manage their
time at the Park by allowing them to decide which lines to wait in and which
to bypass with a FastPass. For an experience in which long waits are an
unavoidable impingement upon guests autonomy, the ability to make a
reservation for rides is an important technique Disney employs to respond
to guests concern for autonomy.
The expansive autonomy WDW offers is particularly notable for the
youngest guests. At WDW, kids can lead their parents and dictate which
rides the family will ride. Children are treated as full-fledged citizens of
156. At Epcot’s Behind the Seeds” tour or by visiting Epcot during the spring Epcot
International Flower & Garden Festival. See Behind the Seeds at Epcot: Tours and Special
Experiences at Walt Disney World Resort, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/tours-and-experiences/behind-the-seeds/ (last visited July 13,
2012); see also Epcot International Flower & Garden Festival: Special Event at Epcot, WALT
DISNEY WORLD, http://disneyworld.disney.go.com/parks/epcot/special-events/epcot-international-
flower-and-garden-festival/ (last visited July 13, 2012).
157. At the Atlantic Dance Hall on Disney’s BoardWalk. See Disney’s BoardWalk Area,
WALT DISNEY WORLD, http://disneyworld.disney.go.com/destinations/disneys-boardwalk/ (last
visited July 13, 2012).
158. Disney keeps these posted times accurate by having the CM at the ride’s entrance ask
some guests to carry through the line a time card electronically stamped with the time the guests
entered the line, which the CM at the head of the line collects from the guests and swipes into the
system, thereby clocking the amount of time the guests spent in line.
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WDW, with their own special menus and places of recreation.
159
Because
Disney creates a safe and entirely family-friendly world for its guests,
children have a breadth of options unavailable to them in their ordinary
lives. Added to the fact that a trip to WDW is a vacation from school and
from parental decrees beginning with, as long as youre under my roof,
Disney provides most thoroughly for the autonomy of young guests by
presenting them with an environment in which children are valid decision
makers.
Disney serves guests concern for autonomy also from another
perspective. As Fisher and Shapiro note, having expansive autonomy, with
numerous choices and decisions to make, can also stimulate negative
emotions.
160
And as mentioned above, WDW is replete with choices for
guests to makeregarding places and styles of entertainment, specific
attractions, and even types of snacks.
161
Disneys occasional narrowing
down of the possible options is a means for supplying guests with a desirable
degree of autonomy.
162
In this sense, the predetermined, prepackaged, and
thoroughly controlled nature of the Park has positive aspects. Not only does
Disneys careful scripting ensure that each guest has a consistent experience
(which minimizes guests disappointment and reinforces their nostalgia), but
it also frees guests from having to make some decisions. After opting to ride
Pirates of the Caribbean, guests do not have to decide what song the pirates
will be singing or worry whether they will miss seeing the cannons fire as
they go past. Faced with innumerable decisions in their daily lives and
constantly required to shape their own entertainment, guests derive a certain
measure of autonomy precisely from the fact that Disney impinges to an
extent upon their autonomy. Guests make the active choice to come to
WDW and to give themselves over to Disney for a short span; the fact that
Disney assumes some control over their time in the Parks is precisely why
they consider WDW to be the HPOE.
On the second level of guests negotiations with Disney, they find that
CMs also expand their autonomy. As one ten-year veteran CM put it,
159. This has implications for children’s status and role as factors in WDW’s being the HPOE.
See infra Part III.A.
160. See FISHER & SHAPIRO, supra note 22, at 81.
161. Faced with the difficult snack decision myself, I narrowed it down to my three favorites: a
soft pretzel, ice cream, or a chocolate-covered caramel apple. I remarked upon the difficulty of the
choice to a CM with whom I was chatting and asked his advice. Well,” he hedged, it depends
upon what you’re in the mood for.” Feeling the burden of excessive autonomy, I opted for the apple,
if only because I had already had the other two treats on the previous days. I walked away from the
exchange slightly annoyed by his unhelpful, albeit diplomatic, response, since I had hoped to
delegate some of my autonomy to him. Interview with a Magic Kingdom Cast Member, at Walt
Disney World (Jan. 17, 2006).
162. See FISHER & SHAPIRO, supra note 22, at 82.
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dealing with guests is easy. Just give them space.
163
Cast Members are
quite attune to providing guests with the freedom to enjoy WDW as they
choose, and seemingly endeavor not to place any restrictions upon guests
that are not necessary for reasons of safety or Park functioning.
164
For
example, when my mother picked up a Stitch
165
headband from a vendors
kiosk and tried it on, the CM vendor not only permitted her to frolic around
while wearing it, but even led her over to a distant window so that she could
see how she looked. Moreover, when Space Mountain had to be shut down
temporarily for an impromptu safety check, the CMs gave us the option of
staying in line and sitting in place for the twenty-or-so minutes it might take
to get the ride back in operation. And when a CM at Guest Relations
166
realized that she would have to place several phone calls to fulfill my special
dining request, she offered me the option of calling my cell phone with the
answer, rather than making me wait at her desk and miss time in the Park.
While these may seem like trivial instances, they are indications that Disney
instructs CMs to expand guests autonomy to the extent possible, which
helps to make WDW the HPOE. In both the Resort environment and in the
CMs interactions with guests, Disney meets guests concern for autonomy
to a satisfying, but not overwhelming, extent.
3. Status
Disney is unique in its efficacy in appreciating guests status throughout
its negotiations with them. At WDW, Disney does a masterful job of
making each guest feel that his social status
167
is high, yet also manages to
equalize guests social status at the Resort to a great extent. That is, Disney
makes every guest feel as though he is someone special. As one CM
phrased it, a CMs job is to make each guest feel like the most important
person in the Park.
168
Cast Members create this feeling in part by devoting
their full attention to guests when they interact. Attention to guests is so
important that when my mother apologized for monopolizing too much of
163. Interview with an Epcot Cast Member, at Walt Disney World (Jan. 14, 2006).
164. Examples of such necessary restrictions are the admonishments to keep hands and arms
inside the rides while they operate, the insistence that guests form lines and wait their turn for rides,
and the limitations imposed by the Parks’ operating hours.
165. See Characters, supra note 1.
166. See infra Appendix A.
167. See FISHER & SHAPIRO, supra note 22, at 96; see also infra Appendix B.
168. Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15, 2007).
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one CMs time and distracting her from her shop, the CM replied that her
supervisor would be pleased if she did nothing but talk to my mother for the
whole dayher main priority as a CM is guest interaction.
169
Establishing guest service as CMs top priority indicates that guests
have high social status at WDW, as does CMs style of interacting with
guests. When I encountered a CM at least thirty years my senior in a tight
aisle of a store, he backed out of the aisle so that my passage would not be
inconvenienced. Moreover, though CMs introduce themselves byand
wear name tags bearingtheir first names, they address guests as Maam
or Sir, or by title and last name, unless encouraged by the guests to use
their first names.
170
Cast Members use of title and last name when
addressing guests is a sign of respect that indicates guests higher social
status at WDW.
171
While Disney endeavors to make guests feel as though their social status
is high, it also creates an atmosphere that suggests that all guests social
status is equally high. At WDW, every guest is a VIP who receives
special treatment; those guests of higher social status outside of WDW are
quietly termed PXs by CMs:
Were not supposed to single any guest out above any other guest. If we happen to be in
a guest area, we say PX because other guests dont know what were talking about with
PX. . . . Its so we can single out the very important people without making the VIP
regulars seem regular.
172
Equalizing guests status is more than a mere linguistic pursuit. One
method Disney employs to minimize social status distinctions among guests
is to provide access to as many Resort facilities as possible to all guests,
regardless of which hotel they are staying in, or whether they are staying on
the property at all.
173
For example, all guests have equal access to each
hotels restaurants, and everyoneeven guests staying off-sitecan use the
transportation system free of charge.
174
Disney draws distinctions between
guests only in use of such facilities as pools, exercise equipment, and Extra
Magic Hours.
175
Since the Resort hotels vary greatly in price,
176
granting
169. Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15, 2007).
170. This courtesy is combined with the fact that CMs typically do not enter into personal
conversations unless invited to do so first by guests. However, CMs do use guests’ first names when
guests are wearing celebratory buttons. See supra note 148; see also infra text accompanying notes
184-85.
171. See FISHER & SHAPIRO, supra note 22, at 97-98.
172. THE PROJECT ON DISNEY, supra note 29, at 146 (quoting “Kevin,” a food service CM).
173. See Guest Services, WALT DISNEY WORLD, http://disneyworld.disney.go.com/guest-
services/ (last visited July 12, 2012).
174. See id.
175. See infra Appendix A.
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access to all guests regardless of their chosen hotel location minimizes the
social status distinctions between them.
Another important status equalizer is the accommodations made for the
physically handicapped. Most areas are handicap-accessible, and even
guests in need of wheelchairs can ride all the rides.
177
Disneys commitment
to equal status for handicapped guests became clear as I watched a German
Shepherd guide dog lead his owner onto Pirates of the Caribbean. The
extent to which Disney minimizes distinctions between its guests contributes
to WDWs being the HPOE for everyone, not just for the wealthy or
physically fit.
Children in particular enjoy high social status at WDW. The fact that
WDW is a family-friendly environment, in which bad language, sex,
alcohol, and horror have little or no place, is a testament to the fact that
Disney respects kids as high status guests. Further, Disney provides children
with entertainment opportunities uniquely their own, such as the Bibbidi
Bobbidi Boutique, which gives guests aged three through twelve a princess
or knight makeover complete with hair styling and costume.
178
Cast
Members also make special efforts to recognize kids as important guests.
When a Character approaches a family, he immediately gravitates to and
interacts with the children. Parents typically are merely the picture-takers or
buffoons for their childrens enjoyment.
179
Another example of CMs
elevating childrens status is the Character dinner in one Magic Kingdom
restaurant, in which Tigger
180
led a parade of children throughout the
restaurant while a song with the refrain Its your special day! played in the
background. For children, one of the reasons that WDW is the HPOE is
because their social status there is higher than it is in their everyday lives.
176. Disney “value” hotels start at $84 per night, moderate” hotels start at $159 per night, and
“deluxe” resorts start at $265 per night. See Accommodations, supra note 152. By means of
contrast, the off-site motel I stayed in during a research trip to WDW was $45 per night.
177. Guests may have to transfer from wheelchairs on some of the rides. Disney devotes an
entire section of WDW’s website to guests with disabilities. See Guests with Disabilities, WALT
DISNEY WORLD, http://disneyworld.disney.go.com/wdw/common/Plain?id=PlainHomePage (last
visited Jan. 22, 2007).
178. See Bibbidi Bobbidi Boutique, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/tours-and-experiences/bibbidi-bobbidi-boutique/ (last visited July
11, 2012).
179. For example, Pluto likes to lick fathers’ heads for their children’s amusement. One caveat
is that sometimes very young children do not trust the Characters, in which case the CMs interact
first with the parents so that the kids can see that the Characters are safe and friendly.
180. See Characters, supra note 1.
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While Disney strives to minimize social status distinctions among its
guests, it also employs myriad techniques for recognizing guests particular
status.
181
Fisher and Shapiro refer to particular status as high standing in
terms of ones expertise, experience, or education,
182
but Disney recognizes
a variation on this concept, one that focuses upon life events such as
weddings, anniversaries, and birthdays. Recently-married guests who
purchase matching Mickey Mouse
183
and Minnie Mouse ears, his with a top
hat and hers with a veil, are greeted with calls of Congratulations! by
CMs. When I told a CM that my family was celebrating my brothers
engagement, she had our server bring two complimentary flutes of
champagne for the engaged couple. Likewise, couples celebrating their
anniversary can obtain free buttons to announce their special occasion.
184
First-time guests can receive buttons proclaiming 1st Visit! and birthday
celebrants can get buttons emblazoned with Happy Birthday!
185
Whenever a CM sees a guest with a special button, he congratulates the
guest on the special occasionby name, if the name is written on the button.
Birthdays are a particular Disney specialty: One guest visiting WDW for her
eighteenth birthday found a cake, balloon, and card signed by Prince
Charming
186
awaiting her in her hotel room. Another received a special
menu with Happy Birthday, Melody! written at the top as a souvenir of
her birthday dinner. And at my last Disney birthday dinner, I found my
table covered in Mickey Mouse glitter and was treated to a complimentary,
specially made dessert with Happy birthday, Lauren written in chocolate
on the rim of the plate. Recognizing guests important events in these ways
increases their particular status, thereby stimulating positive emotions. And
by means of this constant celebration, WDW moves closer toward being the
HPOE.
As evidenced by Disneys form of recognizing particular status, when
Disney does draw distinctions between guests status levels, it does so in
ways that make achieving relatively higher status equally attainable for all
guests. Celebrating life events that everyone has, such as birthdays, is one
way in which Disney increases individual guests status without making
other guests feel relatively worse off. Another method is making it possible
for all guests to achieve positions of higher status on a first-come, first-
181. See FISHER & SHAPIRO, supra note 22, at 99-100; see also infra Appendix B.
182. FISHER & SHAPIRO, supra note 22, at 99.
183. See Characters, supra note 1.
184. See Celebrate Your Special Occasion, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/celebrations/ (last visited July 11, 2012).
185. See id.
186. See Characters, supra note 1.
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served basis, upon the guests requests. For example, at the Magic Kingdom
each morning a Family of the Day is randomly selected from amongst the
guests waiting to enter the Park.
187
This family gets to enter before any other
guests and enjoys a brief private tour with the Characters before the Parks
gates officially open to all guests.
188
A third technique Disney employs is granting high status on a random
basis. For instance, during one research trip to WDW in 2007 I saw several
guests walking around the Parks with purple badges entitled Dream
FastPass hanging around their necks. These badges included a FastPass for
every ride in the Park that accepted FastPasses. When I inquired how they
obtained them, the guests told me it was random; CMs had simply given
them the badges. On another occasion, while I waited in line for the
Mickeys PhilharMagic attraction,
189
a CM called all the guests to attention
and introduced a family of special guest musicians who would be treating
us to a rendition of Beethovens Piano Concerto Number 19 in D
Minor!
190
The CM gave the family maracas, cymbals, a tambourine, and a
bongo drum, and the waiting guests listened politely to fifteen seconds of
cacophony. When they concluded, we all applauded vigorously. The CM
had elevated their status in a way that delighted the chosen family, but did
not make the other guests feel inferior because we knew that we too could be
chosen the next time. Disneys efforts to make individual guests feel special
increase guests happiness as a whole because these efforts are made in a
way that reassures guests that the next opportunity to enjoy elevated status
could be theirs. As a result, not only the individual guests who are singled
out for attention, but rather the entire populace of guests, experience the
positive emotions of hope, optimism, and favorable anticipation. All of
these emotions contribute to WDWs being the HPOE.
Drawing these observations together, Disneys approach to status is
constructive in its simultaneous negotiations with thousands of guests
because it minimizes the outside worlds social status distinctions and
187. Telephone interview with a Magic Kingdom Cast Member (July 11, 2012).
188. Id. The other Parks have “Family of the Day” experiences as well. Id. Another example
is rides in the monorail cockpit, which guests were able to request on a first-come, first-served basis
until a 2009 monorail accident led Disney to discontinue this practice. See Peggy Macdonald-
Demosthenous, Disney World Denies Responsibility for Fatal Monorail Crash, Requests Trial by
Jury, EXAMINER (Mar. 23, 2010), http://www.examiner.com/article/disney-world-denies-
responsibility-for-fatal-monorail-crash-requests-trial-by-jury.
189. See Attractions, supra note 1.
190. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
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replaces them with its own version of nonpreferential recognitions of
particular status. All guests are treated as being of high social status, which
is reinforced in comparison with CMs lower status. When Disney singles
out individual guests for status recognitions, it does so in a way that stresses
equal opportunity for elevated status. Disneys treatment of guests status
stimulates positive emotions by making them feel important and special, and
gives them hope that their turn to experience relatively higher status will be
next.
4. Role
In accordance with Walt Disneys original vision for Disneyland,
191
Disney has always perceived the role of its customers to be that of valued
guests. Disney instructs its CMs that every time they are in the public view
and in contact with guests they are on stage,
192
and their performance in
the Park is for the guests benefit. Guests who visit WDW play a variety of
conventional roles
193
in their everyday livesthey are parents, children,
employees, students, and homemakers. The level of fulfillment the guests
derive from these roles varies. Some view the trip to WDW as an enjoyable
addition to other activities within their conventional role, while others see it
as a welcome escape from their roles daily demands. Part of the allure of
WDW, and part of what makes it the HPOE, is that it allows visitors to
choose more fulfilling temporary roles
194
during their vacations than they
adopt in their ordinary lives.
At WDW, visitors play the temporary roles of vacationers and of guests.
They are free from many of the activities that define their conventional roles.
Their responsibilities consist primarily of enjoying themselves and spending
time with their families or friends. Disney reinforces these roles by
minimizing guests responsibilities as much as possible. For instance, rather
than worry about renting a car to drive to WDW from the airport, guests can
take advantage of Disneys Magical Express service, which picks up
guests and their luggage upon arrival at the airport and drops them off at the
airport at the end of their stay.
195
So that adult guests do not have to play the
role of responsible drivers, Disney provides complimentary transportation
191. See infra text accompanying note 254.
192. See THE PROJECT ON DISNEY, supra note 29, at 114 (internal quotations omitted); see also
infra Appendix A.
193. See FISHER & SHAPIRO, supra note 22, at 118; see also Appendix B.
194. See FISHER & SHAPIRO, supra note 22, at 118; see also infra Appendix B.
195. See Complimentary Airport Transportation, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/planning-guides/in-depth-advice/airport-service/ (last visited Sept.
18, 2011).
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between every point on the Resort property.
196
Even guests who love to
shop do not bear the burden of their preferred activity: Disneys package
delivery service relieves guests of having to carry their purchases through
the Park by delivering the items directly to their hotel rooms.
197
The role of
guest, unencumbered by responsibilities and encouraged to play, perhaps
accounts for why a large number of honeymooners and other adult couples
visit WDW.
The aforementioned dress-up options that Disney offers to guests
198
make guests role at WDW more fulfilling. Not only can little girls and boys
meet their favorite princesses and pirates, but they can even dress up as one
and play that role themselves.
199
This type of role play makes guests roles
at WDW more fulfilling because it enables them to be part of the
entertainment, not merely to experience it. Disney helps guests to imagine
that they are living the fairy tale. In doing so, Disney creates the HPOE
because it enables guests to adopt the roles that they wish they could play in
real life, and encourages them to believe that they can attain their dream
roles.
200
Consistent with this, Disneys theme for 2007 was the Year of a
Million Dreams,
201
during which time all the entertainment centered around
the concept that guests can dream about the roles and activities they would
like their lives to incorporate, and that those dreams can come true. Walt
Disney World is the HPOE because it encourages guests to contemplate their
196. See Complimentary Resort Transportation, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/planning-guides/in-depth-advice/resort-transportation/ (last visited
Sept. 18, 2011).
197. See Guest Services: Package Pick-Up, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/guest-services/package-pickup/ (last visited Sept. 18, 2011).
198. See supra text accompanying 137-38.
199. This was particularly the case at Disney’s Pirate and Princess Party, held at the Magic
Kingdom on certain days from January through March 2007. Guests were encouraged to dress as
pirates or princesses, and were offered the opportunity to meet pirates and princesses from Disney
films and to go on a quest for treasure throughout the Park.
200. For instance, the current show performed several times daily in front of the Castle in the
Magic Kingdom is entitled “Dream-Along With Mickey.” It features a cast of Characters imagining
and then acting out the roles that they would like to play (e.g., Donald Duck becomes a pirate and
Minnie Mouse becomes a princess). See Dream-Along with Mickey: Entertainment at Magic
Kingdom Park, WALT DISNEY WORLD, http://disneyworld.disney.go.com/parks/magic-
kingdom/entertainment/dream-along-with-mickey/ (last visited Sept. 18, 2011).
201. Press Release, The Walt Disney Co., During ‘Year of a Million Dreams’ Celebration
Disney Cast Members to Award a Million Magical Dreams (June 7, 2006), available at
http://corporate.disney.go.com/news/corporate/2006/2006_0607_disneywheredreams.html
[hereinafter Press Release].
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dream roles and reinforces the belief that they can adopt those roles in their
everyday lives.
Another element of Disneys helping guests to play a fulfilling role at
WDW is Disneys and the CMs providing guests with the opportunity to
experiment with role reversal: Children perform the activities of adults,
while adults can revert to being children. For instance, children can perform
the grown-up tasks of driving a car (at the Tomorrowland Speedway
202
),
piloting a space mission (at Mission: SPACE
203
), or choosing their own
meals (since all of the restaurants have special childrens menus or
childrens buffet lines). If their parents connect a credit card to their room
keys, children can even charge purchases throughout the Resort.
204
On the
other hand, adults are permitted to be children, free from the social
constraints imposed by their conventional roles. Several tables at the
Character meals I attended were occupied by adults with no children, and
their cries of, Gooooooooofy!!! as the Character drew near their table
were every bit as enthusiastic as those of the four-year-olds seated nearby.
Adults are encouraged to frolic and play, to ride rides, and to cuddle with the
Characters.
205
Disneys technique of encouraging guests to interact with the
Characters as friends
206
makes the guests role more fulfilling than if the
CMs were instructed to treat guests like strangers, and thereby contributes to
their happiness. Perhaps the consummate example of role reversal was the
interaction between a CM and three adult guests at a Magic Kingdom
restaurant and ice cream parlor: When the CM handed one of the guests a
dinner menu, the guest smiled and said, Nope! Were having ice cream for
dinner!
207
Cast Members encourage guests to find pleasure in their roles by
reminding them that visitors are invited to play the role of guests whose
happiness is the CMs paramount consideration. One guest explained that
she went to Guest Relations to report a problem during her visit to WDW
because thats what they [the Guest Relations CMs] are there for; I was not
202. See Attractions, supra note 1.
203. See Attractions, supra note 1.
204. I’ll pay for dinner,” one seven-year-old girl told her parents as she handed her room key
to the waitress.
205. Some adult guests are so excited about meeting and interacting with the Characters that it
becomes dangerous for the CMs. According to one CM, Disney does not offer meet-and-greets”
with the CM playing Captain Jack Sparrow because the women were overly enthusiastic and the CM
feared getting injured. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan.
16, 2007). See infra Appendix A.
206. See supra text accompanying notes 146-47 (discussing this as a technique for building
affiliation).
207. Interview with a Magic Kingdom guest, at Walt Disney World (Oct. 24, 2006).
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happy, and its their job to make me happy.
208
Upon arriving at Guest
Relations, the guest told the CM that she was there to complain, and
suggested that the CM might want to delegate the chore of speaking to her to
a supervisor. In response, the CM replied, No, thats what Im here for!
209
And in overcoming my own hesitance to interview CMs, I reminded myself
that one of the activities in CMs conventional role as Disney employees is
to talk to the guests; as expected, every CM was gracious in speaking to me,
and my perception of my role as guest was reinforced. While a guest might
hesitate to stop a stranger on the street to ask for directions in everyday life,
at WDW, it is not only permitted for one playing the role of a guest to do so,
it is actually expected. Perceiving that the CMs are there for the guests
service makes the role of guest more fulfilling by reducing guests
responsibilities while at WDW.
210
Disney presents WDW as the HPOE
because it casts guests in a role within which the main activity is seeking
happiness and because it provides CMs to reinforce that role.
211
In sum, Disney places visitors to WDW firmly in the role of valued
guests who are free from responsibility and are encouraged to enjoy
themselves to the fullest. Guests are invited to be part of Disneys cast by
dressing as characters. Adults and children are offered the opportunity to
experience role reversals. Cast Members reinforce guests role by reminding
guests during their interactions that CMs are there to be helpful and to
enhance guests visits to the Resort. Disney helps guests to adopt a fulfilling
role by offering them an experience wholly contrary to what they experience
in everyday life.
5. Appreciation
As one eight-year veteran CM commented, the key to interacting with
guests is listening, because if you dont know what the problem is, you
208. Interview with a Hollywood Studios guest, at Walt Disney World (Jan. 15, 2007).
209. Interview with a Hollywood Studios Guest Relations Cast Member, at Walt Disney World
(Jan. 15, 2007).
210. From the CMs’ perspective, however, this perception can stimulate negative emotions
because of the negative implications for the CMs’ concern for status. See infra text accompanying
notes 343-44.
211. Another indication of this is the various volleyball” games in which CMs were seen
engaging with young children throughout the Parks. Two CMs on Main Street were surrounded by
seven children and volleyed a beach ball back and forth with them as though that were their entire
job function. In a way, this was one of the main activities associated with the CMs’ role: A group of
young guests wanted to play, and the CMs were there to facilitate that play.
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cant help to fix it.
212
This CMs remark exemplifies Disneys approach to
appreciating its guests: It listens to their concerns.
213
Listening to guests is
the first step toward appreciating guests by (1) understanding their point of
view, (2) finding merit in what they think, and (3) communicating
understanding through words or actions.
214
Disney utilizes an infrastructure of formal and informal means of
soliciting guests opinions to understand their concerns. Surveys are a
prominent feature of Disneys technique for soliciting guest feedback.
Guests who call Disneys restaurant reservation number are sometimes
asked to participate in a survey following the call, in which they can rate the
CM reservationists helpfulness and courtesy. Additionally, Disney posts
some CMs near the entrances of the Parks, whose task is to ask incoming
guests about their reasons for coming to WDW and their ideas for Disney
improvements. Surveys are an important tool for Disney because they
enable the Company to listen to guests in a systematic and comprehensive
way. When guests have either a complaint or an accolade to communicate,
CMs hand out contact information for Guest Communications,
215
to which
guests can write or email their comments, complaints, and suggestions,
Along with these more formal mechanisms, Disney gains understanding
of its guests through the CMs. Whenever a guest requests something from a
CM (e.g., a Park map at a particular location in the Park), the CM makes
note of that request and reports it to his supervisor. If enough guests make
the same request, Disney makes the appropriate responsive changes.
216
Disneys willingness to make changes based on guest feedback sets it apart
from other companies, according to CMs. One CM reported that he left
Universal Studios to come to WDW because of the difference he perceived
in the companies attitudes: At Universal Studios, the concern was doing
things the companys way, whether or not it was the right way. In
contrast, Disneys concern is meeting the guests needs, even if it requires a
change of policy.
217
An example of Disneys demonstration of its
212. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
213. While CMs do well at listening, they sometimes falter at understanding the guests’
emotional needs because they focus strongly upon problem-solving. See infra Part V.A.3.
214. FISHER & SHAPIRO, supra note 22, at 51.
215. See infra Appendix A. Two points about these cards are particularly interesting. First,
they do not provide a telephone number for Guest Communications. Second, one CM confided that
this is the only contact information that CMs are able to provide to guests. Interview with a
concierge Cast Member, at Walt Disney World (Jan. 14. 2007). The difficulty of contacting Disney
in any way other than writing an email or letter to Guest Communications calls into question the
effectiveness of Disney’s efforts to appreciate guest concerns. See infra Part V.A.2.
216. CONNELLAN, supra note 64, at 79.
217. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
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understanding of guest concerns can be found in Disneys Pirate and
Princess Party:
218
So many guests reported being disappointed at not being
able to meet and take pictures with Captain Jack Sparrow at the Magic
Kingdom that Disney decided to have him host the party and do meet-and-
greets with guests.
219
Disney is also brainstorming options for a Character
greeting with Captain Jack Sparrow that will keep the CM safe, but will still
allow guests to interact with him.
220
Disney expresses appreciation of its
guests by soliciting their feedback, recognizing the value in the guests
suggestions, and expressing understanding of their concerns by making
changes at the Resort.
221
Even more directly than the Company, CMs have the opportunity to
meet guests concern for appreciation. When asked for advice on how to
deal with difficult guests, one long-time CM said, Its easy. You talk to
them, not at them.
222
As this CM recognized, understanding guests points
of view usually involves giving them the chance to explain how they see the
situation, not simply delivering to them a pre-packaged answer based upon a
CMs own assumptions.
223
Like him, most CMs recognize that guests want
to be heard and are willing to listen, but not to the point of being exploited.
One Guest Relations CM said that in the course of his work, he hears every
type of question and complaint.
224
His strategy for negotiating with
disgruntled guests is to listen to what they have to say, to assess the situation
to determine whether they are lying or whether their story is legitimate, and
218. See supra note 199.
219. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007)
[hereinafter Interview note 219]; see also supra note 199. The reason behind Disney’s not allowing
regular meet-and-greets with Captain Jack Sparrow is the physical danger in which overly
enthusiastic female guests placed the CM playing him. See supra note 205.
220. See Interview note 219.
221. The implementation of the FastPass system is another salient example: Disney understood
guests’ complaints about not being able to visit many attractions because of the long lines, it
recognized that was a valid concern, and it expressed understanding by creating FastPasses so guests
can minimize the time waiting in line for the most popular attractions.
222. Interview with an Epcot Cast Member, at Walt Disney World (Jan. 14, 2007).
223. See FISHER & SHAPIRO, supra note 22, at 28.
224. Some examples he gave were guests who demanded a full refund of their ticket (currently
$85 for an adult’s basic, one-day, one-Park ticket) because their favorite” ride was closed for
refurbishment, which he deemed less meritorious than those who wanted a refund because there
were no rides or attractions at WDW (after learning that they had never wandered beyond Main
Street and thought the Magic Kingdom contained only shops and restaurants). Interview with a
Guest Relations Cast Member, at Walt Disney World (Jan. 16, 2007) [hereinafter Interview note
224]; see also THE WALT DISNEY COMPANY, FACT BOOK 2011, at 8 (Mar. 31, 2012), available at
http://cdn.media.ir.thewaltdisneycompany.com/2011/annual/2011-fact-book.pdf.
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then to do what is possible to improve the situation if the complaint has
merit.
225
In other words, the CMs strategy is to meet the guests concern for
appreciation by understanding, finding merit, and communicating
understanding through action.
Cast Members appreciate guests in more subtle ways as well. After my
lunch with an Imagineer was cancelled,
226
my parents and I went to Guest
Relations to complain. When we told our woeful tale to the CM, she began
by apologizing and sympathizing with how disappointed we must be that our
plans were ruined, and she responded by calling over to speak with the
restaurant manager involved to see if she could rectify the situation. While
this CM was powerless to repair our lunch plans, she mollified us by
listening to our problem, recognizing that this experience upset us, and
trying to fix it. She then spent no less than half an hour with us, helping us
to weigh our dinner options given that our lunch plan was foiled. We felt
appreciated because she demonstrated that she understood that the real
reason we were speaking with her, rather than to tattle on the restaurant
manager, was to resurrect some measure of the excitement with which we
had been approaching the lunch.
Even more impressively, another CM listened to us explain how
unhappy we were, and began chatting with us while the first CM was calling
the restaurant. Finding her a sympathetic ear, my mother started explaining
how my parents escape periodically to WDW because it is a happy place,
and how trying on the Stitch headpiece the day before had made her smile.
And now, my mother lamented, weve lost our smile. After hearing
this, the CM excused herself and disappeared into the back room. When she
returned, it was to hand to my mother an autographed picture of Lilo
227
and Stitch. In that instant, my mothers smile returned. This CM had
listened to our story and heard the meta-message
228
buried within it: Having
plans to dine with an Imagineer made us feel special, and when the plans fell
through, we perceived a drastic drop in status. Presenting us with a special
picture made us feel that the CM had appreciated our feeling of diminished
status, and was communicating that understanding by helping us to feel
special in another way.
Individual CMs ability to appreciate guests helps to make WDW the
HPOE, despite the fact that things go wrong at WDW, just as they do
everywhere else. Without exception, every CM I talked to expressed the
225. See Interview note 224.
226. See infra text accompanying notes 300-08.
227. See Characters, supra note 1.
228. See FISHER & SHAPIRO, supra note 22, at 29 (stating that sometimes one message is buried
inside another); see also infra Appendix B.
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view that there are difficult or challenging questions, but not really
difficult guests. This perception is a testament to the CMs ability to
express appreciation of guests and to stimulate positive emotions, even when
the initially problematic situation cannot be remedied. Encouraging CMs to
interact with guests and to listen to their concerns is a crucial part of
Disneys negotiating strategy, without which WDW could surely not be the
HPOE.
To summarize, Disney appreciates its guests both formally and
informally. At the macro level, Disney appreciates guests by inviting and
acting upon their feedback. At the micro level, Disney gains understanding
of individual guests concerns through the CMs and communicates that
understanding through the CMs words and actions. Disney negotiates to
make WDW the HPOE by demonstrating genuine interest in guests points
of view and by refining WDW to incorporate them.
B. Negotiations with Cast Members
Like its negotiations with guests, Disneys negotiations with CMs are
bi-level: First, CMs negotiate with the Company as an entity, as their
employer; the terms of employment and working conditions are aspects of
the Companys negotiations with the CMs. Second, CMs negotiate with
Disney through its agents, their co-worker CMs. The extent to which
Disney meets CMs Core Concerns through these negotiations determines,
in large part, the CMs levels of happiness and job satisfaction. Considering
WDW has an estimated workforce of nearly 60,000 CMs,
229
Disneys ability
to fulfill CMs Core Concerns is a significant factor in whether WDW can
be considered the HPOE.
1. Affiliation
Disneys primary technique for building affiliation with CMs is by
recruiting them through the Disney College Program (the College
Program),
230
which recruits more than 3,000 students from the United States
and other countries per year.
231
One CM estimated that more than half of
229. See Overview, DISNEY CAREERS, http://wdw.disneycareers.com/en/about-walt-disney-
world-resort/overview/ (last visited July 11, 2012).
230. See Disney College Program, DISNEY CAREERS, http://cp.disneycareers.com/en/default/
(last visited Sept. 16, 2011); see also infra Appendix A.
231. WASKO, supra note 46, at 92.
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CMs join Disney after having participated in the College Program.
232
Cast
Members laud the College Program as an opportunity to get to know Disney
and to develop career networks for future job opportunities.
233
Moreover,
the College Program is a method by which CMs create structural and
personal connections with the Company and thereby build affiliation with
Disney. Given this opportunity to try out working for Disney, CMs return
for permanent positions because they feel a part of, and connected with, the
Company.
Traditions training is another means by which Disney builds affiliation
with the CMs. By communicating Disneys traditions and values to CMs,
Disney invites CMs to become part of the Disney culture. In effect,
mandating CMs participation in Traditions enables Disney to create a
structural connection with CMs in that they share a common business
culture.
234
Disney reinforces this common culture by requiring CMs to wear
uniforms and to adhere to certain standards of physical appearance.
235
Not
only does a shared code of appearance create a sense of affiliation between
CMs and the Company, but there is also some evidence to suggest that the
wearing of uniforms, in itself, leads to an increase in display of positive
emotions.
236
Disneys development of a pervasive business culture is
important in its negotiations with CMs because it establishes strong
structural connections between the Company and the CMs.
Disney also meets CMs needs for affiliation by encouraging personal
connections between the CMs. At a threshold level, Disney is a first-name
organization.
237
Even Michael Eisner was addressed by his first name
when he was Disneys CEO.
238
Use of first names is a means of building
connections between CMs as colleagues.
239
The lack of formality between
CMs encourages them to connect at a more personal level than if their
interactions were formal.
232. Interview with a concierge Cast Member, at Walt Disney World (Jan. 13, 2007).
233. One CM artist attributed his present position to having participated in the College Program
and having met various Disney artists and animators, who then offered him a permanent position.
Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15, 2007).
234. See infra Appendix B.
235. See The Disney Look, DISNEY CAREERS, http://cp.disneycareers.com/en/about-disney-
college-program/disney-look/ (last visited Sept. 16, 2011). Mandating strict personal appearance
standards has negative implications for CMs’ autonomy. See infra Part IV.B; see also infra
Appendix C.
236. See Anat Rafaeli, When Clerks Meet Customers: A Test of Variables Related to Emotional
Expressions on the Job, 74 J. APPLIED PSYCHOL. 385, 391 (1989).
237. The Disney Look, supra note 235.
238. THE PROJECT ON DISNEY, supra note 29, at 125.
239. FISHER & SHAPIRO, supra note 22, at 57.
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In addition, CMs spend a great deal of time working together, which
helps them to reduce their personal distance. According to a CM of three
months, the CMs come to know the other CMs assigned to the same work
group very well and associate as friends in their off-hours.
240
To encourage
CMs to build affiliation amongst each other, Disney sponsors various
intramural sports, clubs, workshops, and parties in which CMs can meet.
241
Helping CMs find personal connections with their co-workers is a means of
meeting CMs concern for affiliation.
Drawing these observations together, Cast Members develop a
relationship with Disney through the Companys recruiting programs, most
importantly the College Program. Disney strengthens CMs sense of
affiliation with the Company by creating a collective business culture,
imparted through Traditions and maintained through requirements for
personal conduct and appearance. Though CMs share the structural
connection of working for Disney, they also develop personal connections
through Disneys culture of familiarity and encouragement of off-hours
interactions.
2. Autonomy
Disney meets CMs need for autonomy first by providing a wide variety
of job opportunities. Cast Members can choose their preferred area of
employment within the Resort.
242
In addition, Disney offers various
employment statuses, which include the options of Casual Regular
(ongoing, but part-time) and Casual Seasonal/CTS (seasonal, but full-
time) work, in addition to Permanent Full Time work.
243
These
employment options can be a boon for retirees and other CMs who choose
not to work full-time.
244
Disney also provides CMs with flexibility in taking
vacation and sabbatical time to deal with their personal lives. One CM
appreciated Disneys willingness to allow him to take an unscheduled
240. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
One caveat is that associating with the immediate work group tends to lead to CM cliquishness. See
infra text accompanying notes 322-26.
241. The success of this initiative is debatable. See infra text accompanying notes 321-31.
242. For example, food service or hotel/hospitality. Interview with a concierge Cast Member,
at Walt Disney World (Jan. 13, 2007).
243. THE PROJECT ON DISNEY, supra note 29, at 117-18. As Kuenz notes, less than full-time
employment status can be a double edged sword, since job security and benefits may be lacking. See
id. See also infra text accompanying notes 316-18.
244. Interview with a hotel Cast Member, at Walt Disney World (Jan. 16, 2007).
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sabbatical when his mother became ill and to return to his position when she
recovered.
245
Another important means by which Disney satisfies CMs concern for
autonomy is giving them the power to do something special to make guests
happy. One CM who had previously worked for an airline found this to be a
crucial distinction between the two work environments: At the airline, when
stranded passengers were unhappy, he was powerless to help them; at
WDW, he has the autonomy to solve their problems.
246
I experienced two
notable instances of CMs exercising their autonomy to increase guests
happiness. The first came at the Animal Kingdom, where my parents and I
tried to obtain a FastPass for the popular safari ride. Finding that they were
out of FastPasses for the daywhich had been our experience on our last
tripmy mother asked a nearby CM whether it is ever possible to get a
FastPass for the safari and explained our previous failures. By means of an
answer, the CM brought us to the head of the ninety-minute-long line and
asked the CM to seat us on the next available car. The second instance of a
CM exercising her autonomy occurred when I asked a Guest Relations CM
to check whether there were any available seatings for a Character breakfast
at the Contemporary, explaining that I was checking each day to see if a
reservation opened up. Finding that there were none, but believing that there
ought to be room to squeeze in a single diner, she overrode the reservation
system and told the restaurant manager to expect me. In both of these cases,
the CMs exercised their power to grant a guests request, even though
strictly following the rules would have denied it. Disneys granting CMs the
authority to bend the rules on guests behalf is a significant factor in the
Companys meeting CMs concern for autonomy.
In short, Disney expands CMs autonomy in areas such as job choice
and vacation time, as well as by granting them the authority to solve guests
problems creatively. However, Disney seems to be fairly weak in fulfilling
the CMs autonomy concern. As discussed below, a lack of autonomy is one
of the most significant CM complaints and is an area in which Disney could
improve its negotiations with CMs.
245. Interview with an Epcot Cast Member, at Walt Disney World (Jan. 15, 2007). The CM
noted, however, that Disney’s flexibility is something “you have to ask for.” Id. He indicated that
Disney was willing to make the accommodation for him provided that his choice to take
unscheduled time off was not widely advertised. Id.
246. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
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3. Status
The social status of CMs at WDW is noticeably lower than that of
guests,
247
but Disney does make some efforts to equalize CMs status. For
instance, Disneys first-name policy is a means of minimizing distinctions
between upper management and lower-ranking CMs by eliminating the
possibility of formality when junior CMs address their supervisors. Also,
Disneys outstanding benefits package is available to any full-time CM who
has been at WDW for three months,
248
while all CMs enjoy the perks of free
Park admission and numerous discounts.
249
Moreover, Disney strives to make positions of elevated status equally
achievable for all CMs. The first level of supervisory CMs are leads,
hourly-wage CMs chosen by their peers for advancement.
250
Filling the
spots of leads through peer-initiated promotions addresses CMs concern for
status because it grants them the authority to alter the social status structure
among CMs as they see fit. Also, throughout the Resort, Disney promotes
from within.
251
The policy of promoting CMs, rather than hiring outsiders
into positions of higher authority, serves CMs concern for status because it
makes the opportunity to rise to a higher social status more real.
Disney also employs means for recognizing CMs particular status. One
such indication is the special name tag awarded to CMs with foreign
language skills.
252
The name tag displays language flags representing the
country whose language the CM speaks. Not only is this helpful for guests
who speak languages other than English, but it also acknowledges the CMs
high particular status in speaking that language. Other special awards and
recognitions that Disney uses to recognize CMs good work, discussed in
more detail below, also serve as Disneys acknowledgment of the CMs
247. See supra text accompanying notes 168-71 (discussing the indications of guests’ higher
social status).
248. THE PROJECT ON DISNEY, supra note 29, at 118. Obtaining full-time status is, however,
often a frustrating challenge. Id. Disney’s benefits package is excellent and perceived as a
significant perk of the job. Interview with a hotel Cast Member, at Walt Disney World (Jan. 16,
2007).
249. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 13, 2007).
250. THE PROJECT ON DISNEY, supra note 29, at 119.
251. Id. However, according to the CMs Kuenz interviewed, the primary means of promotion
from within is through favoritism. Id. at 122. If positions of higher status are not practically or
fairly attainable, then Disney’s attempts to meet CMs’ concern for status are significantly
compromised.
252. The Disney Look, supra note 235.
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particular status in the area for which they are awarded. The use of status
symbols such as these awards is useful for Disney because it gives CMs
something to strive for, but it is also a viable means of stimulating CMs
positive emotions by satisfying their concern for status.
To summarize, satisfying CMs concern for status is a difficult task for
Disney because CMs are of noticeably lower social status than are guests at
WDW. Disney attempts to minimize social status differentials within the
Company by implementing a first-name policy and by making advancements
in status equally achievable for all CMs. It also recognizes CMs areas of
particular status through special honors and awards. Whether Disney
successfully stimulates CMs positive emotions by meeting their need for
status is questionable.
4. Role
Cast Members role at WDW is not nearly as carefree as is that of
guests, but Disney takes some steps to ensure that it is similarly fulfilling.
As Fisher and Shapiro describe it, a fulfilling role (1) has a clear purpose
that provides an overarching framework to ones behavior; (2) is personally
meaningful, in that it incorporates ones skills, interests, values, and beliefs
to the task at hand; and (3) is not merely a pretense.
253
From the Parks and
Resorts inception at Disneyland, the role of CMs has been guided by Walt
Disneys vision that CMs would bring guests into a fantasy world, and that
they would be a large part of the show.
254
The conventional role of CM can
be fulfilling if CMs find meaning in the activities involved in creating magic
for the guests.
Disneys success in helping CMs to find this meaning begins with
Traditions. Making the creation of magic fulfilling involves convincing
CMs that such magic actually exists, and educating CMs about Disneys
values, culture, and purpose helps CMs to view WDW as a magical place,
rather than just an amusement park. In this sense, Disney is highly
successful in helping CMs to find their role at WDW to be a meaningful one.
According to Kuenz, For many workers . . . the parks magic is quite
magical. . . . With few exceptions, all the workers I talked to were
convinced that they did indeed produce something they were content to call
magic . . . .”
255
The CMs I interviewed similarly believed in the magic of
WDW; one in particular spoke of the magic he felt while inside the Parks as
253. FISHER & SHAPIRO, supra note 22, at 117-18.
254. The Disney Look, supra note 235.
255. THE PROJECT ON DISNEY, supra note 29, at 112-13.
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almost palpable.
256
Because they feel the magic themselves, CMs seem to
find meaning in the role of helping guests to feel it as well.
Disney encourages CMs to take their role seriously by presenting the
creation of magic as a serious and worthy task. As James Jay Rasulo,
Disneys current Senior Executive Vice President and Chief Financial
Officer, and former Chairman, Walt Disney Parks and Resorts
Worldwide,
257
explains, Disney parks are always the place where dreams
come true, and he credits CMs with making guests dreams come true.
258
Disney emphasizes that every element of CM appearance and behavior can
impact significantly the quality of the Disney show and guests enjoyment
of it.
259
In short, Disney encourages CMs to find meaning in their role
because it portrays that role as something intrinsic to the integrity both of the
WDW experience and of Disney itself. From what the CMs indicate,
Disneys efforts are successful: The CMs I talked with unilaterally enjoy
being part of Disney and their role as CMs.
260
And as Kuenz notes
The extent to which Disney workers seem actually to become their roles and thus embody
magic and happinessand this includes everyone, not just those in head costumesis
one of the most remarked and generally praised aspects of the park and is said to be the
thing that distinguishes Walt Disney World from . . . Universal Studios: Why is Disney
a happier place? Because its Disney.
261
Disneys commitment to helping CMs find meaning in their role is
undoubtedly a large part of the reason why Disneys turnover rate is less
than 30%, while the norm for most theme parks is 100%.
262
Disney helps CMs to find fulfillment in their role also because it allows
them to choose positions within WDW that involve meaningful activities
and the temporary roles they most prefer. For instance, CMs who like to
play the roles of listener and problem solver might gravitate toward Guest
Relations, while those who prefer to be performers or jokers might choose to
be in Entertainment.
263
Disney serves CMs desire to shape meaningful
256. Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15, 2007).
257. Annual Report, supra note 7, at 23.
258. Press Release, supra note 201 (internal quotations omitted).
259. The Disney Look, supra note 235.
260. This implies that these CMs have struck a satisfactory balance between recognizing their
work and non-work selves and can acknowledge that both are meaningful and real. See
HOCHSCHILD, supra note 112, at 133.
261. THE PROJECT ON DISNEY, supra note 29, at 137-38.
262. CAPODAGLI & JACKSON, supra note 32, at 20.
263. See infra Appendix A.
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roles for themselves by offering a breadth of opportunities for CMs to utilize
their strengths in the way that best satisfies them.
Drawing these points together, the importance of role is paramount at
WDW, a place where the employees are Cast Members and being in public
view is being On Stage.
264
Disney helps to ensure that though CMs work
hard for the pleasure of others, the CMs find their work meaningful. The
notion that the role of CM at WDW is a crucial one is ingrained in Disneys
business culture, and Disney presents the role of CM as one in which the
CMs can take great pride. Walt Disney World also offers individual CMs
the possibility of choosing the area of employment that they find most
personally meaningful and that most calls into play their preferred temporary
roles. Disney stimulates positive emotions in its negotiations with CMs by
offering them the most important role possible: creators of the HPOE.
5. Appreciation
Disney approaches its negotiations with CMs as opportunities to
reward, recognize, and celebrate
265
and thereby to express appreciation
of
266
their hard work. For instance, when a guests letter praises a CM,
that letter is forwarded to the CMs supervisor, who shares the letter with the
CM and posts it on a bulletin for all CMs to see.
267
Additionally, when a
CM does something especially notable, a supervisor might hand the CM a
Guest Service Fanatic card, which earns the CM the title of Guest Service
Fanatic for his good deed.
268
These cards qualify the CMs for a monthly
drawing with a large ceremony and prizes.
269
Also, CMs may receive
special pins to reflect recently-won service awards.
270
The purpose of these
methods of recognition is to make CMs feel appreciated for their
contribution to WDW.
271
Giving a CM an award is a way for Disney to
acknowledge and communicate understanding of the merits of the CMs
264. See supra note 192 and accompanying text.
265. CONNELLAN, supra note 64, at 109.
266. See FISHER & SHAPIRO, supra note 22, at 30-31 (suggesting ways in which negotiators can
find merit in what others think, feel, or do).
267. CONNELLAN, supra note 64, at 83, 86. The downside to this policy is that negative
feedback is also posted. Id. at 91.
268. Bruce I. Jones, People Management Lessons from Disney, DISNEY INSTITUTE, 2-3,
available at http://www.trainingindustry.com/media/3532077/disneypeoplemanagementlessons.pdf
(last visited June 10, 2012).
269. CONNELLAN, supra note 64, at 87.
270. See id. at 83; see also The Disney Look, supra note 235.
271. FISHER & SHAPIRO, supra note 22, at 30-31.
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effort.
272
One CM wearing a pin indicating he had won an award was
noticeably pleased with the acknowledgement: Though he said, I just do
what I do, and recognition follows,
273
the music of his words
274
made it
clear that the recognition made him feel appreciated.
275
Even if an award is
not an end in itself for him, this CM was happy that Disney found merit in
the work he does.
276
Another means by which Disney attempts to appreciate the CMs is by
encouraging CM feedback through the use of comments posted on area
bulletin boards.
277
When a CM has a complaint, he can post it on this
bulletin board, where it will be collected and addressed at a larger staff
meeting.
278
The same sort of situation exists for CMs ideas on how to
improve the Parks or the work environment within them.
279
The extent to
which this system meets CMs need for appreciation is questionable,
280
but it
does demonstrate an effort on Disneys part to appreciate CMs points of
view.
In sum, Disney demonstrates appreciation of CMs in large part through
special rewards and recognition of their work. Disney also seeks to
understand CMs points of view by soliciting their comments on public
bulletin boards. These techniques are positive, but insufficient, means of
demonstrating appreciation of CMs. This is an area in which Disney has
room for improvement.
272. See Jones, supra note 268, at 2.
273. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007)
[hereinafter Interview note 273].
274. See FISHER & SHAPIRO, supra note 22, at 28.
275. See Interview note 273.
276. Id.
277. THE PROJECT ON DISNEY, supra note 29, at 125-26.
278. Id.
279. Id. at 126.
280. See id. at 122-23. A CM interviewed by Kuenz explained that in practice, complaints are
not welcome from CMs who hope for advancement: “You’ve got to keep your mouth shut. You
can’t tell them your opinion. You have to do everything they say . . . . Never say anything negative.
Everything’s positive.” Id. Appreciating the CMs is an area in which Disney could improve its
negotiations.
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IV. HOW DISNEY IS UNSUCCESSFUL IN MEETING THE CORE CONCERNS IN
NEGOTIATIONS
A. Negotiations with Guests
As successful as Disney is in meeting guests Core Concerns in its
negotiations with them, Disney is not infallible, and certain of Disneys
failures undermine its attempt to earn WDW the title of HPOE. This Part
examines Disneys negotiation shortcomings, focusing on how Disney as a
company fails to address guests Core Concerns as effectively as it could.
The analysis culminates with a discussion of Disneys shortcomings in
appreciation, as illustrated by a case study of a particular negotiation with
CMs. This example demonstrates the interplay between the Core Concerns,
as it incorporates and exemplifies the ways in which Disney does not meet
guests Core Concerns as well as it could. This particular CM negotiation
calls into question whether Walt Disney World fully deserves the title of the
Happiest Place on Earth.
1. Affiliation
Disneys constant self-reinvention, one of the factors that increases
guests affiliation with the brand by appealing to every generation, also
works against Disney in its negotiations with guests by causing some to feel
disaffiliated. One family of guests expressed their disappointment with the
fact that Disney has eliminated some of their favorite rides to make room for
new ones, like replacing The ExtraTERRORestrial Alien Encounter with
Stitchs Great Escape! and Mr. Toads Wild Ride with The Many
Adventures of Winnie the Pooh.
281
In combination with Disneys self-
reinvention is what one group of guests deemed its selling out through
product placement,
282
such as Epcots Test Track ride, a simulated test
dummy experience based on safety and quality tests performed on
prototypes, which until recently prominently featured General Motors;
283
or
281. Interview with Magic Kingdom guests, at Walt Disney World (Jan. 13, 2007). See
Attractions, supra note 1. The ExtraTERRORestrial Alien Encounter was a science fiction attraction
at the Magic Kingdom. Mr. Toad’s Wild Ride was a ride at WDW and Disneyland based on the
Wind in the Willows segment of the animated film The Adventures of Ichabod and Mr. Toad; the ride
still exists at Disneyland. See Mr. Toad’s Wild Ride, DISNEYLAND RESORT,
http://disneyland.disney.go.com/disneyland/mr-toads-wild-ride/ (last visited July 13, 2012).
282. Interview with Magic Kingdom guests, at Walt Disney World (Jan. 13, 2007).
283. See Test Track: Attraction at Epcot, WALT DISNEY WORLD,
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Club Cool, which offers tastes of different international Coca-Cola soft
drinks and sells Coca-Cola merchandise, with the brand clearly identified
throughout the store.
284
The strength of guests affiliation with the Company
is undermined by Disneys pervasive references to other brands.
Disney also demonstrates shortcomings in its negotiations with guests
through its CMs, and these inhibit Disneys stimulation of positive emotions.
Specifically, Disneys CMs are humans, and as such, they are prone to
having bad days and lapses in friendliness. Luckily for Disney, these CMs
are not so much actively negative as they are nearly invisible. As one CM
commented, Some Cast Members are just like, Get on the ride.’”
285
These
CMs are notable because they are the antithesis of Disneys typical
aggressively friendly negotiators. The contrast between the nonresponsive
CMs and the majority of friendly CMs results in negative emotions and a
feeling of disaffiliation. Disney is aware of this effect; as it teaches its
College Program recruits, Your attitude and performance are direct
reflections on the quality of our Disney show. Its those things that you
dont always think of that detract from our guests enjoyment . . . [like]
frowning.
286
As guests excitedly approach the front of the lines, hearing a
non-plussed How many? from a non-smiling CM quashes their high
spirits, and prevents the guests from wanting to build a personal connection
with the CM. Such an interaction leaves guests with a bad taste that
lingers until it is replaced courtesy of a cheerful CM.
To summarize, three disaffiliating phenomena threaten the relationship
between Disney and guests. The first is Disneys constant reinvention of its
image and attractions at the expense of some familiar favorites. The second
is the prominent marketing in WDW of other brands, which guests find
intrusive and disruptive of their affiliation with the Disney brand. The third
is interactions with unfriendly or nonresponsive CMs, whose behavior
stimulates negative emotions because it presents such a stark contrast to the
rest of the Disney cast. Becoming the HPOE depends greatly upon Disneys
ability to meet guests need for affiliation, so it is important for Disney to
consider whether these instances actively stimulate strong negative
http://disneyworld.disney.go.com/parks/epcot/attractions/test-track/ (last visited July 13, 2012). Test
Track is currently being redesigned and rebranded with Chevrolet as the sponsor, and is scheduled to
reopen in fall 2012. See id.
284. See Epcot: Shopping, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/parks/epcot/shopping/ (last visited July 13, 2012).
285. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
286. The Disney Look, supra note 235.
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emotions, or merely fail to stimulate positive ones. In either case, Disney
has room for improvement.
2. Autonomy
Autonomy is a favorite topic among WDW scholars. Disney critics
remark upon the erasure of spontaneity at WDW by the totality of the
built and themed environment in which every need [is] predefined and
presented to [guests] as a packaged routine and set of choices.
287
They
decry the Parks layout as eliminating choice by forcing guests to go down
specific paths to specific spots chosen by Disney,
288
and criticize the entire
WDW environment as one that acts upon guests, rather than allowing them
to act.
289
In truth, a by-product of Disneys control over the WDW
environment is the fact that much of the experience of visiting WDW is pre-
programmed for guests. There is little free, undeveloped space for
childrens unstructured play, and the rides and shows are choreographed so
that each guest gets the same experience.
290
In this environment, guests have
little autonomy to determine the course of their own amusement.
Additionally, having to wait in line for every morsel of entertainment is
another impingement upon guests autonomy. In fact, guests are beholden to
Disney for the entirety of their experience, from the time guests
entertainment will begin and end (the Parks operating hours) to when guests
may eat (when Disney grants them restaurant reservations).
291
Guests are
not free to ride any attraction they choose; they must first meet Disneys
height and fitness requirements. Even after guests submit to the
impingement of autonomy represented by the attractions lines, they may not
then freely enter a ride. Instead, they must wait for a CM to grant
permission for them to board, and must sit where and in what number
groupings the CM indicates.
While much of the WDW experience seems like a dire impingement
upon guests autonomy, it is perhaps not as grievous as it sounds at first
blush. This is because the impingements upon autonomy that Disney
287. THE PROJECT ON DISNEY, supra note 29, at 184.
288. For example, guests can only reach the rides at the Magic Kingdom by walking down
Main Street, which is predominantly a row of stores filled with Disney merchandise. See WASKO,
supra note 46, at 166.
289. Id. at 167.
290. See id. at 166.
291. My parents, for example, loathe restaurant reservations because they impose a time
schedule upon the WDW experience and limit how they may spend their time at the Resort. They
submit to them only because it is very difficult to walk in and obtain seating at many of the WDW
restaurants without one.
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imposes upon guests are common and expected in the context of an
amusement park. Guests who choose to visit WDW do so with the
knowledge that certain facets of the popular vacation spot, such as lines and
reservations, are necessary evils. In effect, guests choose to visit WDW
because on balance, the pleasures outweigh the sacrifices of autonomy
necessary to experience them. Most guests would probably agree that if
Disney were able to eliminate such restrictive annoyances, WDW would be
almost completely idyllic, but even the presence of such unpleasantness does
not prevent WDW from being the HPOE.
Summarizing these observations, Walt Disney World is not designed
with the purpose of expanding guests autonomy: The environment and its
entertainment are controlled and scripted, with little room for improvisation.
Disney negotiates with guests from a position of authority, in that it dictates
how and when they may access that entertainment. However, most guests
knowingly and willingly sacrifice their autonomy to Disney as part of the
price of visiting such a popular place that provides its patrons with a
consistent, dependable experience. Though certainly there is room for
improvement in terms of autonomy, WDW offers guests high-quality
entertainment they can count on, which makes the Resort the HPOE.
3. Status
Disney fails to satisfy fully some guests concerns for status for the
same reason that it satisfies others: The Companys efforts to equalize
guests social status inside the Resort result in the situation that guests who
enjoy high social status in everyday life find themselves on the same status
level as all other guests at WDW. As people enjoy having a lofty status
that is recognized by others and by [themselves], and become accustomed
to using their high status to gain influence over others,
292
they are likely to
experience negative emotions when they enter the egalitarian community of
WDW because their high, everyday social status will not be recognized as
such at WDW. For instance, a judge used to commanding a courtroom will
find himself waiting for a CMs permission to board one of the teacups at
the Mad Tea Party;
293
a first-class-traveling CEO accustomed to bypassing
long lines at the airport will find herself standing in the same ninety-minute-
292. FISHER & SHAPIRO, supra note 22, at 95.
293. See Attractions, supra note 1.
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long line for Peter Pans Flight
294
as one of her factory workers; and a
celebrity who gets the best tables at trendy restaurants will be denied the
prettiest horse on the Prince Charming Regal Carousel
295
because a five-
year-old got there first. Other than the FastPass system (which is available
to all guests), there is no way for guests of high social status outside WDW
to exert their influence within the Parks. Because Disney eliminates guests
competition for status, those habituated to receiving top priority may
experience negative emotions at WDW.
In short, Disneys approach to negotiating with its guests is to eliminate,
to the extent possible, the indicia of higher and lower social status within the
Parks. While this probably stimulates positive emotions in most guests
because everyone is treated as being of high social status, it may also elicit
negative emotions in those accustomed to being of relatively higher social
standing in their everyday lives.
296
4. Role
Just as Disney places guests in the unfamiliar, and likely enjoyable, role
of vacationers free from responsibility, it also casts them in the potentially
less pleasing role of passive participants in their enjoyment: Guests are,
reduced to the ideal child-like condition of being acted upon rather than
acting.
297
While playing the role of recreant who cedes authority to Disney
to create enjoyment may be a fulfilling and pleasurable escape for many
guests, for others it is likely to be one devoid of meaningful activities. Some
guests find themselves bored at WDW or critique WDW as being too
contrived.
298
The Disney experience simply does not appeal to all
guests.
299
For these non-converts, Disney fails in its negotiations by not
meeting their need for a fulfilling role. Addressing this concern, if this were
possible, would probably require Disney to restructure WDW somewhat
fundamentally, since their discontent seemingly stems in part from Disneys
reliance on fantasy, which is intrinsic to WDW.
In summary, Walt Disney World does not offer a fulfilling role to those
guests who seek active involvement in entertainment grounded in the real
294. See Attractions, supra note 1.
295. See id.
296. Despite this probability, this is not an aspect of the Core Concerns that is advisable for
Disney to address, especially not in a way that is evident to the majority of guests in whom the
equality of social status stimulates positive emotions. See infra Part V.B.7 and note 385.
297. WASKO, supra note 46, at 167 (internal quotations omitted).
298. THE PROJECT ON DISNEY, supra note 29, at 1 (describing two academics’ reactions at an
American Studies conference to their time spent at WDW).
299. See id.
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world. Disneys negotiation with these guests is likely to occur in isolated
instances, since those who find the WDW concept unappealing are less
likely to be repeat players in negotiations with Disney at the Resort.
Addressing this concern would involve the creation of more interactive
entertainment and continuous efforts to incorporate realism into the Parks,
but these strategies may undermine the Disney experience for other guests.
5. Appreciation: A Case Study
300
a. The Situation
Disneys fallibility in meeting guests concern for appreciation became
strikingly evident the day my parents and I were scheduled to have lunch
with an Imagineer at Hollywood Studios gourmet American cuisine
restaurant, The Hollywood Brown Derby (the Derby
301
). Dining at the
Derby is itself somewhat of a special treat, as it is one of sixteen
Fine/Signature Dining restaurants on the WDW property.
302
The added
attraction of an exclusive lunch with an Imagineeran opportunity to
discover some of what goes on behind the magic at WDWmade this
lunch reservation an occasion that we eagerly anticipated. I had made the
reservation several weeks prior to our visit via Disney Dining, Disneys
telephone and online reservation system.
303
The CM who made our
reservation told me that all seating options were available for the Imagineer
luncheon on the day we selected, so we could choose any time we preferred.
I confirmed a reservation for the three of us at one oclock.
We spent the morning of our lunch day visiting Hollywood Studios
attractions, then left the Park temporarily to change into the business
casual clothing required for the Derby. We arrived at the restaurant a few
minutes before our scheduled reservation, and as we waited, we chatted
excitedly about the type of insiders information we would convince the
Imagineer to divulge. Our CM server led us promptly to our table, which
was set for three. Realizing that this would leave no room for the Imagineer
300. While focusing largely upon appreciation, this Part is also relevant to and incorporates
Disney’s negotiating weaknesses with respect to the other four Core Concerns.
301. See infra Appendix A.
302. See Restaurants, supra note 70.
303. See Where to Eat: Dining & Reservations, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/reservations/dining/ (last visited July 13, 2012).
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(who was not present and whom the server had not mentioned), I indicated
to the CM that there might be a mistake. Were supposed to have lunch
with an Imagineer, I explained. Oh, she replied, with a look that was in
no way encouraging. Wed better speak to my supervisor.
At this point rather alarmed, we followed the CM back to the hostess
podium and waited to discover the cause of the confusion. A CM manager
appeared shortly and spoke with us. I hear there was a mix-up with your
reservation? she said inquiringly. I explained about having made
reservations for lunch with an Imagineer. When I finished, she responded,
Oh, no, we only do the Imagineer lunch on Mondays, Wednesdays, and
Fridays at 11:30am. And its Martin Luther King Day; the Imagineers are
off today. You said you made a reservation? I told her that the
reservationist had given us our choice of times. No, thats not right, she
said. Sorry about that. Let me see what I can find out. With that, she left
us standing by the podium as she went to make a phone call.
No, the CM said when she returned. No, the Imagineers are off for
the holidayand the lunches are booked for the rest of the week. My
parents explained they were leaving that day, and that their main purpose for
coming was this lunch. Maybe you can try on your next visit? Heres my
card; next time youre here, give me a call and Ill get you into one of the
luncheons. Sorry about that! And with that, the CM left us.
304
Standing there in our respective dress slacks, skirt, and high heels, my
parents and I were somewhat shocked. We were so disappointed that we left
the Derby in search of somewhere more innocuous to dine. As we walked
out of the door, our original server confided in me, The reservation people
dont know what theyre doing, and she smiled sympathetically. In our
daze, we walked over to the Backlot Express counter service restaurant,
305
where we, in our business casual attire, sat down to a meal of hamburgers
and French fries.
b. The Negotiation
The CM manager failed to meet our need for appreciation almost from
the outset. Once she heard the basic facts of the reservationists
misunderstanding and surmised that no Imagineers were available, she
stopped listening toand trying to understandus. The CM largely
ignored the fact that my parents had made the trip to WDW primarily for
304. To her credit, the CM did take my cell phone number and promised to try to squeeze me
into another Imagineer meal during my stay. She called later to tell me she had been unsuccessful
and reiterated that I should call her before my next visit.
305. See Restaurants, supra note 70.
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this lunch. She heard us describe the circumstances of making the
reservation, but failed to notice the meta-messages behind what we said.
When we told her we were so excited about the lunch and were eager to
learn about Disney behind the scenes and how disappointed we were
that the lunch could not happen, she missed our underlying sentiment, that
we had felt an increase in status about the prospect of a slightly fancy,
unusual, and exclusive lunch with a Disney insider. She failed to understand
that our disappointment stemmed not only from missing a unique
opportunity to meet an Imagineer, but also from experiencing a
diminishment in status. We were no longer specialwe were left to eat
hamburgers with everyone else. This CM heard about our circumstances,
but did not attempt to appreciate our point of view about them.
We also felt unappreciated because the CM seemed not to find merit in
what we explained to her. Throughout our conversation, she repeated
sentiments beginning with no: No, thats not right.; No, the Imagineers
are off.; No, we dont do lunches at one oclock.; No, there isnt room at
another lunch for you. The CM communicated the facts in such a way that
sounded as though she were criticizing what we were telling her. Not only
were we disappointed, but she made it sound as if it were our mistake, which
contributed to our feeling unappreciated.
Lastly, the CM failed to communicate that she understood what we were
feeling. By verifying the reservation and calling the Imagineering office,
she demonstrated an understanding of the factual situation. By allowing us
to leave the restaurant with simply an apology and her business card, the CM
did not appreciate our emotional reaction to the factual situation. Though
we reiterated how exciting the prospect was of seeing Disney behind the
scenes, she did not demonstrate that she appreciated our interest in an
insiders tour. She focused on this lunch, this Imagineer, and this restaurant;
had she appreciated what we were trying to communicate, she could have
demonstrated that understanding by investigating other behind the scenes
opportunities available at WDW,
306
or by increasing our status by offering us
a complimentary meal at the Derby to apologize for the mistake.
The CM did not handle our emotions as effectively as she could have
because she assumed the temporary role of problem solver when she
should have focused on the role of listener. When she could not solve the
306. There are at least sixteen types of tours offered at WDW. See Tours and Experiences at
Walt Disney World Resort, WALT DISNEY WORLD, http://disneyworld.disney.go.com/tours-and-
experiences/?resultSet=31&page=0 (last visited July 11, 2012).
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immediate problem, she adopted a tough luck; cant help you attitude that
stimulated so many negative emotions in us that our next stop (after lunch)
was Guest Relations, where we hoped to find a more sympathetic ear.
307
Our feeling of disaffiliation with Disney was intense and bi-level: My
parents remarked several times how this interaction was so unlike Disney
and we all agreed that we wanted to leave Hollywood Studios as soon as
possible. On a personal level, I was quite angry with the CM and leery of
speaking to her again, to the extent that I never did take advantage of her
offer to arrange another Imagineer lunch.
c. The Impact
What began as a botched reservation ended as an episode of
unappreciation and disaffiliation that stimulated strong negative emotions
toward Disney and its CM. As a result of that negotiation, WDW was for us
the antithesis of the HPOE. Had we been first-time guests judging Disney
on only that interaction, we would have been unlikely to return. This
example not only demonstrates the interplay of the Core Concerns
throughout a negotiation, but it also indicates the extent to which stimulating
positive emotions is crucial for Disney, not merely for WDW to earn the title
of the HPOE, but also for its corporate success.
308
B. Negotiations with Cast Members
Since CMs make up such a large part of the WDW population, WDW
cannot validly claim the title of the HPOE if Disney does not negotiate with
CMs in a way that handles their emotions effectively and stimulates positive
emotions. Despite Disneys efforts to address CMs Core Concerns, it is
evident that Disney does not satisfy these Concerns as fully as it could. This
Part examines the areas in which Disney could improve its negotiations with
CMs, at both the company and personal levels.
1. Affiliation
Cast Members feel disaffiliated with the Company largely for the same
reason that guests feel affiliated with it: Disney is a corporate monolith,
309
307. The Guest Relations CMs satisfied our Core Concerns much more effectively. See supra
notes 226-28 and accompanying text.
308. The definition of Disney’s “corporate success, and the extent to which the title of the
HPOE is a factor, is discussed below. See infra Part VI.
309. THE PROJECT ON DISNEY, supra note 29, at 112.
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a vast empire where the kingRobert Iger, President and CEO of the Walt
Disney Companyearns more than $18 million per year,
310
while the
commonerse.g., part-time CMstake home salaries closer to minimum
wage.
311
Not only is this intra-company disparity striking for CMs, but they
are also aware that Disney pays them 10%15% below market for their
work.
312
Moreover, CMs perceive Disney as inflexible in negotiations with
prospective employees,
313
which adds to their sense of disaffiliation.
Disneys impressive size helps guests across the globe to develop an
affiliation with the Company, but it impedes CMs development of the same.
As one CM explained, Disneys workforce has to be unionized because the
Companyeven limited to WDWis so large that the various types of
workers do not understand what the others do; thus, unions, though not
very powerful, are necessary mediators that relay area-specific concerns
between occasionally-warring factions within the Resort.
314
Cast Members feel a lack of personal connection with the Company also
because they feel disillusioned by some of what it espouses. With respect to
Disneys commitment to equal opportunity promotion, CMs expressed to
Kuenz that they were
sure that Disneys commitment to equal opportunity, Walts bootstraps ethos, was self-
evidently absurd, that in order not just to stay on . . . but to move into a higher position,
they had to be favored by someone above them, which usually requires them to be
obsequious, not make problems, not complain . . . . What made Disney workers bitter
310. See The Walt Disney Co., The Walt Disney Company Notice of 2012 Annual Meeting and
Proxy Statement (Form DEF 14A), at 15 (Jan. 20, 2012). Disney reports Iger’s total cash
compensation for the 2011 fiscal year as $18,462,932 and his total annual compensation (including
annual equity awards) for that year as $31,363,013. Id.
311. See, e.g., Search Jobs, DISNEY CAREERS, http://wdw.disneycareers.com/en/search-
jobs/advanced-search/ (last visited July 11, 2012) (search inquiry performed for job openings at
WDW returned results with starting salary of $7.80 per hour for part-time custodial work).
312. WASKO, supra note 46, at 95.
313. Id. at 96.
314. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
The CM illustrated this concept with the example of the interactions between WDW railroad
engineers, who conduct real, steam-powered trains around the Magic Kingdom, and the
Entertainment CMs participating in the parades: The Entertainment CMs became upset when the
train engineers blew the steam whistle during a parade, which drowned out the parade music. The
engineers’ union was necessary to explain that the engineers had no choice about when to blow the
whistle, since it is necessary to release the steam pressure that could otherwise cause an explosion.
Id.
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was the gap between their expectations for opportunity with Disney and the eventual
reality.
315
Cast Members worry about their job security
316
because of the difficulty
of securing full-time employment,
317
and this worry is an obstacle to their
development of a sense of affiliation with the Company. Some Cast
Members seem to distrust Disney, both because they feel their jobs are not
secure,
318
and also because Disney constantly spies on its CMs while they
work:
319
Cast Members disguised as tourists, termed shoppers, observe
how CMs interact with guests or try to provoke CMs into stepping out of
character.
320
It is unsurprising, in this atmosphere of job insecurity and
covert observation, that CMs would find it difficult to develop a personal
connection with their employer. Disney would be well advised to pursue
strategies to foster CMs affiliation, rather than their neurosis and paranoia.
Disney also falters in its efforts to encourage affiliation between CMs.
Despite Disneys efforts to sponsor events for CMs to mingle,
321
many CMs
report that they know only the CMs who work in their immediate area: A
CM who works in Adventureland
322
reports interacting with CMs from
Adventureland and Liberty Square
323
(the adjoining section of the Magic
Kingdom) because they sometimes fill in for each other when the other is
short-staffed, but as she said, Literally, I dont know a single person from
the other side of the Park.
324
When asked about the Disney-sponsored
gatherings, the CM compared them to a college function that one attends
with ones dorm-mates: You hang out with the people you know.
325
The CMs interviewed by Kuenz concurred in the assessment of WDW
as cliquish.
326
They also reported that Disney makes it difficult to foster
315. THE PROJECT ON DISNEY, supra note 29, at 122-23.
316. See Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15,
2007).
317. See THE PROJECT ON DISNEY, supra note 29, at 118.
318. See id. (“[Cast Members] have gotten a part and maintained a certain type of lifestyle and
[Disney] could literally say to [them], ‘Thank you, you have two weeks.’” (quoting a CM
performer)).
319. Id. at 124. Disney apparently also spies on the guests with its foxes,” CMs disguised as
tourists who help to keep the peace and minimize shoplifting. Id.
320. Id.
321. See supra note 241 and accompanying text.
322. See infra Appendix A.
323. See infra Appendix A.
324. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
325. Id.
326. THE PROJECT ON DISNEY, supra note 29, at 121-122. This cliquishness is exacerbated and
perpetuated by the lack of job security and by promotion by favoritism, which breed unhealthy
competition, sycophancy, and mutual distrust.” Id. at 122.
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friendships or cross-area alliances because of rules, for example, pertaining
to breaks and lunchtime.
327
Cast Members are not permitted to socialize
while On Stage.
328
Permissible socialization is limited to when they are on a
lunch break.
329
However, breaks are regulated such that not many CMs are
off at the same time, and striking up a conversation when trading places
risks being late for their return back to work, for which they would be in
trouble.
330
Further isolating CMs from their co-workers in other areas is the
internalized practice of not associating with CMs from other work sectors:
If you worked in Entertainment, youd hang out with Entertainment people;
if you were in Attractions, youd hang out with Attractions people . . . . If
you crossed, it was a weird feeling, like you werent supposed to come
through here . . . . Youre not supposed to be over here talking to us.
331
Thus, both Disneys formal structures and its business culture impede
fulfillment of CMs need for affiliation.
Drawing these observations together, Cast Members concern for
affiliation is largely unsatisfied on both of Disneys levels of negotiation.
Disney fails to build personal connections with the CMs because of the vast
gulf between them and the corporate entity thatas some CMs see itpays
them a pittance, denies them job security, and spies on them. As Kuenz
writes, [Cast Members] dont particularly like the Walt Disney Co.: they
find its rules and policies unbending, silly, and degrading . . . .”
332
Disney
also does not encourage interpersonal connections between the CMs as
effectively as it could because of its policies concerning CM socialization.
As its current practices stimulate negative emotions, Disneys challenge in
negotiating with its CMs is to develop a sense of affiliation with the
Company that transcends their affinity for their work, and also for it to assist
CMs in developing personal connections with their coworkers.
327. See id. at 127.
328. Interview with a Hollywood Studios Cast Member, at Walt Disney World (Jan. 15, 2007)
(this CM explained that conversing with a single guest the whole day would please her supervisor,
but being caught talking to a co-worker would get her in trouble).
329. THE PROJECT ON DISNEY, supra note 29, at 127.
330. Id. (“It’s like they don’t want you to be together.” (quoting a CM)).
331. Id. (quoting a CM).
332. Id. at 141.
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2. Autonomy
Perhaps more so than any of the Core Concerns, the CMs desire for
autonomy is unfulfilled in its negotiations with Disney. The Company
controls nearly every aspect of CMs appearance and conduct inside
WDW.
333
Chewing gum, eating, smoking, using a cell phone, having poor
posture, and even frowning are all prohibited activities,
334
and “‘continued
violation of the appearance policy is cause for dismissal.
335
Disney is
particularly stringent in its rules concerning Character costumes, the removal
of which in front of guests, even if the CMs become ill or pass out, is cause
for automatic dismissal.
336
Beyond such appearance and conduct guidelines, CMs report that
Disney scripts all of CMs public interactions to the extent possible.
337
Improvisation and personalization are discouraged: [I]t doesnt matter who
or what you are when you come in since, once in, you will become whatever
you were cast to be: They have your personality waiting for you.’”
338
Such
total control over CMs deprives them of a sense of autonomy and potentially
stimulates strong negative emotions toward Disney.
In short, Disney deprives CMs of the autonomy they desire by forcing
adherence to rules governing their appearance, conduct, and guest
interactions. Such total control over the CMs in their negotiations with
Disney stimulates strong negative emotions in the CMs. In this regard more
than any other, WDW is clearly not the HPOE for CMs.
333. See infra Appendix C.
334. The Disney Look, supra note 235.
335. WASKO, supra note 46, at 94 (quoting a CM handbook distributed by Disney) (internal
quotations omitted).
336. Id. at 94-95. This is a serious concern for CMs, given the heavy weight of the costumes.
Kuenz reports that the temperatures inside the costumes may rise up to 130 degrees:
One man reports that during the summer a goodly part of his job is devoted to driving
around retrieving characters when they fall. . . . Passing out is sometimes prefaced by
(and probably directly caused by) throwing up inside the head, which cannot be removed
until out of public view.
“You’re never to be seen in a costume without your head, ever. It was automatic
dismissal. It’s frightening because you can die on your own regurgitation when you can’t
keep out of it.”
THE PROJECT ON DISNEY, supra note 29, at 134-36 (quoting a CM).
337. Id. at 144 (remarking that all roles at Disney are scripted and should be predictable,”
including that of one hotel CM, whose “role is scripted for ‘naturalness’”).
338. Id. at 138 (quoting a CM). Another CM was stopped from altering the words in his
scripted spiel: “They made us stop because it was not SOP, it was not Standard Operating Procedure,
it was not in your spiel.” Id. at 128 (quoting a CM).
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3. Status
Disney meets guests needs for status in part by treating them all as
being of high social status, but it does not satisfy CMs status concern nearly
as effectively. Some CMs report feelings of hostility toward supervisors and
executives, stemming largely from their perception that those supervisors
and executives treat them like lesser citizens of WDW.
339
This situation is
exacerbated by the tenuousness of employment at WDW and the
cliquishness it creates.
340
As one CM hired only for a summer explained of
the temporary CMs social position, Were outcasts.
341
Cast Members feel
that Disney encourages stratification along the social status lines drawn by
positions of leadership: The leads would have their own little pack. The
supervisors would have their own little pack. And nobody interacted in
between. If you were a lead that hung out with your operators, you were not
favored by the supervisors because the supervisors thought you should be
with your leads.
342
In essence, these CMs describe social status at WDW as
defined by a type of caste system that privileges managers over workers, and
full-time CMs over part-time or temporary ones. Perpetuating interactions
between CMs in a way that reminds lower-status CMs of their lower status is
likely to stimulate negative emotions.
This is particularly of concern because CMs are aware that their social
status at WDW is below that of guests.
343
The emphasis that Disney places
upon CMs role of preserving the integrity of the Disney show on guests
behalf, and the measures it takes to control CMs appearance and behavior to
optimize guests enjoyment of WDW, leave no room for doubt that Disney
considers guests to be of higher social status than CMs.
344
Creating a work
atmosphere that minimizes the negative emotions stimulated by CMs
feelings of low social status is an important area of concern for Disney to
address in its future negotiations with CMs.
To summarize, of the inhabitants of WDW, CMs occupy the position of
lowest social status. Disneys formal and informal structures create a highly
339. Id. at 121 (quoting two CMs who feel this way: “You’re not people of course.” “They
treat you like a dog. They treat you like low life.”).
340. Id.
341. Id. at 122.
342. Id. at 121 (quoting a CM).
343. See, e.g., id. at 145 (noting CMs are not permitted to embarrass guests); see also supra
notes 168-71, 339 and accompanying text.
344. See, e.g., supra text accompanying notes 259, 333-38.
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divisive social setting for CMs, and risk stimulating strong negative
emotions in CMs at the bottom of the social hierarchy. Devising techniques
for meeting CMs concern for status more effectively, while still maintaining
a workable management structure and Disneys trademark esteem for its
guests, is a key challenge for Disneys negotiations with its CMs.
4. Role
The highly scripted, controlled, and repetitive work that many CMs
perform does not always result in their feeling that they occupy a meaningful
role.
345
The set of activities associated with many jobs in WDW,
particularly that of one working in Attractions, can become
monotonous as all get-out.
346
Disney rotates the Attractions CMs
through different positions within the attractionthe head of the line, the
final safety check before the ride begins, etc.every fifteen to thirty
minutes.
347
While this does help to curb monotony, it also reinforces for
CMs how interchangeable they are in Disneys eyes.
348
Added to the sense of interchangeability is the pressure of being
persistently personable.
349
In Hochschilds terms, doing this successfully
involves deep acting, a process of calling upon emotive memories to
evoke the same emotions in the present, such that the actor is convinced his
present emotions are real.
350
But when CMs emotions are inconsistent
with the happiness they must display,
351
the required positive expression is
stressful.
352
One CM describes the strain associated with, mechanically
reproducing the same commodified Disney charm: You feel like youre a
robot after awhile . . . . Its very stressful, but you just have to.’”
353
An
345. See THE PROJECT ON DISNEY, supra note 29, at 144.
346. Id. at 144 (quoting a CM).
347. Id.
348. See id. at 145.
349. See id. at 144.
350. HOCHSCHILD, supra note 112, at 41-42. Deep acting is distinguishable from surface
acting,” which is mere pretending to feel a certain emotion in order to convince observers. Id. at 33.
It would be preferable for CMs to portray positive emotions through deep acting because successful
deep acting may help CMs to feel their emotive displays are more meaningful and better indications
of true feelings than if they only feign happiness. Minimizing the disconnect between their inner
emotions and outward displays makes their role more fulfilling. See also infra Appendix B.
351. Hochschild calls this phenomenon emotive dissonance.” HOCHSCHILD, supra note 112,
at 90.
352. See THE PROJECT ON DISNEY, supra note 29, at 125.
353. Id. (quoting a CM). According to Hochschild, in response to this type of strain, flight
attendants may go into robot.” HOCHSCHILD, supra note 112, at 129 (internal quotations omitted).
Going into robot” is a response to the pressure of a job that requires constantly performing what
Hochschild terms “emotional labor.” See infra Appendix B. The flight attendants who exhibit this
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Attractions CM concurred: [Y]ou go out in public and be this boy scout for
eight hours a day. When you come home, youre a mess. Youre a maniac.
Youre angry . . . . Youre just like, I cant take this anymore.’”
354
It
should be noted that most CMs seem to enjoy working at WDW,
355
and that
they individually could utilize techniques to make their conventional roles
more meaningful.
356
However, assisting CMs in addressing their concern for
a fulfilling role is an avenue that Disney could gainfully employ to stimulate
more positive emotions in its negotiations with CMs.
In summary, the activities subsumed within CMs conventional roles
tend to be monotonous and unfulfilling ones for CMs, insofar as they
underscore how CMs are all replaceable parts of the Disney machine.
Working at WDW requires CMs to maintain consistent displays of a
friendly, positive attitude toward guestsi.e., to perform emotional labor.
An ever-present good mood can not only seem contrived if CMs are not
proficient in deep acting, but is also strenuous for CMs to maintain because
it forces them to bury their negative emotions behind a smile. Cast
Members can individually redefine their roles to find them more meaningful,
but for WDW to be the HPOE, Disney must assist them in this endeavor.
5. Appreciation: A Summary
Disneys shortcomings in addressing the CMs above-mentioned Core
Concerns, in all likelihood, result in CMs feeling unappreciated by Disney
in their interactions with the Company. The fact that Disney pays below
market value not only disaffiliates CMs from Disney, but it also can make
response to emotional labor engage in surface acting, but do not attempt to conceal from their
audience that they are pretending. Passengers perceive and respond negatively to this fake
“emotion.” See HOCHSCHILD, supra note 112, at 33, 129. Similarly, CMs’ going “into robot” would
be easily perceptible by guests and would detract from the guests’ experience; e.g., if a CM smiled
hollowly and said, “Have a magical day” with no sincerity, guests would feel worse than if he had
said nothing.
354. THE PROJECT ON DISNEY, supra note 29, at 144 (quoting a CM). Hochschild notes that
when working conditions require certain outward displays of emotion, the worker may become
estranged from his true feelings in the long term. See HOCHSCHILD, supra note 112, at 90.
355. Without exception, every CM I talked to spoke positively about working at WDW,
including those I conversed with outside the Parks on their time off. Even the concierge who
responded that he had worked for Disney for “too long” proceeded to tell me about why he likes
working at WDW. Interview with a hotel CM, at Walt Disney World (Jan. 13, 2007). Part of the
meaning the CMs find in their jobs seemingly stems from their creation of magical experiences for
the guests; they attribute the creation of this magic to their own efforts and believe that the Company
has little to do with it. THE PROJECT ON DISNEY, supra note 29, at 113.
356. See FISHER & SHAPIRO, supra note 22, at 120-25.
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CMs feel that Disney does not value highly the work that they do. Disneys
pervasive control over every aspect of CMs presence in the Resort strips
CMs of their autonomy, and also leads many CMs to feel that the Company
is not interested in what the CMs might contribute to WDW if they were
given more opportunity to express themselves individually. Creating a
social structure that privileges management and full-time CMs over their
non-management and temporary counterparts demeans the status of these
non-management and temporary CMs at the same time that it denies the
merit of what they contribute to the Resort. Assigning CMs roles that
require the repudiation of their actual emotions and that emphasize their
expendability sends CMs the message that Disney does not care about what
they individually think, feel, and do.
The combination of factors that results in CMs feeling
underappreciated should be addressed seriously by Disney because of its
potential to stimulate strong negative emotions in the CMs. The
consequences of such emotions were evident at Disneyland Paris, where
CMs responded to Disneys negotiation failures with acts of rebellion. The
labor union struck, accusing the Disneyland Paris police force of spying on
CMs.
357
One thousand CMs left Disneyland Paris in the first three months
of its operation.
358
Cast Members reportedly stole rampantly from the
Parks,
359
and their behavior towards guests exemplified the antithesis of
Disneys vision of customer service: When asked to take group photos, CMs
purposefully cut guests heads from the pictures; Attractions CMs charged
entrance fees for attractions because guests did not know they were free; and
Characters stared down children and refused to give them autographs.
360
While the level of negative emotions among WDW CMs is clearly lower
than was that of the Disneyland Paris CMs, the implications for Disney are
just as real. If Disney does not address its Floridian CMs Core Concerns
more effectively, then Walt Disney World may not rival Disneyland Paris
for displays of strong negative emotions, but neither can it justifiably claim
the title of the Happiest Place on Earth.
357. Paul R. Michaud, Going Global: Wild Kingdom, 5 WORLD TRADE, no. 8, Oct. 1992 at 5.
358. Roger Mills, James Dimech Debono & Victoria Dimech Debono, Euro Disney: A Mickey
Mouse Project?, 12 EUR. MGMT. J. 306, 309 (1994).
359. As one Disneyland Paris source put it, Cast Members were “taking home everything
imaginable,” including $170,000 from the Hotel New York. Michaud, supra note 357, at 5 (internal
quotations omitted).
360. ANDREW LAINSBURY, ONCE UPON AN AMERICAN DREAM: THE STORY OF EURO
DISNEYLAND 107 (2000).
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V. SUGGESTIONS FOR HOW DISNEY COULD IMPROVE ITS NEGOTIATIONS TO
MAKE WALT DISNEY WORLD THE HPOE
As discussed above, Disney is largely successful in addressing guests
and Cast Members Core Concerns in its negotiations with them at Walt
Disney World. As also noted, however, Disney does not respond to their
Core Concerns as effectively as it could. If Disneys goal is to make Walt
Disney World the Happiest Place on Earth, then it should employ
negotiating techniques that will aid the Company in satisfying guests and
CMs Core Concerns more fully. By improving upon its shortcomings,
Disney could negotiate with guests and CMs in a way that stimulates more
positive emotions, and thereby bolsters WDWs claim to the title of being
the HPOE. This Part outlines suggestions that Disney can utilize to handle
emotions more effectively in its negotiations with guests and CMs.
A. Negotiations with Guests
361
Disney generally addresses guests Core Concerns effectively, probably
because the Company understands that its ability to stimulate positive
emotions in negotiations with guests strongly correlates with guests
patronage of Walt Disney World. That said, Disney may choose to
implement any or all of the following recommendations to improve its
management of guests emotions and to bring WDW closer to being the
HPOE. The suggestions that follow are listed in descending order,
beginning with those most strongly recommended that Disney adopt, and
concluding with one that Disney should consider, but probably not
implement.
1. Formal Negotiating with Emotions Training
As comprehensive as Disneys training is, it does not include any formal
negotiation training.
362
The result of this lack of training is that there are
more instances of guests feeling disaffiliated when an unfriendly CM seats
them on rides without a smile or unappreciated when a CM fails to
361. Although the other Parts feature sections further subdivided by Core Concern, the
recommendations in this Part are divided only according to whether they pertain to guests or CMs.
The reason behind this organization is that many of the suggestions address multiple Core Concerns,
such that further subdivision would not be useful.
362. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 2007).
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understand the real reason behind a guests complaint than there might be if
CMs learned to listen for and address guests Core Concerns. Because
Disney already mandates Traditions training for all CMs, adding negotiation
to the topics addressed would not be unduly burdensome.
363
It would,
however, contribute markedly to WDWs being the HPOE.
To incorporate formal negotiation training into Traditions, Disney could
hire experts in the emotional dimension of negotiation as consultants to
design Disneys negotiation training program.
364
These consultants could
instruct the CMs who conduct Traditions in the Core Concerns and could
assist them in developing the techniques the CMs would use to teach new
CMs how to use the Core Concerns as a lens to understand and as a lever to
improve
365
their negotiations with guests.
366
A few days or hours of
instruction during Traditions would obviously not suffice to make CMs
proficient in managing the Core Concerns; however, it would introduce CMs
to basic concepts and techniques that they can practice utilizing in
negotiations throughout the Resort. To make the training most effective,
Disney could offer follow-up negotiation training sessions, perhaps bi-
weekly in the first few months of employment and for seasonal CMs and
semi-annually thereafter for permanent CMs. This would allow CMs to
consult with their trainers about their experiences using the Core Concerns
and to get suggestions on how to improve their negotiations in the future.
Though this increased focus on negotiation training would require Disney to
redesign Traditions somewhat and to incur additional expenses, the
investment would pay dividends in the form of improved negotiations
between CMs and guests.
2. Create a Phone Line for Guest Communications
It is difficult outside of the Resort for guests to initiate contact with
Disney via a live person for any purpose other than those deemed acceptable
by Disney, namely booking hotel and ticket packages or making restaurant
363. Hochschild reports that Delta Airlines offers its flight attendants annual training classes
focused on avoiding anger. See HOCHSCHILD, supra note 112, at 113. Even if Disney opts not to
incorporate formal negotiation training into Traditions, it may wish to consider adding a program
such as Delta Airlines’ for the sake of CMs’ long-term mental well-being.
364. Several law schools have excellent negotiation programs and could be a source of such
expert consultants.
365. FISHER & SHAPIRO, supra note 22, at 21.
366. Considering how often Disney hires and trains new CMs, it is presumably more efficient
for the CMs responsible for training to learn from the outside consultant how to teach the Core
Concerns techniques than it would be for Disney to call upon the consultant to instruct all new hires
personally. Internalizing the instruction process also accords better with Disney’s current training
practices.
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reservations. Disney phone numbers are scarce; even the Guest
Communications contact information cards given out at Guest Relations
have only an email and mailing address. Limiting live contact with guests
seems to be intentional: One CM reported that the only Disney contact
information he was permitted to provide me was the Guest Communications
card.
367
Cast Members hand out these cards as panaceas for all guests
problems, which leaves some guestsespecially those skeptical of typical
company form lettersdesirous of more immediate gratification via
conversation. Impersonalizing Guest Communications makes it difficult for
guests to build affiliation with Disney, and risks stimulating a sense of not
being appreciated by a company seemingly unwilling to listen. For Disney
to address guests emotional needs more effectively, it should create a
medium for guests to contact CMs personally. Granted, establishing such a
department would likely be expensive, but Disney should consider that a
guest whose emotional needs remain unmet by an impersonal P.O. box
address is a guest unlikely to return to WDW.
3. Modify Service Recovery Efforts to (a) Reduce Focus on Literal
Problems and (b) Offer More Creative Solutions
Cast Members handle guests problems well when they are able to
assess the problem and come up with a responsive solution. They are less
successful in cases such as my Imagineer lunch, where the immediate
situation could not be remedied, and I walked away feeling unappreciated,
disaffiliated, and demeaned in status. As part of its negotiation training,
Disney should encourage CMs to craft solutions that overcome negative
emotions by addressing guests Core Concerns. For example, rather than
apologize and hand me her business card to call before my next trip, if the
CM had offered me a Dream FastPass,
368
I would have left our negotiation in
an entirely different frame of mind. While that gesture would not have made
an Imagineer materialize, it would have made me feel appreciated by
demonstrating her understanding of my feeling of diminished status. I
would have left the restaurant feeling special in a different way.
367. Interview with a hotel Cast Member, at Walt Disney World (Jan. 13, 2007). Not only does
it appear intentional, it also raises the question whether Disney hopes most dissatisfied guests will
lack the follow-through to write their complaints.
368. See supra Part III.A (discussing distribution of Dream FastPasses as a method for granting
high status).
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A more emotion-focused approach to guest complaints would be
effective also when guests are upset about a favorite ride being closed during
their visit.
369
According to a Guest Relations CM, guests frequently
complain to Guest Relations about ride closures and often demand a refund
of their ticket price.
370
Disneys response to this demand is to send guests to
City Hall,
371
where they will receive a refund of the dollar portion of their
ticket price represented by that individual ride, approximately $1.40.
372
Such a gesture, while immediately responsive to the guest complaint, is
liable to stimulate more negative emotions than positive ones. A guest who
anticipated for weeks or months his forthcoming opportunity to ride Space
Mountain is unlikely to find his disappointment satisfactorily addressed by a
$1.40 refund. This literal approach to service recovery does not handle
guests emotions as effectively as it could and leaves guests feeling
unappreciated. Again, this is a situation where listening to the guest,
empathizing with his disappointment, and offering a Dream FastPass would
serve Disneys purposes better than issuing a proportionate refund.
Since Disney leaves it to the CMs to solve guests problems, it should
encourage the CMs to listen to the underlying concern and address it with a
creative and satisfying solution, even if the solution is not directly
responsive to the problem. Changing the focus in guest negotiations to be
less literal and problem-based and more creative and Core Concern-based
could be done at minimal cost to Disney, but could reap maximum benefits
in terms of guests positive emotions.
4. Initiate Negotiations More Often
As I waited to be seated for my Character breakfast, I observed nearby a
young girl, approximately three years old, standing next to her mother and
bawling with a force that connoted true despair. At least three CMs walked
past the girl and noticed her weeping, but seemingly reassured that she was
near her mother, they did not even stop to inquire what was the matter; since
the mother did not ask for help, the CMs did not offer it.
373
This incident
reaffirmed my previous observation that while CMs were happy to chat with
369. This is a common occurrence, as attractions must close periodically for refurbishment.
Disney addresses this situation by posting CMs near the closed ride’s entrance to explain the
circumstances to guests.
370. Interview with a Guest Relations Cast Member, at Walt Disney World (Jan. 16, 2007).
371. See infra Appendix A.
372. Interview with a Magic Kingdom Cast Member, at Walt Disney World (Jan. 16, 1007)
(this approximation was the CM’s, not my own).
373. I have no doubt that if the girl had been by herself and not in her mother’s presence that
they would immediately have come to her aid.
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me once I invited them into a conversation, they rarely initiated
communication intended to reduce our emotional distance.
374
To meet guests concern for affiliation more fully, CMs may consider
instigating more conversations with guests on a personal level. This
recommendation should be balanced against the potential that actively
seeking to reduce emotional distance between CMs and guests may
stimulate negative emotions from guests who feel the contact is too
intrusive. Perhaps an appropriate balance may be struck by encouraging
CMs to offer their assistance when they see signs of distress, such as the
little girls sobbing, rather than waiting for the guest to ask for help.
5. Introduce More Interactive Rides
To alleviate the criticism that WDW deprives guests of their autonomy
by incorporating only passive entertainment options that predetermine
guests experience of the attractions, Disney may choose to add more
interactive rides to its Parks. Walt Disney World features some partially-
interactive rides, including the Tomorrowland Speedway race cars, Buzz
Lightyears Space Ranger Spin, in which guests can use laser guns to shoot
at targets and accumulate points throughout the ride, and the Monsters, Inc.
Laugh Floor, in which guests become part of a digital improv comedy
show.
375
Focusing predominantly upon interactive attractions would
arguably expand guests autonomy by affording them greater control over
their entertainment experience. However, the extent to which guests
(outside of academics) feel their autonomy impinged sufficiently by
Disneys classic attractions, such as Pirates of the Caribbean and the
Haunted Mansion,
376
to warrant shifting the Parks focus to interactive rides
is debatable.
374. In making this assertion, I discount comments such as “Hello,“Have a magical day!” and
“Where are you folks from?” all of which belong more to the category of Safe Conversation
Subjects” rather than Affiliation-Enhancing Subjects.” See FISHER & SHAPIRO, supra note 22, at
63.
375. See Attractions, supra note 1. Attractions such as Dumbo the Flying Elephant, Mad Tea
Party, and The Magic Carpets of Aladdin could potentially also be considered “interactive” rides,
insofar as they allow guests to control their cars’ height or rotation speed. See id.
376. See id.
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6. Allow Unhappy Cast Members to Take an Emotional Sick Day
Since CMs are humans with their own rich emotional lives, it is
inevitable that they will sometimes have days in which the challenge of
maintaining an ever-present smile is overwhelming. Emotive dissonance
notwithstanding, producing a smile is a part of the work in a job that requires
emotional labor, and doing the job well entails disguising the effort
necessary to produce the enjoyment displayed.
377
One means of reducing
the strain caused by emotive dissonance is to minimize the difference
between the feeling and the display by changing one or the other.
378
In a job
involving emotional labor, more often the feeling than the display is required
to change.
379
Even when the laborers are taught techniques for trying to
change their negative feelings, performing emotional labor in the long term
often results in burnout, becoming emotionally detached or cynical, or
refusing to perform and doing the job poorly.
380
Since CMs perform constant emotional labor, Disney would be well-
served to adopt measures that reduce CMs emotive dissonance in order to
minimize the chances of an interaction between a guest and a CM
experiencing negative emotions. There are two significant risks associated
with an interaction between an unhappy CM and a guest: the guest may
become disaffiliated with the CM and with Disney as a whole, and the CM
may experience the detrimental effects of emotive dissonance. In response
to these concerns, Disney may wish to allow CMs to request occasionally
that they not be On Stage for a daya form of emotional sick day in which
the CMs would perform behind the scenes duties only. Allowing CMs not
to interact with guests when they feel emotionally incapable of maintaining
Disneys standards of comportment might reduce the number of instances
whereby guests feel disaffiliated from Disney because of contact with an
unfriendly CM.
381
Any such policy would fairly be coupled with a proviso
that invoking the emotional sick day privilege too frequently would be
grounds for dismissal. Disney may wish to incorporate a maximum number
377. HOCHSCHILD, supra note 112, at 8. Given Hochschild’s definition of emotional labor,”
see infra Appendix B, working as a CM clearly involves emotional labor, of which producing a
smile is a central part.
378. HOCHSCHILD, supra note 112, at 8.
379. Id.
380. Id. at 187. Flight attendants are taught such techniques as pretending something traumatic
happened in the passengers’ lives to justify their bad behavior, breathing deeply, and talking to
oneself. Id. at 25.
381. In addition, this policy might alleviate some of the perceived impingements on CM
autonomy through behavioral control and make CMs’ roles more fulfilling by relieving them of
some of the burden of pretending happiness they do not feel.
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of emotional sick days into employment contracts. This suggestion may be
of more theoretical than practical value, particularly since there is no
guarantee that CMs negative moods would be present prior to their
workday, rather than arise during their shift. It may also be infeasible to
implement, since CMs who used their quota of emotional sick days would
probably continue to work just as they had before the policy was instituted.
Moreover, most guests feelings of affiliation towards Disney may be strong
enough that this policy is unnecessary. Despite these limitations, the
presence of an emotional sick day policy may garner enough improvements
to make it worthwhile.
7. Sell Tickets with a Special FastPass Option
For some guests, WDW may not be the HPOE because of the
impingement upon their autonomy posed by waiting in line for attractions.
Disney could respond to these guests autonomy concern by selling a form
of ticket to the Resort with a permanent FastPass, a type of first-class option
that guests could choose to add at an additional cost.
382
This is not an
advisable option for Disney to implement because of the negative
implications for guests status. One of Disneys strengths in meeting guests
concern for status lies in equalizing guests social status to the greatest
extent possible and making status distinctions equally available to all.
Offering a status-enhancing option for guests able to pay for it would
introduce undesirable social status distinctions. The vast majority of guests
would feel their status diminished as they would be unable to afford the
premium on an already expensive ticket. In this case, the balance of
concerns should be struck in favor of status over autonomy: Disney should
continue to offer FastPasses equally and at no charge to all guests.
383
382. Presumably, Disney would charge enough of a premium for these tickets that the FastPass
would still be worthwhile. If everyone had them, of course, then the FastPass would be pointless.
383. While Disney does not offer a permanent FastPass ticket option, it is possible to get the
equivalent of a permanent FastPass by booking a premium VIP tour, which includes “automatic
access to FastPass attractions.” Telephone Interview with a VIP Tour Services Cast Member (Sept.
6, 2011). Prices for the premium VIP tour range from $275$315 per hour, for a minimum of six
consecutive hours. Id. Though these tours are available, they are not heavily advertised. Some
vague information is available on the WDW website, but details about the tour offerings (including
the permanent FastPass feature) are available only by calling Disney directly. See VIP Tour Guide
Services: Tours and Special Experiences at Walt Disney World Resort, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/tours-and-experiences/vip-services/ (last visited June 10, 2012).
This type of permanent FastPass poses less of a threat to guests’ status than does an enhanced Park
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B. Negotiations with Cast Members
To make WDW truly the HPOE, Disney needs to focus on negotiations
with CMs, perhaps even more than on those with guests. The extent to
which CMs experience negative emotions as a consequence of having their
Core Concerns not be met is troubling in itself, as Disney learned from
Disneyland Paris CMs. Moreover, it creates the risk of emotional
contagion: If CMs are unhappy, their negative emotions will likely impair
their work performance and will be perceived by guests, who may
experience a corresponding increase in negative emotions. Disney
unquestionably negotiates from a position of power in its dealings with
CMs, but by following some or all of the following suggestions, the
Company could reap the benefits of the positive emotions stimulated by its
attention to the CMs Core Concerns. As above, the suggestions are
presented in descending order, beginning with the most strongly
recommended idea.
1. Instate a Courtesy Policy
As a threshold matter, Disney should insist that every Disney employee,
from upper management to the newest temporary CM, treat every other CM
with the same courtesy with which he would treat a guest or someone of
similarly high social status.
384
Disney should establish a courtesy policy that
emphasizes prefacing requests or orders with please and recognizing a
completed task with thank you. This policy should be incorporated into
the written employment materials distributed to all CMs and reminders of
the policy should be posted prominently backstage. Essentially, Disney
should enforce and reward the courtesy policy with the same aplomb with
which it monitors the Disney Look and Guest Service Fanatics.
385
A
courtesy policy could be implemented virtually at no cost to the Company
(other than the cost of compliance) but would produce significant benefits in
terms of CMs concern for status. Just as Disney treats all guests as VIPs, it
should ensure that all of its employees are treated with the same respect.
Cast Members would undoubtedly feel more affiliated with Disney if
Disneys policies required that they be treated with the courtesy befitting
their high status as human beings.
386
ticket because it is a much less visible option, implying that most guests are probably unaware that it
exists and that their status is therefore not diminished by it.
384. See FISHER & SHAPIRO, supra note 22, at 99.
385. See supra notes 114, 235, 268-69 and accompanying text; see also infra Appendix C.
386. See FISHER & SHAPIRO, supra note 22, at 99 (“Every negotiator holds high status as a
human being worthy of dignity and respect”).
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2. Arrange Weekly Breakfasts with Cast Members to Gain Their Input
Another viable means for addressing CMs Core Concerns is by
instituting a policy similar to that of Philippe Bourguignon, the man who
saved the troubled Disneyland Paris when he took over as President in
1993.
387
Seeking to ameliorate CMs discontent at Disneyland Paris,
Bourguignon for two years held bi-weekly breakfasts with the CMs to learn
from them how he could improve the Resort.
388
Encouraging management
and supervisors to hold a similar type of round table with WDWs CMs
would be likewise beneficial. This could take the form of periodic group
meals prior to the Parks daily opening, or in a special meeting or retreat
during off hours. The form is less important than the function of uniting
management and supervisors with CMs and the focus upon learning from the
CMs experience. Management should be explicit with the CMs about their
desire to learn so they can improve the Resort and should encourage CMs to
be entirely frank. A possible technique is for management to ask CMs to
devote one session entirely to criticizing Disney or WDW, or both, and to
stating their desires for improvement. Another session may focus upon what
the CMs feel Disney does well. To reap the full benefit of these discussions,
management and supervisors must convey sincerely that there will be no
negative repercussions to voicing complaints.
389
Conducting these meetings
over a meal may contribute to the desired sense of informality and may
encourage forthright exchange.
By recognizing CMs particular status in the field of interacting with
guests in this way, Disney would gain valuable insight about how to
387. See Executive Profile: Philippe E. M. Bourguignon, BLOOMBERG BUISINESSWEEK,
http://investing.businessweek.com/research/stocks/private/person.asp?personId=704279&privcapId=
1080302&previousCapId=661147&previousTitle=Zipcar,%20Inc. (last visited July 11, 2012)
(noting Bourguignon served as President of Euro Disney S.A. beginning in 1993).
388. See The Kingdom Inside a Republic, supra note 133.
389. Disney already offers CMs a bulletin board on which to post grievances for further review
at complaint sessions. But as Kuenz observes, “[T]he efficacy of the [complaint session] varies with
employee status and area: Permanent full-timers brag about their complaint sessions while the more
contingent among them fear a trick wherein the meetings serve to isolate not the problems people are
having, but the people calling them to management’s attention.” THE PROJECT ON DISNEY, supra
note 29, at 126. In contrast, Hochschild notes that flight attendants are actually encouraged to vent
their concerns and emotions to their supervisors so that they do not take them out on passengers.
HOCHSCHILD, supra note 112, at 118. Because this is a well-established and accepted policy, flight
attendants presumably feel comfortable voicing complaints. Cast Members’ more tenuous job
security implies that Disney may have to make a very concerted effort to convince CMs that their
positions will not be compromised by their honest participation in these meetings.
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improve the Resort. Establishing personal contact between the various
Disney employees would foster a sense of affiliation between the ranks.
Additionally, giving CMs an opportunity to contribute their points of view in
this type of Resort-wide meeting would help them to feel appreciated by
Disney, thereby allowing them to view the Company less as an anonymous
autocracy, and more as a concerned seeker of advice.
3. Credit Cast Members for Their Ideas
Disneys current means of soliciting CM ideas
390
risks stimulating more
negative emotions than positive ones because CMs may not receive credit
for their contribution, since Disney owns any idea that CMs have on
property and may not give recognition to the CM who offered the
suggestion.
391
Soliciting ideas and not affording recognition stimulates
negative emotions because the CMs feel unappreciated for their efforts.
Disney could alleviate this problem by giving CMs some form of named
recognition when they offer an idea that Disney subsequently incorporates in
the Resort, whether it be by naming the CM in the press release Disney
issues to announce the new initiative (in the case of a major idea) or simply
by announcing in a Company-wide newsletter who was responsible (for a
more minor change). Sharing credit with an ideas originator should not
diminish the value of the idea from Disneys standpoint because the CM is
part of the Company; it does, however, express appreciation of the merit of
the idea, and it encourages CMs to be forthcoming with future concepts.
Disney can benefit both from an increase in CM input and from the
increased positive emotions from CMs whose concerns for appreciation are
met.
4. Clarify Criteria for Job Security and Advancement
Some CMs have difficulty building affiliation with Disney as effectively
as they could because they are hired on a temporary or part-time basis with
the understood threat of arbitrary dismissal;
392
further, they see the path to
promotion as paved with favoritism that belies Disneys supposed
390. See supra notes 278-80 and accompanying text.
391. See THE PROJECT ON DISNEY, supra note 29, at 126 (“[T]echnically, Disney owns any idea
its workers have on property, a fact they attest to when they sign, sometimes unwittingly, a statement
to that effect when they turn in their idea.”). Kuenz provides two examples of CMs who claimed to
offer ideas to Disney that the Company subsequently profited from without giving credit to the CMs.
Id. at 126 n.23.
392. See supra notes 316-20 and accompanying text.
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commitment to equal opportunity in advancement.
393
Disney could take
steps to rectify this situation and to address CMs status and affiliation
concerns by clarifying at the outset the Companys hiring and promotion
practices. One such measure could involve separate interviewing processes
for potential CMs seeking seasonal and permanent work, rather than placing
all CMs on an initial probationary status and offering the possibility of
securing a more permanent position. Another suggestion is increased use of
supervisors CM reviews with objective assessment criteria to make
advancement decisions, provided that all CMs are reviewed by multiple
supervisors. This could perhaps be coupled with a supervisor rotation
system so that no individual superior would have sole authority over a
particular CMs advancement, as multiple supervisors would observe and
evaluate CMs On Stage performance. If CMs were less preoccupied with
securing and advancing their employment, they could be more focused upon
building affiliations with their colleagues; that is, without fear that their job
hangs in the balance of an individual superiors whims, they could
concentrate less on earning his favor than on finding personal connections
with CMs in other groups. As the situation currently stands, Disneys hiring
and advancement practices could potentially foster unnecessary competition
and emotional isolation.
394
Clarifying the Companys expectations at the
outset and reducing the possibility of favoritism as a factor in promotions
would stimulate positive emotions by giving CMs the security necessary to
affiliate.
5. Enable Cast Members to Shape Their Roles by (a) Increasing Cast
Members Ability to Create Magic and (b) Brainstorming with Cast
Members New Ideas for Their Spiels
During Disneys Year of a Million Dreams, CMs had increased power
to create magic for guests by granting them special surprises and making
their Disney dreams come true.
395
Examples of this power included handing
out Dream FastPasses at the CMs discretion.
396
This type of initiative
expands CMs autonomy and makes their role as CMs more fulfilling by
393. See, e.g., supra notes 251, 315 and accompanying text.
394. See supra notes 326-30.
395. See Disney Makes History! Magic Kingdom Opens For Only One (Very Lucky) Family As
Disney Parks Kick Off Year of a Million Dreams’ (Oct. 4, 2006), available at
http://multivu.prnewswire.com/mnr/disney/25613.
396. See supra Part III.A (discussing distribution of Dream FastPasses at random).
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allowing them to play a more direct part in enhancing the guest experience.
Disney should continue increasing CMs power to please guests even now
that the Year of a Million Dreams initiative has ended. Helping CMs to
feel that they have a direct impact upon guests enjoyment of the WDW
experience would inspire CMs because it would lend more meaning to what
can be otherwise a monotonous and suffocatingly scripted job. In other
words, increasing CMs power would make their role more fulfilling.
Moreover, expanding CMs autonomy in this way would serve Disneys
stated commitment to guest serviceit would simply do so in a way that
makes CMs more Disneys partners in the effort, rather than its servants.
A corollary to this concept is joint brainstorming with CMs new ideas
for their spiels, particularly in the Entertainment and Attractions divisions.
Collaborating on ways to update CMs spoken scripts would make CMs feel
more appreciated because their insight would be sought and incorporated
into the final Disney product. It would also enhance their autonomy over
their jobs and increase their ability to shape fulfilling roles for themselves.
If CMs perceived themselves less like automatons and more like
contributors to the Disney vision, their positive emotions would likely
increase accordingly. A willingness to brainstorm jointly with CMs would
cost the Company little or nothing and would likely result in the benefits of
new, creative ideas and happier CMs.
6. Sponsor Events That Foster Cross-Area Interaction
Since CMs report that they do not associate with their peers in other
areas of the Resort, Disney may choose to provide CMs with social events
that foster interactions between CMs outside of their own work groups.
Disneys current efforts to encourage cross-area socialization are thwarted
by the fact that CMs tend to arrive at the events with their sets of friends
from work and to stay with those friends throughout the duration of the
events, such that they do not expand their network of associations.
Increasing the number of social events, such as team-building exercises, that
randomly assign CMs into groups so that they meet people from other areas
of the Resort could help CMs to build broader affiliations throughout
Disney. Ideally, these social events should involve management and
supervisory CMs to reduce the emotional distance between CMs at all
levels. A similar function could be performed by a Disney retreat to which
all WDW executives, supervisors, and CMs are invited and at which there
are activities that encourage cross-area socialization. This presents practical
difficulties and expenses, however, since Disney Parks are open 365 days a
year.
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7. Build a Monument to Cast Members Contributions
Many CMs see themselves as laboring for an anonymous corporate
entity that does not know or care about them. Disney could address this
sentiment at the symbolic level by building some type of road or structure
(not necessarily something in the Parks) with bricks or blocks that bear the
CMs names on them. The structure should be designed to accommodate
future CMs as they are hired and become part of the Disney family. Disney
employs a similar concept for guests at Epcots Leave a Legacy sculpture,
397
which allows guests to purchase tiles emblazoned with their name and
likeness and have them added to the monument for future generations to see.
Through Leave a Legacy, guests can feel that they are a part of Disneys
history and that they have made their mark on WDW. Disney should offer
CMs a similar opportunity as a visual reminder that Disney is built on the
strength of its CMs. Being celebrated as part of Disneys history could
make CMs feel more closely affiliated with Disney and more appreciated by
the Company as individually important persons, rather than as
interchangeable workers.
8. Sponsor Periodic Role Reversal Days
As a technique for building affiliation between the various levels of
CMs and for fostering appreciation at the upper levels for what the CMs do,
Disney might sponsor a role reversal day (or part of a day), in which
management and supervisors perform the duties of CMs and operate a Park,
while the CMs act as valued guests. Having the upper-level CMs walk in
the lower-level CMs shoes for a brief time would likely help the
supervisory CMs to understand and see the merit in the CMs grievances,
and would likely encourage the supervisory CMs to treat the lower-level
CMs with a new sense of respect. Practical difficulties of this suggestion are
evident, including whether the supervisory CMs would be sufficient in
number and training to operate a Park, and whether the role reversal could
occur before or after the Parks opening hours and still leave sufficient time
for it to be prepared for guests the next day. These obstacles probably
render the role reversal suggestion impractical on the large scale, but
perhaps a comparable concept could be executed on a smaller scale, like a
special company breakfast cooked, served, and cleaned up by management
397. See Attractions, supra note 1.
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and enjoyed by the CMs. Seeing the Company make a concerted effort to
appreciate CMs may itself result in an increase of positive emotions.
VI. CONCLUSION: THE HPOE AND CORPORATE SUCCESS; DISNEYS REPORT
CARD; LESSONS TO BORROW FROM DISNEY
A. The Significance to Disneys Corporate Success of Creating Happiness
Disneys Parks and Resorts reaped $11.797 billion in revenues in 2011
and the Company overall earned a net income of $4.807 billion.
398
To many,
this would seem a clear indication of the Companys success: Such a
staggering dollar amount must be a reliable proxy for Disneys capability to
negotiate successfully with guests and CMs, as Disney surely could not
attract visitors and retain employees otherwise. This view asserts that being
called the HPOE is an endearing phrase and useful in advertising, but is not
necessarily intrinsic to WDWs corporate successa concept better
captured by its stock price.
Such a purely numbers-based assessment of Disneys corporate value
falls short of capturing the spirit of the Companys founder and the essential
vision behind the Disney empire. Walt Disney perceived his flagship Resort
as something more than a profitable entertainment center: Disneyland is not
just another amusement park. Its unique, and I want it kept that way.
Besides, you dont work for a dollaryou work to create and have fun.
399
Walt Disney described the essence of his business as making people,
especially children, happy.
400
Thus, as Disney perceived it, success and the
creation of happiness are inextricably linked. If WDW cannot justifiably be
deemed the HPOE, then in Walt Disneys eyes the Company is failing.
B. Disneys Negotiation Report Card
Disneys success in meeting its counterparties Core Concerns differs
markedly in its negotiations with guests and with CMs. To a great extent,
the Company treats guests like royalty, catering to their whims and solving
their problems. From a guests perspective, WDW may truly be the HPOE:
398. Annual Report, supra note 7, at 26, 29. This net income figure represents only net income
attributable to the Company, and excludes net income attributable to noncontrolling interest. Id. at
26.
399. Walt Disney Quotes, DISNEY DREAMER, http://www.disneydreamer.com/walt/quotes.htm
(last visited July 11, 2012).
400. Id.
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For the price of a ticket and some sacrifice in autonomy, he may reap the
rewards of a fantasy world constructed for his pleasure, in which he is freed
from daily responsibilities (or, in the case of children, afforded new
authority), perceived as a quasi celebrity, and tasked only with enjoying the
carefully designed entertainment and interacting with friendly CMs eager to
make him smile. While not every interpersonal encounter induces
happiness, the majority of them do. The guest is left feeling quite content
with his experience and reluctant to leave the magical world where he is
king.
Cast Members would have a much more difficult time affirming
WDWs claim of being the HPOE. Some CMs feel that Disney treats them
as peons who exist to serve those of higher status and then mollifies them
with occasional rewards for their efforts. These CMs believe that the
Company strips them of their autonomy and in return pays them a pittance
they feel isolated from their colleagues and unacknowledged by their
employer. The saving grace of their situation is the sense of magic they
perceive in their surroundings and in what they do, and in the fact that
Disney builds affiliation with many CMs early in their Disney careers
through the College Program.
As this indicates, Disneys efforts to stimulate positive emotions are
much more effective in negotiations with guests than they are with CMs.
This is largely attributable to the different attitude Disney adopts towards the
two groups: Disney recognizes that guests have power over the Company in
their prerogative not to patronize the Disney brand, while it interacts with
CMs from a position of greater authority. Disney would be best served by
simply addressing guests Core Concerns in the areas in which it is weak,
but by broadly rethinking its approach to CMs and treating them as valuable
members of the Disney community. Even a company that recruits young
and temporary workers as masterfully as Disney does is built on the strength
of its employees. Addressing CMs Core Concerns as suggested above
would justify WDWs claim to be the HPOE. As it currently stands, Disney
would be more accurate if it were to say WDW is the happiest place on
Earthbut you wouldnt want to live there.
C. Implications for Other Companies
Few companies share Disneys unique commitment to happiness, yet all
could benefit from two of its most important lessons. First, a company
should strive to understand that its existence depends equally upon its
customers and its employees, and it should value them accordingly. This is
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particularly true for a company that provides non-necessities, such as
Disney, but the concept is just as valid in any market economy in which
there is a choice of firms to patronize. In keeping with this lesson, a
company should seek negotiation training to learn how to become aware of
and to address customers and employees Core Concerns. The initial costs
of emotions training will be repaid with increased demand for the service or
product and a more productive, happier workforce; that is, learning how to
deal effectively with emotions eliminates some of the costs and externalities
associated with negative emotions.
Second, a company should have a vision of what it wants to become.
Like Walt Disneys dream of creating entertainment that would make the
whole world happy, this conceptual commitment directs focus away from
black and white numbers and toward the companys greater mission,
whether that mission be to make customers happy with their cable service or
to develop a cure for Alzheimers disease. Disneys founder claimed, I can
never stand still. I must explore and experiment. I am never satisfied with
my work. I resent the limitations of my own imagination.
401
Expanding the
corporate vision beyond what was known in the past and what is done in the
present creates the opportunity to do as Walt Disney did: to dream about and
shape the future.
401. Id.
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APPENDIX A: DISNEY-SPEAK
402
Adventureland: A section of the Magic Kingdom with jungle- and
adventure-themed rides and attractions.
Attractions (attractions or Attractions): Rides and audio-animatronic
shows at the Parks; also a division of CMs who operate the attractions at the
Parks.
Audio-Animatronics: A registered trademark form of robotics created
by Walt Disney Imagineering for use in Disney attractions and shows.
Captain Jack Sparrow: A Disney character played by Johnny Depp in
Disneys recent Pirates of the Caribbean films. A rogue pirate constantly
sought after and escaping from both British officials and his fellow pirates.
A relatively recent addition to the Magic Kingdoms Pirates of the
Caribbean attraction, and star of Captain Jack Sparrows Pirate Tutorial, a
Magic Kingdom side show.
Cast Members (Cast Members or CMs): All Resort employees, from
costumed Characters to groundskeepers.
Characters (Characters): Cast Members costumed as Disney characters.
Cinderella Castle (the Castle): The central focus and most prominent
feature of the Magic Kingdom.
City Hall: A Guest Relations location designed to look like a city hall,
located on Main Street.
Disney College Program (the College Program): An internship
program through which college students can work as CMs while being paid
and sometimes receiving college credit.
Disney University: Disneys training center, developed by Walt Disney,
participation at which is required of every CM. Disney University should be
considered a process, not an institution.
403
Disneys Animal Kingdom Park (the Animal Kingdom): A WDW
Park with an adventure/safari theme, which features live animals from
Africa.
402. See generally DISNEY, supra note 1.
403. CAPODAGLI & JACKSON, supra note 32, at 132.
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Disneys Contemporary Resort (the Contemporary): A WDW deluxe
resort hotel near, and with monorail service to, the Magic Kingdom.
Disneys Hollywood Studios (Hollywood Studios): Walt Disney
Worlds Hollywood-themed Park, part of WDW. Hollywood Studios was
previously named Disney-MGM Studios.
404
Disneyland Resort (Disneyland): Disneys first Resort, located in
Anaheim, California. The only Resort that Walt Disney lived to see open to
the public.
Disneyland Resort Paris (Disneyland Paris): Disneys fourth Resort,
located in Marne-la-Vallée, France. On October 1, 1994, the Parks name
was officially changed from Euro Disneyland to Disneyland Paris.
405
In
March 2002, the Resorts name was officially changed again to Disneyland
Resort Paris.
406
Entertainment (Entertainment): A division of CMs who act in shows
and parades in the Parks.
Epcot: A WDW Park divided into the future-themed Future World and
the culturally-focused World Showcase.
Extra Magic Hours (Extra Magic Hours): Periodic promotions for
hotel guests, during which a certain Park opens earlier or closes later for
hotel guests only.
Fantasyland: A section of the Magic Kingdom that has the most child-
friendly rides and a fairy tale theme. Fantasyland is currently being
expanded, with new rides and attractions scheduled to open through 2014.
407
FastPass (FastPass): A form of free attraction reservation system in
which guests use their Park ticket to obtain a pass to return to the attraction
in a specified hour range. Upon return, guests are permitted to use a special,
much shorter line designated for use only by the holders of FastPasses for
that specified return time.
Frontierland: A section of the Magic Kingdom with American West-
themed rides and attractions.
Future World: A section of Epcot featuring rides and attractions with
an innovation and technology theme.
Guest Communications (Guest Communications): Walt Disney
Worlds guest communications department, to which guests can write or
email their comments, complaints, and suggestions.
404. See FACT BOOK 2005, supra note 56, at 62.
405. About Our Company: Our Story, DISNEYLAND PARIS,
http://corporate.disneylandparis.com/about-our-company/our-story/ (last visited July 10, 2012).
406. Id.
407. See Magic Kingdom Park: Overview, WALT DISNEY WORLD,
http://disneyworld.disney.go.com/parks/magic-kingdom/ (last visited July 13, 2012).
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Guest Relations (Guest Relations): Customer service centers
throughout the Resort, at which guests can obtain information, lodge
complaints, and make reservations.
Guest Service Fanatic (Guest Service Fanatic): Title awarded to a CM
who exhibits exceptional customer service.
Guests: Resort visitors and patrons.
408
Happiest Place on Earth (the Happiest Place on Earth or the HPOE):
The phrase Walt Disney initially used to describe Disneyland, now used by
the media when referring to any of the Resorts.
The Hollywood Brown Derby (the Derby): One of WDWs
Fine/Signature Dining restaurants celebrating the Golden Age of
Hollywood, located at Hollywood Studios.
409
Imagineers (Imagineers): Employees of Walt Disney Imagineering, the
research and development arm of the Parks and Resorts.
Magic Kingdom: The focal point of WDW and the main area of
attractions, restaurants, and shops. The Magic Kingdom is divided into
several themed Lands, all of which surround the Castle.
Main Street, U.S.A. (Main Street): The main walkway in the Magic
Kingdom, lined with shops and restaurants. The only entrance to the Magic
Kingdoms attractions.
On Stage (On Stage): In public viewanywhere a CM can be seen by a
guest.
410
Park (Park): Disney theme park, including the park grounds, rides,
restaurants, and attractions. Where the context suggests, CMs may be
considered part of the Park.
Resort (Resort): Disney resort property, consisting of (unless otherwise
indicated): Parks, hotels, all entertainment facilities, and the transportation
systems that connect them.
Traditions (Traditions): Disney training program undergone by all CMs
at Disney University that educates them about Disney culture and values and
instructs them in Disneys customer service guidelines.
Transportation (Transportation): A department of CMs who operate
the Disney transportation system, which includes buses, monorails, trams,
and ferries.
408. This terminology derives from Walt Disney, who, at the opening of Disneyland,
established the motto, At Disneyland, the visitors are our guests. CAPODAGLI & JACKSON, supra
note 32, at 59 (internal quotations omitted).
409. See Restaurants, supra note 70.
410. THE PROJECT ON DISNEY, supra note 29, at 114 (internal quotations omitted).
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Transportation and Ticket Center: Walt Disney Worlds main
transportation and ticket vending hub, adjacent and with tram service to the
Magic Kingdom parking area.
Walt Disney: Disneys founder and the creative force behind the
Resorts.
The Walt Disney Company (Disney or the Company): The Anaheim,
California-based entertainment company founded by Walt Disney.
Walt Disney World Resort (Walt Disney World or WDW): Disneys
second Resort, located in Lake Buena Vista, Florida.
World Showcase: A section of Epcot with pavilions containing shows,
attractions, and restaurants representing the culture and cuisine of eleven
countries.
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APPENDIX B: NEGOTIATION JARGON
Acquired Gestures: Actions or gestures with no particular known
origin or logic, except that they are widely used and understood by certain
groups of people. Examples include the OK sign and waving hello and
goodbye.
411
Affiliation: Ones sense of connectedness with another person or
group . . . .”
412
Appreciation: (1) A sense of valued recognition. (2) The act of,
understanding someones point of view; finding merit in [his] thinking,
feeling, or actions; and communicating that understanding.
413
Autonomy: The freedom to affect or make decisions without
imposition from others.
414
Business Cultures: “‘[S]hared mental models that the members of an
organization hold and take for granted and that facilitate its success.
415
Conventional Roles: [C]ommonly accepted roles that people play
within an organization or community.
416
Core Concern: A human want of personal significance, usually arising
within a relationship.
417
Deep Acting: Recalling past emotive memories to evoke the same
emotions in the present for the purpose of convincing the actor that he is
actually experiencing the emotion he wishes to portray to his audience.
418
Emotion: An experience to matters of personal significance; typically
experienced in association with a distinct type of physical feeling, thought,
physiology, and action tendency.
419
Emotional Labor: The management of feeling to create a publicly
observable facial and bodily display . . . .”
420
411. AXTELL, supra note 118, at 5.
412. FISHER & SHAPIRO, supra note 22, at 211.
413. Id.
414. Id.
415. Anthony Wanis-St. John, Cultural Pathways in Negotiation and Conflict Management, in
THE HANDBOOK OF DISPUTE RESOLUTION 118, 119-20 (Michael L. Moffitt & Robert C. Bordone
eds., 2005) (internal citations omitted).
416. FISHER & SHAPIRO, supra note 22, at 118.
417. Id. at 210.
418. See HOCHSCHILD, supra note 112, at 41-42.
419. FISHER & SHAPIRO, supra note 22, at 209.
420. HOCHSCHILD, supra note 112, at 7 n.*.
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Feeling: A physical sensation or emotion-laden belief.
421
Happiness: A positive emotion generally understood to refer to a state
involving positive feelings or positive judgments about feelings.
422
Instinctive Gestures: Actions or gestures done almost unconsciously.
These have approximately the same meaning across cultures. Examples
include raising the eyebrows and wrinkling the forehead in greeting to
symbolize openness, and crossing the arms in front of the chest to symbolize
defensiveness.
423
Level One Happiness: A transient emotion akin to joy or pleasure,
stimulated by the attainment of a desired state and involving little cognition
beyond recognition that the desired state is attained.
424
Level Two Happiness: Upon reflection, a judgment that the balance of
lifes pleasures outweighs its pains over the long term. Akin to contentment
or satisfaction.
425
Meta-message: Meaningful, inexplicit message contained within
explicit statements.
426
Negative Emotion: Distressing emotions that typically result from
having a concern be unmet.
427
Negotiation: All back-and-forth communication designed to reach an
agreement where the parties have some shared and some opposing
interests.
428
More broadly, all interpersonal interactions.
Particular Status: A persons relative standing within a narrowly
defined substantive field.
429
Pleasure of Uncertainty Hypothesis: Theory that people automatically
attempt to make sense of events to which they react emotionally, and if
successful, they adapt to them emotionally (i.e., have a less intense
emotional reaction to them), such that pleasure can be sustained longer by
uncertainty as to its cause.
430
Pleasures: Ephemeral delights with clear sensory and strong emotional
components, requiring little or no thinking.
431
421. FISHER & SHAPIRO, supra note 22, at 210.
422. NETTLE, supra note 16, at 29.
423. AXTELL, supra note 118, at 4 (internal citations omitted).
424. NETTLE, supra note 16, at 17.
425. Id.
426. See FISHER & SHAPIRO, supra note 22, at 29.
427. Id. at 210.
428. FISHER, URY & PATTON, supra note 21, at xvii.
429. FISHER & SHAPIRO, supra note 22, at 99.
430. See Wilson, Centerbar, Kermer & Gilbert, supra note 58, at 6.
431. SELIGMAN, supra note 17, at 102.
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Positive Emotions: Uplifting emotions usually resulting from a
concern being satisfied.
432
Present Happiness: A combination of gratifications (activities people
like doing that engage them fully, causing them to lose self-consciousness)
and pleasures.
433
Role: A job label and corresponding set of activities expected of a
person in a specific situation.
434
Social Status: Level to which someone is regarded as someone
important or famous.
435
Status: Ones standing in comparison to the standing of others.
436
Structural Connections: Roles that place people in a common group.
437
Surface Acting: Pretending in which the actor changes his outward
appearance to portray the desired emotion to the audience, but does not
actually experience the emotion that he portrays.
438
Temporary Roles: Roles that change based upon how the person acts in
the moment.
439
432. FISHER & SHAPIRO, supra note 22, at 209.
433. SELIGMAN, supra note 17, at 102.
434. FISHER & SHAPIRO, supra note 22, at 211 (emphasis in original).
435. Id. at 96.
436. Id. at 211.
437. Id. at 54.
438. See HOCHSCHILD, supra note 112, at 33, 35.
439. FISHER & SHAPIRO, supra note 22, at 128 (“In a negotiation, you have the freedom to play
such temporary roles as listener, arguer, or problem solver.”).
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APPENDIX C: HIGHLIGHTS OF THE DISNEY LOOK
All Cast Members
All CMs (with some modifications for Characters) must wear name tags
on their left shoulder area and a maximum of two approved pins on their
right shoulders; their shirts must be tucked in and their ties tied.
440
Sunglasses are prohibited except when not wearing them would impede safe
or effective work.
441
When worn, they must have neutral-colored (no blue,
green, pink, etc.) lenses and frames.
442
Body alterations, such as visible
tattoos, piercings (except traditional ear piercings for women only), tooth
fillings, or earlobe expansions are prohibited.
443
Antiperspirant or deodorant
must be used.
444
Female Cast Members:
Women must keep their hair neatly combed and arranged in a classic,
easy-to-maintain style.
445
Makeup must be neutral in color and
complementary to the skin tone. Earrings must be smaller than two
centimeters in diameter, heels must be between two and ten centimeters
high, and skirts must be eight centimeters above the knee.
446
Male Cast Members:
Men must be clean-shaved, except for a neatly trimmed mustache that
does not extend beyond or below the corners of the mouth. (Pictorial
examples are provided.)
440. The Disney Look, supra note 235.
441. Id.
442. Id.
443. Id.
444. Id.
445. Id.
446. Forman, supra note 102, at 251-52.
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Acceptable
Not Acceptable
Such mustache must be fully grown as of the CMs hire date or during a
vacation or non-working period.
447
Hair must be neat, natural, and
balanced proportionally, but may not extend beyond or cover any part of
the ears or shirt collar.
448
Sideburns must be confined to extend no longer
than the bottom of the earlobe.
449
Fingernails must be trimmed not to extend
beyond the length of the fingertip.
450
447. The Disney Look, supra note 235.
448. Id.
449. Id.
450. Id.