Patternmaking
P
ATTERNMAKING is the design of a template for an article of clothing. Patternmakers have
a unique language for the techniques and tools they use, including flat pattern,
draping, trueing, toile, and French curve.
Fashion designers use all these
techniques and tools to create patterns.
Patternmaking is a skill that takes
practice. The more you “play” with
patternmaking techniques (making
adjustments, correctly using the
appropriate tools, and drafting a basic
template), the more rewarding
patternmaking becomes. An ability to
create customized patterns will take your
sewing to a new level.
Objective:
þ Identify patternmaking tools and techniques.
Key Terms:
Ñ
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Paper patterns.
awl
blending
block pattern
computer aided design
(CAD) software
craft paper
cutting mat
dart
draping
dress form
ease
facing
flat pattern
French curve
grading
hem gauge
hip curve
lining
measuring tools
muslin
notcher
pattern
pattern drafting
pattern markings
pattern weights
patternmaker
patternmaking
proportion
prototype
ratio
rotary cutter
sewing gauge
slashing
sloper
tailor’s chalk
tailor’s square
toile
tracing wheel
trueing
vary form curve
Patternmaking Tools and Techniques
PATTERNMAKING TOOLS
A pattern is a template used to create an article or articles of clothing. Patternmaking is
the design of a template for an article of clothing. A patternmaker designs or creates the pat
-
tern templates for different clothing designs. These patterns are laid out onto fabric. The fabric
is then marked and cut to the specifications of the pattern. Finally, the fabric is sewn to resem
-
ble the original clothing design. Several alterations and adjustments can be made during the
sewing of a pattern.
Approaches
There are two basic approaches
to making clothing patterns: flat
pattern and draping.
Flat Pattern
Flat pattern is a pattern cre-
ated by cutting fabric on a flat sur-
face in two dimensions (length
and width); most lines are at right
angles.
Draping
Draping is working with fab-
ric on a stand or on a manikin to
find out what the fabric wants “to
do.” You create a rough shape on
the mannequin and mark, notch,
and make notes about each ele
-
ment (e.g., sleeve, bodice, skirt,
cuff, etc.). Then, the pattern is
traced onto flat fabric uses differ
-
ent techniques when creating a
pattern template.
Sketching
A patternmaking drawing can
be a 2-dimensional sketch that
illustrates the length and width of
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FIGURE 1. This patternmaker has several muslin patterns from which she
produces garments.
FIGURE 2. This fashion designer is draping a skirt-muslin on a dress form.
a design pattern. A 3-dimensional sketch illustrates, length, width, and depth. This dimen
-
sional sketch adds volume to the length and width measurements and is accomplished by add
-
ing curves or darts to more realistically depict the finished garment. A 4-dimensional model is
a prototype that involves draping fabric onto a dress form or a person. While you are creating
the illusion of length, width, and height, you are also able to add space or gravity—that 4th
dimension—to see how a pattern will “wear or hang” on a person.
Measuring Tools
Measuring tools are instruments used to calculate size or shape to create an accurate pat
-
tern. They can be in the form of metric units, (e.g., meters and centimeters) or as imperial
units of the legacy system (e.g., yards, feet, and inches). These tools are used to collect mea
-
surements from a person, form, or model. They are also useful in drafting patterns. Pattern
drafting is the process of producing a pattern by collecting and using specific measurements
from a person, a form, or a model. Measuring tools are essential to ensure a correct fit for an
article of clothing. Drafting tools are essential for creating sketches and pattern templates to
ensure a proper fit. Some necessary drafting tools used to sketch or to create a pattern template
include:
Rulers
A clear 18" plastic ruler is used by a patternmaker to create clear and concise markings, such
as legs of darts and seam allowances. A tape measure allows you to precisely measure around
curves or corners. A yardstick is used to measure fabric, hem lengths, and to check the grain
line. A tailor’s square is a two-armed ruler, shaped like an L used to draft or scale down an
existing pattern. It is often referred to as an L-square in which the long arm measures 24
inches and the short arm measures 14 inches.
t
Curves: A French curve is a measurement tool that creates necklines, armholes, and
other curved lines. A hip curve is a measurement tool that creates long, slightly curved,
measurements for hips, thighs, and lapels; inch measurements are on one side and centi
-
meters on the other. A vary form curve is a scale (ruler) that bends to shape a variety of
pattern template items: armholes, necklines, and side seam curves.
t
Gauges: A hem gauge is a ruler used to measure hemline folds to allow hemming on
the grain line. A sewing gauge is a 6-inch ruler with a movable marker used to measure
short lengths, such as the width of a seam allowance.
Marking Tools
The most common marking tools are an awl, a notcher, a tracing wheel, and tailor’s chalk.
Awl
An awl is a pointed tool used to pierce small holes in pattern pieces. Awl markings can indi
-
cate pocket placement, trim lines, buttonholes, or the end of darts. You can also use an awl for
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piercing through and stitching two or more layers of thick fabric in place, such as leather (a
task for which a machine may have trouble).
Notcher
A notcher is an essential pattern tool that creates pattern markings on fabric, such as darts,
seam allowances, centerlines, and ease lines. You can also use it to help identify front pattern
pieces from back pattern pieces.
Tracing Wheel
A tracing wheel is a tool with a blunt saw-tooth or a smooth edge wheel, used to transfer
markings from patterns onto fabric. For the markings to transfer, you must use a special car
-
bon transfer paper. A tracing wheel is used to mark pleats, darts, buttonholes, pockets, or
appliqués. It is also useful for retracing patterns or transferring markings from draped muslin
onto paper.
Chalk
Tailor’s chalk is hard chalk or soapstone used to apply markings, such as seams, style
lines, and darts, onto fabric or pattern pieces.
Drawing Tools
An assortment of pencils and pens are essential for drafting patterns onto the paper or trans-
ferring markings from fabric onto paper and vice versa. They are also used for sketching, draw-
ing, and marking various pattern pieces and labeling pattern parts. An eraser is essential for
removing unwanted markings on a pattern template. Craft paper is a strong, durable brown
paper preferred by most designers for drafting and sketching patterns and templates. Designers
may also use this paper because it doesn’t tear as easily as other forms of paper, which is an
advantage when draping pattern templates on a dress form. CAD software is computer soft
-
ware that creates precision drawings or technical illustrations in 2D or 3D models. CAD soft
-
ware that can be used for patternmaking and drafting include Adobe Photoshop, Illustrator,
and Creative Cloud.
Cutting Tools
Scissors are essential to cut patterns, paper, and/or fabric. A rotary cutter is ideal for cutting
through multiple layers of fabric. A cutting mat should be used when cutting fabric.
Scissors/Shears
There are several types of scissors and each has a specific purpose: applique, buttonhole,
crafting, embroidery, pinking, tailors, etc. Scissors intended for use on fabrics are never used to
cut paper. Cutting paper dulls the blade making it difficult to cleanly cut fabric. Shears (basi
-
cally, scissors with longer blades) may be used, also.
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Rotary Cutter
A rotary cutter is a hand-operated tool with a handle attached to a circular blade that cuts
through multiple layers of fabric and a pattern without lifting. A shear or scissor can shift layers
when it slides under them. Rotary cutters require the use of a mat to protect the cutting table
and the blade.
Cutting Mat
A cutting mat is a protective work surface that saves your tables and counters from dam
-
age and increases the life of blades, especially rotary cutter blades. Most are printed with a
right-angle grid and show a 45° diagonal line for bias cutting. They come in a variety of sizes.
Miscellaneous Tools
Pattern weights are weights that
are used to hold down pattern paper
(craft paper) so that the paper stays
flat and in place. They weigh about
three pounds and prevent the paper
from moving when marking and trac-
ing. Scotch tape is useful for mending
errors in the drafting paper or to join
two pieces of paper together to extend
(alter) the pattern. It can also be use-
ful when using the slashing tech-
nique. A stapler can help to make
darts and prevent pattern pieces from
slipping when marking or cutting. A
staple remover eliminates the staples
from fabric or paper during the mark
-
ing or cutting. Straight pins fasten pat
-
tern templates onto fabric. Push pins
can secure pattern pieces and help
transfer markings from muslin pat
-
terns onto paper.
PATTERNMAKING TECHNIQUES
A prototype is a sample or model that is produced from a concept, idea, or draft. A
patternmaker must be able to produce a prototype in order to present the design to the client.
Mathematics skills are necessary to create a pattern and to fit a garment. Reading a ruler or tape
measure is essential to accurate patternmaking tasks.
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FIGURE 3. Can you identify these patternmaking tools?
Measurements
Accurate body measurements are essential to creating flat patterns and customized fitted
patterns. Several measurements are taken and it is best to have someone other than the client
take the body measurements. Height, bust, waist, hips, inseam, and arm are the most common
measurements but there are more. In order to fit a person for a pattern, you need a blueprint of
the person being fitted. This includes several circumference measurements as well as vertical
and horizontal measurements of the front and back of the person.
Ratio
Ratio is a numerical comparison that indicates the relative sizes of two or more quantities.
The numbers can be any quantity: length, width, height, etc. In the clothing industry, a physi
-
cal standard was adopted that embodies the idea of proportion. Using the standards for a “reg
-
ular” body (versus a long or a short body) assumed to be upright: the ratio of the waist to the
seat is 34 to 40 (or 34:40) and the ratio of height to waist is 68 to 34 (or 68:34). Regular length
measurements for a woman are:
t
Height = 5 feet, 8 inches
t
Nape to waist = 17 inches
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FURTHER EXPLORATION…
ONLINE CONNECTION:
Start Making Patterns with the Right Drafting Tools
How do you begin making your own pat
-
terns? How do you learn to draft pattern
pieces using the correct tools and equip
-
ment? Patternmakers alter and adjust com
-
mercial or custom patterns to create a per
-
fect fit.
Visit the Clothing Patterns 101 website at
https://www.clothingpatterns101.com/
drafting-tools.html for more information.
Learn more about selecting the best paper,
pencils, and tape for patternmaking. Explore
the best scissors and shears for each
patternmaking, draping, sewing, fitting, and
finishing job. Review the rulers and curves and why accurate measuring and smooth lines are
crucial to patternmaking. Read more about muslin and how it is used to create custom fit pat-
terns and garments. Explore the plethora of marking tools and the wealth of specialty tools and
supplies to make/draft a pattern. Then, review the steps to taking accurate body measurements.
This patternmaker is marking pattern pieces.
t
In sleeve = 18 inches
t
In leg = 32 inches
A regular girth measurement for a woman’s bust is 38 inches. Waist =34 inches and seat =
40 inches.
Proportion
Proportion is the relative size and scale of a design or pattern element, in relationship to
other parts of the whole design or garment. The human body is the most universal standard of
measurement. For example, an excessively large textile pattern can overwhelm the form of a
garment or a decorative interior piece (pillow, wall covering, window covering).
Patternmaking Skills
To create a pattern template and/or a prototype, you may create a sloper or block pattern
and then apply the skills of blending and trueing.
Sloper
A sloper is a basic paper gar-
ment pattern that is created for
specific body measurements and
does not include seam allowances,
wearing ease, or any other design
elements. It is a tool used as the
first step toward making a block
pattern. There are six basic slop-
ers: front bodice, back bodice,
front skirt, back skirt, sleeve, and
pant.
Block Pattern
A block pattern is multiple
silhouettes of basic, custom fitted
patterns (slopers) from which
other patterns, sizes, and styles
can be created and mass pro
-
duced. Block patterns are used in
an industrial production setting.
When creating blocks and slopers,
it is important to “blend” and
“true” a pattern.
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FIGURE 4. Basic sloper templates.
Blending
Blending is the process of
smoothing and shaping angular
and curved lines of a pattern
ensuring all pattern elements
“come together” and are clean.
Truing
Trueing is ensuring all the
corner points of the pattern come
to a 90° angle and that the seam
lengths are even. Trueing also
ensures that any darts, pleats, etc.
come together to give a finished
and even look. Blending and trueing help ensure the pattern is neat and that no inconsistencies
are visible when sewing. Copying the original block or sloper pattern onto paper, when creat
-
ing a new pattern, ensures the original pattern stays intact.
Construction Skills
You must know how to manipulate darts, add or reduce fullness to a garment, change the
size of a finished pattern, allow for wearing ease, and create new patterns from existing patterns
or garments.
Dart
A dart is a fold or a tuck that
comes to a point and gives a gar-
ment shape and better custom fit.
You must manipulate darts to give
a pattern or template a proper fit
for the client. The process
includes taking a basic sloper and
adjusting the beginning and end
point of the original dart to create
a more flattering fit for the client.
Standard darts are shown on the
sides of the pattern, however, they
can be placed virtually anywhere
on the pattern to ensure that the
fabric fits the natural curves of the
body. Darts can also be used to
add other features such as gathers
and pleats.
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FIGURE 5. A patternmaker is shown blending and trueing a pattern.
FIGURE 6. Darts are marked in the armholes and the bodice of this pattern
piece.
Slashing
Slashing is a cutting technique used to add or to reduce fullness. Slashing and spreading a
pattern adds width or length to a pattern. Slash and closing is a technique to reduce fullness.
Spreading the slash cuts creates an open or fuller pattern such as that of an A-line skirt or dress.
Slashing is used to create ruffles, flounces, or pleats for a pattern. If a patternmaker is looking
to close a slash to reduce fullness, it can be done by closing darts.
Grading
Grading is the process of changing the size of a finished pattern. The purpose of grading a
pattern is to provide multiple body types and sizes at the same proportion, fit, and shape of the
original flat pattern. Slashing and pattern shifting are the most common ways to grade an origi
-
nal pattern. Slashing, or cutting and spreading the pattern, is more accurate than pattern shift
-
ing. Shifting is the process of moving the original pattern horizontally and vertically along a
central axis to change the pattern size.
Ease
Ease is the minimum amount of space that a garment needs to allow for comfortable body
movement. Body measurements and garment measurements will differ to allow for wearing
ease. A positive ease is used for loose fitting garment designs, while a negative ease is used for
form-fitting designs. When designing patterns, it is important to include ease, whether positive
or negative.
Existing Garments
New patterns are often created from an existing pattern or from garments. To do so, the
garment seams are opened and each piece is marked with construction details that need to be
considered when creating the new pattern templates.
t
A facing is a piece of fabric turned to the inside of a garment that is used to finish the
raw edges of the fabric. A facing hides construction details, supports the shape of the gar
-
ment, and gives a garment a clean and polished look. Facings are mostly used to finish
edges in necklines, armholes, hems, and any other garment opening.
t
A lining is a layer of fabric that is stitched separately and then attached to theinside of a
garment. Its purpose is to hide inner construction details and add shape and support to a
garment. It also creates opacity and makes the garment more comfortable to wear.
Pattern Markings
Pattern markings are symbols on individual pattern pieces, that indicate how the pattern
pieces should be sewn. Pattern markings fall into three general categories: fit adjustments, cut
-
ting guides, and construction. Grain line, fold line, and notches are basic pattern markings on
all commercial patterns. Layout and cutting guides as well as construction markings are essen
-
tial during the sewing process.
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Fit Adjustments
A double line that is parallel to the grain line and is used to add or to take away length:
lengthen or shorten here. Other fit adjustments include size selection lines (pattern tissue
often has multiple size lines imprinted) and circumference measurements (e.g., a circle with
crossed lines indicates where a pattern has been designed to land on specific body
measurements).
Cutting Guides
The phrase “cut on fold” is common on patterns: center back fold or facing fold. Grain lines
are marked on all pattern pieces to indicate how the pattern piece is to be laid out on uncut
fabric, in relation to the selvedges. Grain lines are usually placed parallel to the selvedge edge of
the fabric.
Construction
Pattern markings for construction indicate how the pattern pieces are sewn together. They
can show how to distribute ease, create darts, and where to gather. Crucial construction marks
include: notches (triangular marks), dots, squares, and large triangles, darts (series of dots that
create a triangle), tucks, pleats, buttons, closures, appliques, stitching lines, waistline markings,
and pocket placements.
Helpful Markings
A pattern usually has markings that indicate the style number of the pattern and the pattern
size. Individual pattern pieces have their name written on them, along with view letters. Pat-
terns also have lining and interfacing information.
Fitting and Finishing
Patternmakers make a test garment of muslin (a toile) to ensure proper fit and design before
cutting into the actual garment fabric. A dress form is utilized to design, drape, and fit gar
-
ments.
Muslin
Muslin is unbleached woven cotton fabric that is inexpensive, plain, lightweight, and ideal
for draping. It is better to use muslin than paper, because muslin is easier to alter and it is easier
to create folds, tucks, and lines.
t
Process: Patternmakers mark, pin, cut, and even sew the muslin fabric at this point in the
fitting process. When the muslin pattern is perfected, it is unpinned and carefully marked
and laid out onto paper. Then, the paper pattern pieces are laid out on and cut from
selected (often more expensive) fabric.
t
Toile: A toile is a garment made from inexpensive fabric to test a pattern before the
actual fabric is used. Because a toile is commonly made from muslin, it has become com
-
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mon practice for patternmakers to refer to a toile as a muslin.” A toile is created to ensure
the fit of a pattern before cutting more expensive fabric, such as silk or linen. Alterations
are often made in the pattern pieces before cutting the expensive fabric.
Dress Form
A dress form is a three-dimensional
model of the human body used to design,
drape, alter, and fit garments or patterns.
Dress forms are usually a torso constructed of
a hard interior and a fabric or foam exterior
(useful for pinning). Some forms are made to
a client’s measurements, while others are
adjustable. Dress forms are not mannequins.
Mannequins have a hard outer shell and rep
-
resent the entire body. Dress forms come in a
variety of styles including torso, display, pro
-
fessional, bifurcated (that include legs), and
adjustable. Dress forms are available in male,
female, child, and infant models.
Summary:
2
A pattern is a template used to cre
-
ate an article of clothing. Although
commercial patterns are available
in multiple sizes and styles, they can be misleading and expensive. You must prac
-
tice the skill of patternmaking. Sketching, making a flat pattern, altering a commer
-
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FURTHER EXPLORATION…
ONLINE CONNECTION:
Pattern Drafting
Threads website senior technical editor, Judith
Neukam, demonstrates “A Fast Look at Pattern
Drafting,” http://www.threadsmagazine.com/
2013/02/05/video-a-fast-look-at-pattern-drafting.
“Sewing 101: Pattern Drafting,” at
https://www.youtube.com/watch?v=
8ebD9BxWHpQ, demonstrates how easy it is to
take an existing garment and make a pattern
template.
Drawing, measuring, marking, and cutting tools are
essential for creating sketches and pattern templates.
FIGURE 7. Which of these two images is a dress form and
which image is a mannequin? What is the difference between
a dress form and a mannequin?
cial pattern, and draping a dress form are skills you should develop as a
patternmaker. If you master the skill of creating slopers, then you can make custom
templates. Those templates can be rendered into several sizes and styles that are tai
-
lored to your measurements (or your client’s measurements). Nothing fits better
than a pattern that is custom designed for the person wearing it. When you learn to
create custom patterns, you gain a new perspective to your sewing.
Checking Your Knowledge:
´ 1. List and describe three measuring tools for drafting a pattern.
2. Differentiate between a sloper pattern and a block pattern.
3. Describe the importance of trueing and blending a pattern.
4. Describe the slashing technique when adding or reducing fullness to a pattern.
5. What is the purpose of creating a toile?
6. What makes common marking symbols important to patternmaking?
Expanding Your Knowledge:
L
What is a pattern card? What information is included on the card? What is the
importance of a pattern card? How would you organize pattern cards? Visit the Isn’t
That Sew website at http://isntthatsew.org/pattern-card/ to learn more.
Web Links:
: A Self-Sewn Wardrobe
http://fairfitstudio.com/blog/patternmaking-101-how-do-i-start-making-my-
own-patterns
A 3-D Plush Pattern from a 2-D Drawing
http://laurenvenell.com/epic-how-to-make-a-3-d-plush-pattern-from-a-2-d-
drawing/
Patternmaking Methods
http://textilelearner.blogspot.com/2014/03/garments-pattern-making-
methods.html
Free Sewing Patterns
http://isntthatsew.org/free-sewing-patterns/
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